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Search found 532 matches

by friendsofwatto
Thu May 26, 2005 2:24 pm
Forum: Game Archive
Topic: Halo/Halo 2 Support?
Replies: 8
Views: 3180

NOTE: Halo 1 had 2 different *.map files - some were maps and others were archives. The script Mr Mouse gave above is for the Halo 1 *.map archives. Now, the file you sent was an actual map file, with a very similar structure to the maps in Halo 1. The file was not an archive, and I do not know enou...
by friendsofwatto
Thu May 26, 2005 4:54 am
Forum: Game Archive
Topic: Spider-Man 2 (.WBK)
Replies: 3
Views: 2416

Well the basic version of Game Extractor is version 0.94, and the full version is 1.02 . Somewhere between the different versions of the program, I made some adjustments that prevent the basic version using full version scripts, and vice versa. The full and basic versions of the scripts do the same ...
by friendsofwatto
Thu May 26, 2005 4:43 am
Forum: Game Archive
Topic: Halo/Halo 2 Support?
Replies: 8
Views: 3180

Any chance we could get a file to look at please? If the files are too large, you can use one of our cutter programs to give us the bits of the archive we need. My cutter is at http://www.watto.org/extract/download/cutter.zip , and Mr Mouse also has a cutter somewhere (i think you can get his from h...
by friendsofwatto
Thu May 26, 2005 4:40 am
Forum: Game Archive
Topic: Boiling Point Road To Hell GRP file
Replies: 13
Views: 6460

Hi there, Yes, we will help with this game. Could you please use one of our cutter programs to give us a piece of the archive that we can look at please. You can grab my cutter at http://www.watto.org/extract/download/cutter.zip but you will need to have Java installed to run it. Mr Mouse also has a...
by friendsofwatto
Thu May 26, 2005 4:36 am
Forum: Game Archive
Topic: Restricted Area GFX and SFX
Replies: 7
Views: 2600

I came up with something very similar... +-----------------------+ | Restricted Area *.pak | +-----------------------+ // Unknown compression is used in this archive // for each file 4 - Decompressed File Length 4 - File Length (not including this 8-byte header) // Compressed File Data 2 - Compressi...
by friendsofwatto
Thu May 26, 2005 4:34 am
Forum: Game Archive
Topic: Forza .bin Files
Replies: 19
Views: 7323

This is what I have so far on the file formats you sent us... +-------------------------------+ | Forza MotorSport (XBox) *.bin | +-------------------------------+ // The entire archive is ZLib compressed - so you need to decompress it first. // After decompression, it has the following format // Fo...
by friendsofwatto
Wed May 25, 2005 7:44 am
Forum: Game Archive
Topic: Rumble Roses (.PAC)
Replies: 45
Views: 38121

The difficulty with Rumble Roses is that the main archives don't seem to have a directory - which means that it is very hard to determine where each file starts and finishes in an archive. I don't really know why this is the case - maybe it is just something PS2-specific, or maybe there is a separat...
by friendsofwatto
Tue May 24, 2005 6:58 am
Forum: Game Archive
Topic: Axis & Allies RWD Archives
Replies: 11
Views: 4193

You can't send us a file from that game? The demo is a bit too big to download on a dialup 56k modem

Thanks mate

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Mon May 23, 2005 11:49 pm
Forum: Game Archive
Topic: Forza MoterSport Xbox .cab files
Replies: 7
Views: 3124

Ok excellent, thanks for checking it out.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Mon May 23, 2005 11:48 pm
Forum: Game Archive
Topic: Jade Empire (.RIM)
Replies: 10
Views: 3913

Oops yeah, I usually don't have a problem with the Log statement - I was making the new script off an old one that didn't have it all filled in. Thanks for the fix.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Mon May 23, 2005 12:01 pm
Forum: Game Archive
Topic: Jade Empire (.RIM)
Replies: 10
Views: 3913

That will be a nice addition - can't wait :)

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Mon May 23, 2005 11:59 am
Forum: Game Archive
Topic: Forza MoterSport Xbox .cab files
Replies: 7
Views: 3124

And a MexCom script for this game too, but Mr Mouse can you please check the script because it uses compression and I havn't done a script with compression before. ImpType Standard ; ComType ZLib1 ; GoTo 8 0 ; Get FNum Long 0 ; GoTo 24 0 ; Get FNDir Long 0 ; GoTo 306 0 ; For n = 1 to FNum ; SavePos ...
by friendsofwatto
Mon May 23, 2005 11:42 am
Forum: Game Archive
Topic: Jade Empire (.RIM)
Replies: 10
Views: 3913

Yeah well I always just redirect the people to the forums here because I figured that it would be better to have all requests on the one forums so we can both analyse and add support for the games - rather than me create my own forums for just Game Extractor. Anyway, in terms of MexCom scripts, here...
by friendsofwatto
Mon May 23, 2005 11:28 am
Forum: Game Archive
Topic: Jade Empire (.RIM)
Replies: 10
Views: 3913

Yeah sorry - i will try to do some scripts for these games too hey. Its just that I redirect all the Game Extractor requests to this forum too so I normally try to get my plugins out to them. I do realise that they are the MexCom forums though, thus the reason why I do try to do the mexcom scripts f...
by friendsofwatto
Mon May 23, 2005 11:06 am
Forum: Game Archive
Topic: Jade Empire (.RIM)
Replies: 10
Views: 3913

Here is the Game Extractor (Basic Version) plugin for this game. Unzip it into your plugins/ directory. If you use the full version of Game Extractor, send me an email and I will give you a plugin for the full version.

WATTO
watto@watto.org
http://www.watto.org