Search found 27 matches

by CityPoke912
Wed Sep 25, 2019 11:10 am
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PS4
Replies: 77
Views: 15776

Re: Red Dead Redemption 2

@deamon1
Are you able to check your PM? There's a message from me about this tool.
by CityPoke912
Fri Mar 18, 2016 2:04 pm
Forum: Compressed files and methods
Topic: GTA V .ymt file
Replies: 0
Views: 992

GTA V .ymt file

Some of the data file are saved in .ymt file, which cannot be opened, looks like it's encrypted using RAGE resources, anyone could do some research?

Sample file: https://dl.dropboxusercontent.com/u/868 ... arcols.ymt
by CityPoke912
Fri Dec 13, 2013 9:18 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

@up

Ask tgascoigne, he made a .xdr exporter, but without loading textures, you can ask him for a help.
http://gtaforums.com/topic/656269-game- ... 1064238416
by CityPoke912
Wed Nov 20, 2013 11:10 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

Texturs from Beach Bum DLC have different format? I can't open them by Dageron's tool.
by CityPoke912
Sat Nov 16, 2013 11:59 am
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

Any news about LibertyV & other tools?
by CityPoke912
Mon Oct 14, 2013 5:34 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

listener wrote:
Should I change my nickname to 'nobody' ?)
Could be :P But 3d model formats are still unknown, I saw Max script for importing vehicles, but author disappeared.
by CityPoke912
Sun Oct 13, 2013 10:15 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

No, nobody researched that formats.
by CityPoke912
Sat Oct 12, 2013 4:30 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

@Dageron

Few textures can't be opened, because they are compressed by GPUTEXTUREFORMAT_DXN. Can you check it in free time?
by CityPoke912
Tue Oct 08, 2013 6:41 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

What about XFT Importer for Max?
by CityPoke912
Tue Oct 01, 2013 6:36 pm
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 86292

Re: [PS3/ X360] GTA V resource research & software developme

general.awc from audio_radio.rpf/radio_06_country cannot be opened. I'm sure that file contains more than one tracks.
by CityPoke912
Mon Nov 15, 2010 8:58 pm
Forum: 3D/2D models
Topic: Mafia 2 models [pc]
Replies: 59
Views: 36998

Re: Mafia 2 models [pc]

OK, it work, but now I can't import that. They are few errors in the Blender's console.
by CityPoke912
Sun Nov 14, 2010 8:06 pm
Forum: 3D/2D models
Topic: Mafia 2 models [pc]
Replies: 59
Views: 36998

Re: Mafia 2 models [pc]

I've got Framework 4.0, but it doesn't help. After a parts of second, window disappear and I can't do anything with extracting models. I'm use Win 7.
by CityPoke912
Sun Nov 14, 2010 11:02 am
Forum: 3D/2D models
Topic: Mafia 2 models [pc]
Replies: 59
Views: 36998

Re: Mafia 2 models [pc]

My DOS window after a moment close and I can't do anything.
by CityPoke912
Sat Nov 13, 2010 7:35 pm
Forum: 3D/2D models
Topic: Mafia 2 models [pc]
Replies: 59
Views: 36998

Re: Mafia 2 models [pc]

Can anyone say how use it? I completly don't know how.