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Search found 7 matches

by luigimario
Mon Mar 10, 2014 12:29 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 452203

Re: Ninja Ripper

Ok, so I tried the 32 bit version of Dolphin 3.0, and it worked just fine... at least, for that particular game. For some reason, Mario Kart Double Dash won't rip... I really wanted to rip Petey Piranha, because face it, he is AWESOME, but I got nothing in the rip folder :/ Does anyone have an idea...
by luigimario
Wed Oct 12, 2011 11:41 pm
Forum: 3D/2D models
Topic: Spongebob .dff files
Replies: 2
Views: 1495

Re: Spongebob .dff files

I tried seeing if they used a different file version on the ps2 and xbox versions of the game, no luck, same deal.


well anyway, here is some progress on the mod

http://www.youtube.com/watch?v=xOTR1ZhaFII
http://www.youtube.com/watch?v=qD6OEldV7AI

still in alpha
by luigimario
Tue Sep 27, 2011 10:46 pm
Forum: 3D/2D models
Topic: Spongebob .dff files
Replies: 2
Views: 1495

Spongebob .dff files

Hi all, I'm working on a TF2 project using these models, but some of the characters I need, their version won't import into max using the GTA dff importer tool, while a majority of them will import, the models that won't seem to be version 3.5 of the dff format, which I thought was teh reason it wou...
by luigimario
Mon Aug 29, 2011 4:16 am
Forum: Graphic file formats
Topic: On Converting Bink .bik to .wav
Replies: 2
Views: 1563

Re: On Converting Bink .bik to .wav

Hey guys, I have a question. I am trying to convert some.bik videos to .wav, and I thought it would be a simple matter of using the RAD Video Tools. However, whenever I tried to convert any of the .biks, the .wav is corrupted. I also tried converting some of them into .avi, with the idea of using S...
by luigimario
Sat Aug 27, 2011 12:07 am
Forum: Graphic file formats
Topic: Crash Bandicoot .hgo files
Replies: 0
Views: 925

Crash Bandicoot .hgo files

they seem to be non encrypted, but searching the internet hasn't brought any luck, so I decided to ask if there was anyone willing to see what they can get out of the file.

thanks in advance, no matter what the result is
by luigimario
Sat May 28, 2011 10:25 pm
Forum: 3D/2D models
Topic: Luigi's Mansion SZP file format
Replies: 12
Views: 5836

Re: Luigi's Mansion SZP file format

I don't remember, but I think the author is lunarboy, or luna boy one of those :o
by luigimario
Sat May 28, 2011 12:58 am
Forum: 3D/2D models
Topic: Luigi's Mansion SZP file format
Replies: 12
Views: 5836

Re: Luigi's Mansion SZP file format

they get decompiled to .mdl files, but not like Valve or the mdl7 format

here is one for a mario model
http://dl.dropbox.com/u/26296116/mario.zip


I have luigi and egadd's models ripped and rigged for the source engine already so if anyone wants a copy of those pm me.