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by Cloud452
Sun Mar 13, 2011 1:03 pm
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

A friend asked me if I could change how "Matra Magic" looks, and I've been stumped by it: http://forums.qhimm.com/index.php?topic=11509.0

It does look quite funny untextured and not properly sized though:

Image
by Cloud452
Sun Mar 13, 2011 8:08 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1829
Views: 396051

Re: Señor Casaroja's Noesis

Well, most likely that data is in the mot files that Noesis extracts from the game's package. I haven't even looked at them myself yet, so I have no idea how hard it would be to get at the data. But if you are not familiar with the process of reverse-engineering animation data, you probably aren't ...
by Cloud452
Fri Mar 11, 2011 11:59 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

Ok, Death Machine has undergone some changes. First it looked like: http://img263.imageshack.us/img263/8485/dmbefore.png Then I modified the coloring scheme: http://img854.imageshack.us/img854/3678/dmnewtexture.png (Kimera) Then I decided the saws just weren't worth it if they couldn't be animated a...
by Cloud452
Fri Mar 11, 2011 10:17 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1829
Views: 396051

Re: Señor Casaroja's Noesis

Nice updates/improvements on 2.95! This isn't so much a request, since I've asked before... but more a question. While I presently don't have the skill, or know-how to do so, could anyone manage to give me some tips as to how to start work on a plugin, that would allow Noesis to understand the anima...
by Cloud452
Fri Mar 11, 2011 2:03 am
Forum: 3D/2D models
Topic: [Request] Dirge Of Cerberus Final Fantasy VII models
Replies: 146
Views: 45584

Re: [Request] Dirge Of Cerberus Final Fantasy VII models

Wish I could offer some help. I'm surprised nothing has been found with Japanese blogs, as I recall it took a tool created by someone in Japan to extract the movie files from DoC.
by Cloud452
Thu Mar 10, 2011 9:45 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

And here is Death Machine: http://www.youtube.com/watch?v=FAt_BVzOQ2k I tried to adjust where the gun fire comes out, like I believe I did with the other two Sweepers, but this one didn't go any further (perhaps there is a restriction?). So at the moment it may look a little odd with it showing mid-...
by Cloud452
Thu Mar 10, 2011 4:58 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

woo hoo :) Waiting for your upload Uploading now. I'm glad it takes far less tries to encounter a Sweeper, then it does the Custom Sweeper pair. Here are two screencaps from the old texture and new..... it's a very subtle difference, but it's there. Old: http://img829.imageshack.us/img829/7283/swee...
by Cloud452
Thu Mar 10, 2011 4:22 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

Thanks jaden.


Well I feel silly... I forgot to replace the previous Sweeper files... so that back part I retextured is the same (did a quick comparison between videos).... I'm replacing the files now, and well I guess I'll have yet another upload of it before too long.
by Cloud452
Wed Mar 09, 2011 2:46 pm
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

Thanks jaden and Devilot. I deleted the previous Sweeper video, as I wanted to make a very minor change to the texture (the cylinder in the back was too light imho, so I changed it a bit) so the 'replacement' can be found here: http://www.youtube.com/watch?v=JVWvHU-qEWk Custom Sweeper video here: ht...
by Cloud452
Tue Mar 08, 2011 11:41 pm
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

cloud452 how's the cloud progress No work on Cloud so far. I was working on the other Sweepers, and also was busy with my other 'hobby' . ;) The "Custom Sweeper" is pretty much done, and I'm trying to combine some of the models from Crisis Core to make a really awesome looking "Death Machine". Scre...
by Cloud452
Tue Mar 01, 2011 10:59 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

So I learned something tonight. Despite the fact that most of the Sweepers are just different colors (and I quickly took care of the other two, one being a texture-swap, other other taking a little more time)... changing the file name from "av__" (sweeper) to say "cv__" (custom sweeper) or "je__" (d...
by Cloud452
Mon Feb 28, 2011 11:59 pm
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

@ Cloud452: Because I very busy to study at school, so I sorry for not responding to your message soon. You need to fill all holes of your model, edit model location right place on this bone. Why do you need AC mod by Spoofer? All my name on net: Trishty or Trish (a girl I love), my own name: Mike ...
by Cloud452
Sat Feb 26, 2011 10:52 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

I like it. so successful animation editing is possible. how much time did it take you? Two positive reviews so far, that's good! :D Well I just adjusted that one animation, for those two parts. All in all, I guess it took 10min to figure what the best adjustment was, and then to do it for each fram...
by Cloud452
Sat Feb 26, 2011 1:05 am
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

Well, I could use opinions on this. Here is the jumping forward animation with the feet adjusted so the "toe" part doesn't bend: http://img51.imageshack.us/i/njf.mp4/ Compare with how it looks un-altered: http://img190.imageshack.us/i/9q0.mp4/ And the original: http://img688.imageshack.us/i/j7v.mp4/
by Cloud452
Fri Feb 25, 2011 10:27 pm
Forum: 3D/2D models
Topic: Replacing models in FFVII PC - Help, please.
Replies: 90
Views: 13894

Re: Replacing models in FFVII PC - Help, please.

I meant both, but more about spells than summons :P impossible to implement FF8's Apocalypse in FFVII, correct? Honestly not 100% sure, but I'd think it either may be possible through a ton of editing, or not possible at all. Oh and here's a comparison between original and new texture for the Odin ...