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Search found 9 matches

by JDougNY
Tue Jan 29, 2013 8:31 pm
Forum: Game Archive
Topic: Project Cars
Replies: 42
Views: 29034

Re: Project Cars

file names and folders structure is screw up in TDFRL and C.A.R.S. after unpack bff, can it be fixed? Does xbox version of TDF have the same problem? SMS has changed the structure of the BFF files in both C.A.R.S. and TDFRL. The BFF files no longer contain standard file or folder names, as it did i...
by JDougNY
Tue Jan 29, 2013 6:36 pm
Forum: Game Archive
Topic: Project Cars
Replies: 42
Views: 29034

post removed
by JDougNY
Thu Jan 10, 2013 8:22 pm
Forum: Game Archive
Topic: Project Cars
Replies: 42
Views: 29034

Re: Project Cars

Hello Aluigi...is anybody else having issues UV's on the test drive Ferrari legends models?... The Ferrari F430C uses liverys and has mapping to work with the skins provided in the game. Many cars don't use liverys and that is why the mapping is not proper. Also, some cars (such as F2008) apply bad...
by JDougNY
Sun Jul 29, 2012 5:43 am
Forum: Game Archive
Topic: Project Cars
Replies: 42
Views: 29034

Re: Project Cars

..removed post
by JDougNY
Fri Apr 06, 2012 2:29 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2062
Views: 750224

Re: Forza Motorsport Resource Extraction (.carbin)

Just another question regarding the textures: Have you noticed that the textures from Forza 4 look way darker than the ones from Forza 3? The details on the texture for the undercarriage are barely visible on the texture extracted from Forza 4, for example... Any thoughts on this? Cheers! Just ligh...
by JDougNY
Sun Apr 01, 2012 6:55 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2062
Views: 750224

Re: Forza Motorsport Resource Extraction (.carbin)

@ Ernegien

I just did a quick check of a random car (Lod0) and all of the mapping seemed correct for headlights/taillights, interior, steeringwheel, wheels. Looks like you're on the right track. :)

Edit: the mapping for the exterior (body) seemed fine, too
by JDougNY
Sun Apr 01, 2012 3:26 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2062
Views: 750224

Re: Forza Motorsport Resource Extraction (.carbin)

LOD0 wheel extraction should also now be supported. LOD1-5 wheel models appear mangled and likely always will as I don't care to look any further into those right now... http://codeescape.com/temp/FM4Studio_AlphaHack_3-31-12_v2.zip This was the same situation in Forza 3...only the Lod0 wheel was go...
by JDougNY
Sat Oct 08, 2011 2:31 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2062
Views: 750224

Re: Forza Motorsport Resource Extraction (.carbin)

bigBear wrote:I'm having troubles opening the file, FM4 NTSC XPG.
It's like this file is not a regulair iso.
I tried googling but it seems the programs are not working with this type of iso.
Does "WX360" open the ISO?...that's what I use for the XBOX iso's
by JDougNY
Thu Dec 23, 2010 3:01 am
Forum: Compressed files and methods
Topic: Need for Speed Shift - BFF files
Replies: 2
Views: 1286

Re: Need for Speed Shift - BFF files

I didn't realize that you had an issue with unpacking. I've unpacked the files for you..check back on your thread at the other site.
After you edit them, repack the files into BFFs using BFF tools.