Search found 532 matches

by friendsofwatto
Sun Apr 17, 2005 1:11 pm
Forum: Game Archive
Topic: Obscure 1 HVP - help with the format
Replies: 28
Views: 14924

Hi again,

I got your email - I will take a look at the file. I don't think I will be downloading the demo though - its just too big for a 56k dialup modem :)

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Sun Apr 17, 2005 1:09 pm
Forum: Game Archive
Topic: .h20 file creator
Replies: 3
Views: 2567

I think the h2o format is a generic archive structure used by a company called Liquid Entertainment or something. I thought it was used for installer packages, not for the actual game. Here is the structure that I have come across before... +---------------------+ | Battle Realms *.h2o | +----------...
by friendsofwatto
Sat Apr 16, 2005 3:59 pm
Forum: Game Archive
Topic: Obscure 1 HVP - help with the format
Replies: 28
Views: 14924

Well, if you have a hex editor, you can cut the first and last 500kb of the file and send those pieces to us, or try to upload the file to a web server somewhere. 26MB is a little too big to send via my email :(

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Sat Apr 16, 2005 3:57 pm
Forum: Game Archive
Topic: Madden NFL 2005 for xbox....
Replies: 12
Views: 5967

Hmm OK, well maybe there are other formats that I am not aware of. I don't have the game, but a few people have sent me files from it and they have worked OK. I will take a look and see if there is anything obvious that is going wrong, otherwise I will need to look at some of the non-working archive...
by friendsofwatto
Sat Apr 16, 2005 2:50 pm
Forum: Game Archive
Topic: support for perimeter .pak files.
Replies: 16
Views: 6819

FarCry does have some ZIP-based archives, but not all of them. FarCry also has their own archive format. So I can confirm that entry in his list.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Sat Apr 16, 2005 2:48 pm
Forum: Game Archive
Topic: Madden NFL 2005 for xbox....
Replies: 12
Views: 5967

Well, the archive you attached had compressed files in it - and *most* of the Madden 2005 archives do use compressed files, which is really bad for us. What is worse is that the compression is custom, thus we cannot determine how to get back to the original file, unless someone knows how to hack apa...
by friendsofwatto
Fri Apr 15, 2005 11:54 am
Forum: Game Archive
Topic: Madden NFL 2005 for xbox....
Replies: 12
Views: 5967

OK, there are 3 formats that I have identified. Two of the formats are the same as Madden 2004, and there is one new one. The main difference between them is that some have compression directories, and each uses different padding sizes. +--------------------------------------------------+ | Madden 2...
by friendsofwatto
Thu Apr 14, 2005 11:43 am
Forum: Game Archive
Topic: newer unreal engine games
Replies: 19
Views: 7357

OK, I will have to look at that - it is probably an error that slipped in there accidentally.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Thu Apr 14, 2005 11:41 am
Forum: Game Archive
Topic: Street Racing Syndicate
Replies: 19
Views: 9317

Hi again,

If you can't put the last-part of the archive on these forums, can you please email it to us? I am at watto@watto.org and Mr Mouse is at Image

Thanks mate.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Thu Apr 14, 2005 5:15 am
Forum: Game Archive
Topic: Madden NFL 2005 for xbox....
Replies: 12
Views: 5967

Hey sorry. I downloaded the file yesterday but havn't had the time to look at it yet - just spent the last 5 hours digging holes in the backyard :(. I will take a look at it as soon as I can - I don't think it is too different from Madden 2004 though. Oh, and no, EA Games are not off limits - just u...
by friendsofwatto
Wed Apr 13, 2005 11:32 pm
Forum: Game Archive
Topic: newer unreal engine games
Replies: 19
Views: 7357

Yes, in some files they use WAV audio, which I can put the *.wav at the end of the filename, but I want to take a bit of a look into the format more anyway because surely there is a way to distinguish the type of files in the archive, even if it is just 1 format per archive. WATTO watto@watto.org ht...
by friendsofwatto
Wed Apr 13, 2005 12:41 pm
Forum: Game Archive
Topic: support for perimeter .pak files.
Replies: 16
Views: 6819

Yeah, I have a copy of that demo - its just a zip file with a different extension. Just a standard PKzip archive

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Tue Apr 12, 2005 11:36 pm
Forum: Game Archive
Topic: newer unreal engine games
Replies: 19
Views: 7357

Hi mate,

The Unreal game engine does not have file types, does it? I will look in to it anyway, I would like to add more support for unreal formats soon.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Tue Apr 12, 2005 11:32 pm
Forum: Game Archive
Topic: WWE Raw 2 .FPK
Replies: 58
Views: 20691

Thank you for letting me know that it worked. Good luck with it.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Tue Apr 12, 2005 4:00 am
Forum: Game Archive
Topic: WWE Raw 2 .FPK
Replies: 58
Views: 20691

OK, i will need to look into the autoupdater bug. In the meantime, try this... 1. Put the attachment ZIP in the updates directory 2. Run the UpdateInstaller (not the update tool in Game Extractor!) Or this, if the above did not work... 1. Unzip the attachment to your computer 2. Open the GameExtract...