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Search found 40 matches

by Nazaroff
Tue Nov 22, 2011 12:05 pm
Forum: 3D/2D models
Topic: skyrim .hkx
Replies: 3
Views: 4229

Re: skyrim .hkx

NifTools team are now trying to decode skyrim formats. Here http://niftools.sourceforge.net/forum/v ... m.php?f=38
by Nazaroff
Mon Nov 07, 2011 8:34 pm
Forum: Game Archive
Topic: World of Battles *.WOB & *.PAK
Replies: 2
Views: 428

Re: World of Battles *.WOB & *.PAK

WRS wrote: you posted in the archive research, not 3d section so if you want something in return, give something back. like the extraction script. 8)
Thanks for script, WRS. Again :) (sorry for late reply)
I don't need post this in 3D section because it is known 3D Ogre format.
by Nazaroff
Sun Oct 23, 2011 8:56 am
Forum: Game Archive
Topic: World of Battles *.WOB & *.PAK
Replies: 2
Views: 428

World of Battles *.WOB & *.PAK

World of Battles. MMORTS. Here are screen of units: http://www11.onrpg.com/gamepics/articles/world_of_battles/wob_darkelves.jpg http://www11.onrpg.com/gamepics/articles/world_of_battles/wob_amazons.jpg http://www11.onrpg.com/gamepics/articles/world_of_battles/wob_marching.jpg http://www11.onrpg.com/...
by Nazaroff
Sat Sep 24, 2011 4:21 pm
Forum: Game Archive
Topic: Kult Heretic Kingdoms .DAT+.IDX
Replies: 2
Views: 426

Re: Kult Heretic Kingdoms .DAT+.IDX

Thanks WRS. I've got same bad result with unpacker plugin for Total Commander http://www.totalcmd.net/plugring/gaup.html This unpacker extract files with TGA extension, but it is not tga, neither 32 bit neither 16 bit. I don't know what is - After changing header to tga-header, I see contours and fi...
by Nazaroff
Wed Sep 21, 2011 6:31 pm
Forum: Game Archive
Topic: HMMSYS PackFile .Pak - Rising Kingdoms
Replies: 5
Views: 837

Re: HMMSYS PackFile .Pak - Rising Kingdoms

Bah, wdt! Aluigi's script works for pak-files of this game.
by Nazaroff
Tue Sep 20, 2011 12:35 pm
Forum: Game Archive
Topic: Kult Heretic Kingdoms .DAT+.IDX
Replies: 2
Views: 426

Kult Heretic Kingdoms .DAT+.IDX

The contents of this post was deleted because of possible forum rules violation.
by Nazaroff
Mon Sep 05, 2011 7:13 am
Forum: 3D/2D models
Topic: Iris Online .NIF Files into 3D Max
Replies: 8
Views: 1541

Re: Iris Online .NIF Files into 3D Max

Iris have NIF 20.6.0.0 version which currently not fully supported by NifTools (NifSkope, Max plugin, Blender script).
by Nazaroff
Thu Aug 18, 2011 6:46 pm
Forum: Graphic file formats
Topic: Heroes of Might and Magic 1
Replies: 15
Views: 5376

Re: Heroes of Might and Magic 1

HERE you can find good tools for unpacking and graphic converting from heroes 1and heroes 2. With sources!
by Nazaroff
Thu Aug 18, 2011 6:30 pm
Forum: Compressed files and methods
Topic: Cyphers online
Replies: 2
Views: 623

Re: Cyphers online

http://www.gildor.org/smf/index.php?topic=862.0

If utx-pack used for textures, then it is unreal engine
:)
by Nazaroff
Sun Aug 07, 2011 11:17 am
Forum: Game Archive
Topic: Kitsu Saga pkg files
Replies: 5
Views: 1283

Re: Kitsu Saga pkg files

As I know it is free online game by Aeriagames. Year or two old. Eden Eternal and GrandFantasia by same studio used same Gamebryo engine and same packer.
saibotlieh can use these games for fantasy or anime style Civ4 mods, I think :)
by Nazaroff
Fri Aug 05, 2011 8:15 am
Forum: Game Archive
Topic: 《梦境之城》 City Of Deream (PC) MMO
Replies: 7
Views: 762

Re: 《梦境之城》 City Of Deream (PC) MMO

finale00 wrote:I used 7zip and it worked fine. Looks like a normal rar file.
Yes, you are right. I used before old unrar to unpack, newest can unpack.
by Nazaroff
Thu Aug 04, 2011 8:09 pm
Forum: Game Archive
Topic: 《梦境之城》 City Of Deream (PC) MMO
Replies: 7
Views: 762

Re: 《梦境之城》 City Of Deream (PC) MMO

How to unpack cityofdream*.pak files? Looked like rar, but impossible to unrar.
by Nazaroff
Sun Jul 24, 2011 7:57 am
Forum: 3D/2D models
Topic: Battle of the Immortals Game File Format
Replies: 21
Views: 2683

Re: Battle of the Immortals Game File Format

CriticalError wrote:a friend working in it, him have 85% program done, very soon are up
No news?
by Nazaroff
Mon Jul 18, 2011 7:46 pm
Forum: 3D/2D models
Topic: Vindictus MDL format
Replies: 3
Views: 2614

Re: Vindictus MDL format

What's wrong? MDLDecompiler successfully make SMD from yours MDL-files. Example:
Image
by Nazaroff
Sun Jul 17, 2011 7:00 am
Forum: 3D/2D models
Topic: League of Legends .SKN, .SKL, .ANM
Replies: 20
Views: 28355

Re: League of Legends .SKN, .SKL, .ANM

I have data in "HeroPak_client.zip" too. No "RADS" or same folders or archives.