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Search found 7 matches
- Mon Mar 10, 2014 12:29 am
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 452203
Re: Ninja Ripper
Ok, so I tried the 32 bit version of Dolphin 3.0, and it worked just fine... at least, for that particular game. For some reason, Mario Kart Double Dash won't rip... I really wanted to rip Petey Piranha, because face it, he is AWESOME, but I got nothing in the rip folder :/ Does anyone have an idea...
- Wed Oct 12, 2011 11:41 pm
- Forum: 3D/2D models
- Topic: Spongebob .dff files
- Replies: 2
- Views: 1495
Re: Spongebob .dff files
I tried seeing if they used a different file version on the ps2 and xbox versions of the game, no luck, same deal.
well anyway, here is some progress on the mod
http://www.youtube.com/watch?v=xOTR1ZhaFII
http://www.youtube.com/watch?v=qD6OEldV7AI
still in alpha
well anyway, here is some progress on the mod
http://www.youtube.com/watch?v=xOTR1ZhaFII
http://www.youtube.com/watch?v=qD6OEldV7AI
still in alpha
- Tue Sep 27, 2011 10:46 pm
- Forum: 3D/2D models
- Topic: Spongebob .dff files
- Replies: 2
- Views: 1495
Spongebob .dff files
Hi all, I'm working on a TF2 project using these models, but some of the characters I need, their version won't import into max using the GTA dff importer tool, while a majority of them will import, the models that won't seem to be version 3.5 of the dff format, which I thought was teh reason it wou...
- Mon Aug 29, 2011 4:16 am
- Forum: Graphic file formats
- Topic: On Converting Bink .bik to .wav
- Replies: 2
- Views: 1563
Re: On Converting Bink .bik to .wav
Hey guys, I have a question. I am trying to convert some.bik videos to .wav, and I thought it would be a simple matter of using the RAD Video Tools. However, whenever I tried to convert any of the .biks, the .wav is corrupted. I also tried converting some of them into .avi, with the idea of using S...
- Sat Aug 27, 2011 12:07 am
- Forum: Graphic file formats
- Topic: Crash Bandicoot .hgo files
- Replies: 0
- Views: 925
Crash Bandicoot .hgo files
they seem to be non encrypted, but searching the internet hasn't brought any luck, so I decided to ask if there was anyone willing to see what they can get out of the file.
thanks in advance, no matter what the result is
thanks in advance, no matter what the result is
- Sat May 28, 2011 10:25 pm
- Forum: 3D/2D models
- Topic: Luigi's Mansion SZP file format
- Replies: 12
- Views: 5836
Re: Luigi's Mansion SZP file format
I don't remember, but I think the author is lunarboy, or luna boy one of those 
- Sat May 28, 2011 12:58 am
- Forum: 3D/2D models
- Topic: Luigi's Mansion SZP file format
- Replies: 12
- Views: 5836
Re: Luigi's Mansion SZP file format
they get decompiled to .mdl files, but not like Valve or the mdl7 format
here is one for a mario model
http://dl.dropbox.com/u/26296116/mario.zip
I have luigi and egadd's models ripped and rigged for the source engine already so if anyone wants a copy of those pm me.
here is one for a mario model
http://dl.dropbox.com/u/26296116/mario.zip
I have luigi and egadd's models ripped and rigged for the source engine already so if anyone wants a copy of those pm me.
