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Search found 532 matches

by friendsofwatto
Wed Aug 31, 2005 5:48 am
Forum: Game Archive
Topic: 187 Ride or Die
Replies: 6
Views: 2415

You could also try changing the name or extension - eg change it to archive.arc and then use the file cutter.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Wed Aug 31, 2005 5:47 am
Forum: Game Archive
Topic: 187 Ride or Die
Replies: 6
Views: 2415

You can try the other file cutter. Mine is at http://www.watto.org/extract/download/cutter.zip . Mr Mouses is at (i think) http://multiex.xentax.com/tools/cutter.exe or something like that - check the link in his signature.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Wed Aug 31, 2005 5:42 am
Forum: Game Archive
Topic: Aurora Watching ZAP
Replies: 7
Views: 2646

Hi mate, Thanks for the script changes. Sometimes I write the specs for a format, but when I go to implement it I realise some mistakes which I don't always update in the specs. Sorry about that - hopefully there shouldn't be too many dodgy specs. Anyway, I will look into my Game Extractor plugin an...
by friendsofwatto
Wed Aug 31, 2005 5:39 am
Forum: Game Archive
Topic: The Moment of Silence
Replies: 14
Views: 5676

Hi, Can you please supply us with some archives from the game to look at - we don't have the time or resources to download demos all the time :( First, download the File Cutter program from http://www.watto.org/extract/download/cutter.zip and run the program. Select one of the large archives, and cl...
by friendsofwatto
Tue Aug 30, 2005 2:12 pm
Forum: News
Topic: MultiEx Commander v4.2.0 released!
Replies: 7
Views: 9203

:) I was curious as to why there was no posting of the new version on the forums, considering I got the email about it a few days ago. I was almost going to start a new thread for it, but now it seems I don't need to worry. Looking good though - I installed it today and will have to experiment aroun...
by friendsofwatto
Sun Aug 28, 2005 2:22 pm
Forum: Game Archive
Topic: Can you try to support the Rayman 3 *.cnt and *.hst files?
Replies: 38
Views: 17168

Hi mate, We will be happy to help, but you will have to supply us with some archives to look at. You said that they are too big, so therefore download the file cutter program from http://www.watto.org/extract/download/cutter.zip . Run the program, and choose one of the archives from the game. Click ...
by friendsofwatto
Mon Aug 22, 2005 3:04 pm
Forum: Game Archive
Topic: Sony PSP's .PBP File Support?
Replies: 6
Views: 2597

Hi guys, I have had a bit of a look at it - not sure that this is really an archive though. I have identified the settings area - thats nothing challenging, and I can probably extract the PNG image from the file (which I believe is supposed to be a background image or something). The rest of the dat...
by friendsofwatto
Mon Aug 22, 2005 4:03 am
Forum: Troubleshooting
Topic: Dungeon Siege 2 .ds2map archives won't open
Replies: 3
Views: 2660

Hi mate, Yes, Game Extractor does open the archives from Dungeon Siege 2, however support for this game was only added in the latest update. If you have the full version of Game Extractor, you can download and install the latest update available on the downloads page. If you have the basic version o...
by friendsofwatto
Sat Aug 20, 2005 6:46 am
Forum: Game Archive
Topic: Big Mutha Truckers 2: Truck Me Harder
Replies: 8
Views: 3211

The format of the files is a little weird, but I think I have it figured out. I will try to write some scripts or something for this format over the next few days.

WATTO
watto@watto.org
http://www.watto.org
by friendsofwatto
Sat Aug 20, 2005 6:44 am
Forum: Game Archive
Topic: WWE Raw 2 .FPK
Replies: 58
Views: 21460

Hammer: it depends on whether I have written a replace plugin for this file or not. The way MexCom and Game Extractor work are both quite different - and replacing files in archives is definately where MexCom outshines Game Extractor. For replacing or repacking to be enabled in Game Extractor, I *ki...
by friendsofwatto
Sat Aug 20, 2005 6:39 am
Forum: Game Archive
Topic: X-Men Legends Files
Replies: 10
Views: 5191

I had a bit of a look at these files - they seem to have the same structure, except one of them has a bit of extra header data in it. I can clearly see some files in there, but I'm not too sure how to read this file exactly - there doesn't seem to be any real clear directory structure or anything. W...
by friendsofwatto
Wed Aug 17, 2005 11:30 pm
Forum: Game Archive
Topic: Aurora Watching
Replies: 4
Views: 2083

OK, will have to get Mr Mouse to take a look at it - I've never used the Do-While and If-Else statements in MexScript before so am not sure exactly how its all programmed. Also will need to check single byte reading - not sure if that works either. Thanks anyway - I tried :) WATTO watto@watto.org ht...
by friendsofwatto
Wed Aug 17, 2005 5:09 am
Forum: Game Archive
Topic: Aurora Watching
Replies: 4
Views: 2083

OK here is a script for you... Set endOffPos Long EOF ; Math endOffPos -= 12 ; GoTo endOffPos 0 ; Get endDirPos Long 0 ; Set endDir Long endDirPos ; Math endDirPos += 4 ; GoTo endDirPos 0 ; Get startDirPos Long 0 ; Math startDirPos += 8 ; GoTo startDirPos 0 ; SavePos curPos 0 ; Do ; Get DummyL Long ...
by friendsofwatto
Wed Aug 17, 2005 4:34 am
Forum: Game Archive
Topic: Aurora Watching
Replies: 4
Views: 2083

Hi mate, I did this game a while back - the format is the following... +-----------------------------------+ | Gorky Zero: Aurora Watching *.zap | +-----------------------------------+ // Unknown compression used for this archive? // FILE DATA // for each file X - File Data // DIRECTORY 4 - Unknown ...
by friendsofwatto
Wed Aug 10, 2005 1:39 pm
Forum: Game Archive
Topic: Rome: Total War PAK files
Replies: 4
Views: 2586

Hi mate, Um I don't really know what the structure is by looking at that code above - I don't read hex all that much - but if you could post some pieces of the archive then I would be happy to look at it for you. You can get a file cutter program at http://www.watto.org/extract/download/cutter.zip i...