Hi again,
I tested this archive again and it works fine - however I am using the demo archives. If you could do a FileCutter of this archive, I will be happy to look at it and try to find the problem.
WATTO
watto@watto.org
http://www.watto.org
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- Wed Oct 26, 2005 6:36 am
- Forum: Troubleshooting
- Topic: F.E.A.R - Arch00 Problem
- Replies: 3
- Views: 4386
- Tue Oct 25, 2005 3:51 pm
- Forum: Code Talk
- Topic: SCRT^ Format , what? O_x
- Replies: 2
- Views: 2182
Hi mate, I am unsure what they are - it is more probable that the header is just the SCRT part (not including the ^) - the ^ character may be like a version marker or something. If I had to take a guess at what it is - I will say its a script of some sort - maybe each SCRT represents a programming m...
- Tue Oct 25, 2005 3:40 pm
- Forum: Game Archive
- Topic: SNIPER ELITE
- Replies: 3
- Views: 2322
Hi mate, Yes, I havn't finished that script yet - all the *.asr files are different. The plugin in the last update only does the language files - someone wanted to do a translation of the game. I have the file that you attached, and have analysed it - I will put the support for it in the next versio...
- Tue Oct 25, 2005 3:38 pm
- Forum: Game Archive
- Topic: Fahrenheit
- Replies: 20
- Views: 10912
I wrote the plugin using the archives in the demo - it was a *.dat file and it opened without a problem. There might be a difference between the demo and the full version archives - I will have to take a look at it. Sorry about that. Oh, if there are any *.idm files - can you please send them to us ...
- Tue Oct 25, 2005 3:32 pm
- Forum: News
- Topic: A suggestion for game extractor and MultiexC.
- Replies: 2
- Views: 3832
- Mon Oct 24, 2005 12:10 am
- Forum: Game Archive
- Topic: Lord of the rings: The return of the king
- Replies: 3
- Views: 2553
Hmm OK, I will have a look at it for you. I have a copy of this game, so if you can tell me some of the archives that don't work, I will be able to test them and fix if necessary.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
- Sat Oct 22, 2005 8:30 am
- Forum: Troubleshooting
- Topic: F.E.A.R - Arch00 Problem
- Replies: 3
- Views: 4386
Hmm, I thought I had tested that archive OK. Never mind, I will take a look at it. Thanks mate.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
- Thu Oct 20, 2005 4:38 am
- Forum: Game Archive
- Topic: Powerdrome
- Replies: 1
- Views: 1232
Hi mate,
I tried to download it here from uni, but it wouldn't let me (said I had already downloaded too many MB this hour) so I will try again later and also try when I get home.
WATTO
watto@watto.org
http://www.watto.org
I tried to download it here from uni, but it wouldn't let me (said I had already downloaded too many MB this hour) so I will try again later and also try when I get home.
WATTO
watto@watto.org
http://www.watto.org
- Wed Oct 19, 2005 1:41 am
- Forum: Game Archive
- Topic: .NAZ - Total Overdose
- Replies: 8
- Views: 10839
Hi mate, Same comment as before - there are sounds and stuff in there, but I can't find the directory. You can probably get some of the sounds out of there if you use an OGG sound ripper - I don't know if there are any special OGG rippers out there, but Game Extractor (Full) will hopefully drag them...
- Fri Oct 14, 2005 1:10 pm
- Forum: Game Archive
- Topic: A question :-)
- Replies: 3
- Views: 1624
Hi mate, We can have a look at them if you like, however the problem with installer archives is that they love to make up their own compression algorithms rather than using standard ones - so at best we could probably get the compressed files, but we wouldn't be able to decompress them unless it is ...
- Mon Oct 10, 2005 6:08 am
- Forum: Game Archive
- Topic: Smackdown HCTP texture extractor
- Replies: 5
- Views: 3656
Yes, that may be true, but that could only be showing some of the files in the archive. In some WWE *.pac files I have looked at in the past, I was able to jump through the *.pac file a little and pick out some of the files, but this was the best that could be done as there was no directory-like str...
- Sun Oct 09, 2005 1:45 pm
- Forum: Game Archive
- Topic: Smackdown HCTP texture extractor
- Replies: 5
- Views: 3656
Hi mate,
I downloaded the file you attached, and will look at it as soon as possible. I don't think we will be able to open it up for you though, especially if it is the same as the *.pac in the other WWE games, but I will see what can be done.
WATTO
watto@watto.org
http://www.watto.org
I downloaded the file you attached, and will look at it as soon as possible. I don't think we will be able to open it up for you though, especially if it is the same as the *.pac in the other WWE games, but I will see what can be done.
WATTO
watto@watto.org
http://www.watto.org
- Sun Oct 09, 2005 1:42 pm
- Forum: Game Archive
- Topic: Fahrenheit
- Replies: 20
- Views: 10912
Hi mate, I did write a (Game Extractor) plugin for this game, and included it in the latest update. Full Version users can grab it immediately, but the Basic Version users will have to wait for me to upload a new version to sourceforge for you to download (in maybe 2-3 weeks time?). I don't think th...
- Tue Oct 04, 2005 3:44 pm
- Forum: Game Archive
- Topic: Fahrenheit
- Replies: 20
- Views: 10912
I have a demo of this game and have already taken a look at the archives - I think I ended up getting some usable specs for the format and will hopefully be implementing it soon.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
- Sun Oct 02, 2005 12:45 am
- Forum: Miscellaneous
- Topic: Fifa Soccer & Ea mus Sound
- Replies: 4
- Views: 2201
I don't think anyone is able to play these sounds yet :( Take a look at some of the programs for Simcity 4 - I know that game has a pretty large mod community and I know that the game has these files in it - however, as mentioned, I don't think they can be player or anything. I think the Simcity4 mo...
