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- Sat Jun 12, 2021 1:20 am
- Forum: Game Archive
- Topic: Idle Champions of the Forgotten Realms (Weird Unity Stuff)
- Replies: 1
- Views: 588
Re: Idle Champions of the Forgotten Realms (Weird Unity Stuff)
Not actually unity files, more like side-loaded assets. Here is script for extracting images from most of those types, the rest of data in files is more like system data for their usage.
- Thu May 13, 2021 7:25 pm
- Forum: Compressed files and methods
- Topic: How unpack b2container in Gears 5
- Replies: 17
- Views: 11184
Re: How unpack b2container in Gears 5
Work-in-progress script for extracting files from b2containers: https://zenhax.com/viewtopic.php?f=9&t= ... 001#p64001
Please try to avoid cross-posting and ask related questions (or submit errors) in the topic at zenhax.
Please try to avoid cross-posting and ask related questions (or submit errors) in the topic at zenhax.
- Mon Apr 26, 2021 3:55 pm
- Forum: 3D/2D models
- Topic: Need help ripping Mii costumes from Mario and Sonic 2016
- Replies: 3
- Views: 564
Re: Need help ripping Mii costumes from Mario and Sonic 2016
All tools for such games are already exist. Literally first result in google for "mario sonic 2016 pac files": https://www.vg-resource.com/thread-36365.html Required tools: older pacpack version ( link ), modelfbx from any libgens-sonicglvl package, any tool for gxt/dds textures ( switch t...
- Mon Apr 19, 2021 8:59 pm
- Forum: Game Archive
- Topic: Girls und Panzer - Encrypted unity3d files
- Replies: 4
- Views: 2319
Re: Encrypted unity3d files
@tsumugi: I suppose you're trying to convert all files, while only some of them are encrypted. I've created quickbms script based on Nanoka's samples and info from the first post. You can run it against the whole folder, it will decrypt only encrypted files. Tested on current game version as well.
- Mon Apr 12, 2021 2:49 am
- Forum: Graphic file formats
- Topic: Persona 5 Royal GNF files
- Replies: 9
- Views: 2294
Re: Persona 5 Royal GNF files
@Xnictax: Well, that image2gnf was just an example, I never used it by myself. Native tool from SDK is producing proper result though, just checked it with the sample above and Fallout 4 texture converter as GUI.
- Mon Apr 12, 2021 12:10 am
- Forum: Graphic file formats
- Topic: Persona 5 Royal GNF files
- Replies: 9
- Views: 2294
Re: Persona 5 Royal GNF files
@Xnictax: gnf textures can be created either with PS4 SDK tools (like in case with Fallout 4 texture converter), or third-party implementations like image2gnf. Also, I remember some Persona 5 mod tools exists, like GFD-Studio, but judging from Amicitia, you're already aware of it.
- Sun Mar 21, 2021 2:03 am
- Forum: Compressed files and methods
- Topic: [Help] MU LEGEND Unreal Engine .UPK files
- Replies: 11
- Views: 5511
- Wed Mar 17, 2021 4:05 pm
- Forum: Game Archive
- Topic: Saints Row The Third Remastered [*.vpp_pc]
- Replies: 4
- Views: 4779
Re: Saints Row The Third Remastered [*.vpp_pc]
The linked above tool works fine, you just need to use compatible chrome version, which is 85. You can grab it from portable apps , for example. No additional fix is required, unless you want to reinvent the wheel for educational purposes. I don't know about meshes, but textures can be partially exp...
- Wed Mar 17, 2021 2:27 am
- Forum: Game Archive
- Topic: Ni no kuni remaster mnupak file bms script
- Replies: 2
- Views: 821
Re: Ni no kuni remaster mnupak file bms script
Here is script for unpacking, but it's not valid for proper reimport due to unknown hashes.
Tested only on the provided sample.
Tested only on the provided sample.
- Thu Feb 11, 2021 3:19 pm
- Forum: Game Archive
- Topic: Question - Extracting .unity3d file with non-"UnityFS" header
- Replies: 31
- Views: 8781
Re: Question - Extracting .unity3d file with non-"UnityFS" header
I just wonder, if Il2CppDumper works fine, it should also create dummy mono libraries (for exploration via dnSpy or something), where you can find decryption scheme in more convenient format - and though tea/xtea key may not be present directly, you can find RVA for the function there and try to tra...
- Fri Feb 05, 2021 5:40 pm
- Forum: Game Archive
- Topic: Hitman 3 .rpkg extractor [Release v1.0.1]
- Replies: 7
- Views: 3244
- Sat Dec 05, 2020 2:05 pm
- Forum: 3D/2D models
- Topic: Monster Hunters Riders Unknown Model Firmat
- Replies: 8
- Views: 1691
Re: Monster Hunters Riders Unknown Model Firmat
They are unity bundles, so they're compatible with any unity tools like AssetStudio.
- Wed Dec 02, 2020 4:09 am
- Forum: 3D/2D models
- Topic: Monster Hunters Riders Unknown Model Firmat
- Replies: 8
- Views: 1691
Re: Monster Hunters Riders Unknown Model Firmat
It's simple xor on header part of model and atlas files (the rest is not encrypted). Key is dynamic for every file, probably derived from hash128 value, included in manifests. Here is workaround, which should work fine too. Tested on a few assets from 2.03 version of the game.
- Sun Nov 22, 2020 3:00 am
- Forum: Compressed files and methods
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
- Replies: 8
- Views: 2321
Re: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Here is bms script, which is doing the same thing (converts pak to sbpack).
- Thu Nov 05, 2020 5:13 pm
- Forum: Compressed files and methods
- Topic: file list for ace combat 7
- Replies: 2
- Views: 907
Re: file list for ace combat 7
AC7 is an unreal engine 4 game and can be extracted with base UE4 bms script and corresponding key. Though you can't do a lot with extracted assets, since many of them are additionally obfuscated. There are a lot of AC7 modding guides in the net or even compilations of them, like this one.
