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Search found 532 matches

by friendsofwatto
Sat Jun 04, 2005 2:12 pm
Forum: Game Archive
Topic: Jedi Academy XBOX (assests.gob)
Replies: 9
Views: 3240

Ok, I downloaded the smaller file and will look at that - I won't be downloading the bigger file though because thats just too big for me to download over 56k dialup.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Thu Jun 02, 2005 3:15 pm
Forum: Game Archive
Topic: Unreal Engine Formats support?
Replies: 8
Views: 4907

There is another forum post somewhere about the unreal engine - it has an attachment plugin for Game Extractor in there.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Thu Jun 02, 2005 4:50 am
Forum: Game Archive
Topic: Unreal Engine Formats support?
Replies: 8
Views: 4907

Hi mate, Actually, the unreal formats are quite annoying because they keep changing the structure alittle between each of the games. For each unreal-based game, I have had to detect the file version before opening them. The most annoying thing is that some games use the same file version, but are ac...
by friendsofwatto
Wed Jun 01, 2005 2:11 pm
Forum: Game Archive
Topic: Kornet's Requests
Replies: 13
Views: 4429

This attachment is the compiled (and tested) MexCom script for the game

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Wed Jun 01, 2005 2:09 pm
Forum: Game Archive
Topic: Kornet's Requests
Replies: 13
Views: 4429

OK, as promised, here are some things for you. (Starsky and Hutch game - *.wad format) First, the specs for this game format can be found on the wiki, as mentioned by Mr Mouse above. Secondly, here is a MexCom script for the format (fully tested) GoTo 4 0 ; Get FNum Long 0 ; GoTo 40 0 ; Get DirOffse...
by friendsofwatto
Wed Jun 01, 2005 7:54 am
Forum: Game Archive
Topic: Kornet's Requests
Replies: 13
Views: 4429

Hey, sorry for the delay in replying. I had a look at the archives you attached in the first 4 posts, but was only able to write a plugin for one of the Starsky and Hutch archives. When i get home I will post it here for you - I was having firewall issues that prevented me from posting yesterday. WA...
by friendsofwatto
Wed Jun 01, 2005 7:51 am
Forum: Game Archive
Topic: Jedi Academy XBOX (assests.gob)
Replies: 9
Views: 3240

If you could supply us with some gob archives, it would definately help. We will then have a look at it to see what can be done to support the game.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Wed Jun 01, 2005 7:49 am
Forum: Game Archive
Topic: Screamer 4x4 Problems
Replies: 2
Views: 1664

Hey yeah sorry mr mouse - like i said I redirect many of the Game Extractor people to the forums for help with game requests - they don't normally come here for help with plugins not working. I will take a look at the screamer plugin when I get home, but it is probably because the Screamer 4x4 plugi...
by friendsofwatto
Sun May 29, 2005 2:01 pm
Forum: Game Archive
Topic: Hostile Waters: Antaeus Rising; MNG and MBX file extraction
Replies: 28
Views: 9374

OK, first make sure you are opening the *.mbx files, not the *.dat files . Game Extractor won't use the right plugin if you try to open the *.dat file Secondly, the files won't have proper names - they are not stored in the archives. Therefore, it is perfectly legitimate for the files to have the na...
by friendsofwatto
Fri May 27, 2005 3:17 pm
Forum: Game Archive
Topic: playboy
Replies: 8
Views: 6517

Just for clarification Mr Mouse, I didn't get the Playboy files from that guy either - someone else a few weeks prior sent me a bunch of games to analyse and Playboy was one of them. Just thought I should clarify that just incase you thought I got files over email without you getting them too. WATTO...
by friendsofwatto
Fri May 27, 2005 3:30 am
Forum: Game Archive
Topic: Ground Control 2: Operation Exodus SDF files
Replies: 4
Views: 2916

OK I understand that Mr Mouse - sometimes when I do have more files to work with I need to change the specs alittle. So if we could get some more files for comparison, we will hopefully be able to come up with something more solid.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Fri May 27, 2005 3:27 am
Forum: Game Archive
Topic: playboy
Replies: 8
Views: 6517

Hi there,

Well if you have Game Extractor (Full Version) then you can open these files. I don't think there is a MexCom script though yet.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Thu May 26, 2005 2:34 pm
Forum: Game Archive
Topic: Restricted Area GFX and SFX
Replies: 7
Views: 2600

Attached is a Game Extractor (full version) plugin for this archive format - unzip into your plugins/ directory (make the directory if it doesn't already exist). I didn't bother making this plugin for the Basic Version because all the files in the archive are unusable anyway due to the unknown compr...
by friendsofwatto
Thu May 26, 2005 2:34 pm
Forum: Game Archive
Topic: Ground Control 2: Operation Exodus SDF files
Replies: 4
Views: 2916

OK I have attached a Game Extractor (Full Version) plugin for these archives. Because there is some odd formatting in the archives, I cannot add support for this archive to Game Extractor (Basic Version). If you have the full version, unzip into your plugins/ directory (make the directory if it does...
by friendsofwatto
Thu May 26, 2005 2:30 pm
Forum: Game Archive
Topic: Forza .bin Files
Replies: 19
Views: 7323

OK well because of a bug in the Basic Version, I cannot add Game Extractor (Basic) support for the *.ca2 archives, but if you have the full version of Game Extractor then you can use the attached plugin. Unzip into your plugins/ directory (make the directory if it doesn't already exist). The attachm...