Search found 432 matches
- Wed Dec 17, 2014 6:42 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
I did? but that's not what I mean..
- Wed Dec 17, 2014 5:52 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
the tutorial for making DDS -> TEX.
I have the engine... it is still not what I expected, but better than nothing
I have the engine... it is still not what I expected, but better than nothing
- Wed Dec 17, 2014 4:56 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
I see. Unless or until the developer releases modding tools...
Can I still have the tutorial?
Can I still have the tutorial?
- Tue Dec 16, 2014 10:00 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
But UAE can make tex from dds, and also it can inject it back to archive, It wont overwrite it, it just change some data, no need to worry, game will go smooth as original. Look, Im not an Unity modder and probably never be, but something tells me you want to make some skins from thore textures and...
- Tue Dec 16, 2014 9:38 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
I'd still like a method to change them manually, if you have the time and desire to write one 
This is because, more likely than not, to create entirely new content an override-like method will be used, I am sure, we won't get to fiddle with the archives.
This is because, more likely than not, to create entirely new content an override-like method will be used, I am sure, we won't get to fiddle with the archives.
- Tue Dec 16, 2014 9:29 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
it can import them but it can't change them, right?
- Tue Dec 16, 2014 9:17 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
I used Unity Asset Viewer, which converts them automatically or not, but can't do the other way round...
- Tue Dec 16, 2014 8:46 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
It does, thank you
I'm only missing how to convert DDS to TEX!
- Tue Dec 16, 2014 7:27 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
a tutorial would be very nice indeed
also for the copy-paste thing 
- Tue Dec 16, 2014 7:01 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
- Tue Dec 16, 2014 6:49 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
if you could update the plugin I'd be thankful 
the original game uses .TEX textures, rather than .DDS. do you know if a tool that converts one to the other exists?
So I can't simply copy the specular mask to the alpha channel, can I...?
the original game uses .TEX textures, rather than .DDS. do you know if a tool that converts one to the other exists?
So I can't simply copy the specular mask to the alpha channel, can I...?
- Tue Dec 16, 2014 6:31 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Re: Pillars of Eternity BETA - Texture doubt
Textures with C are color maps, alpha is specular. Textures with A are translucent maps. Textures with N are bump maps but alpha is swapped with green channel, blue must be white. Here is tool for GIMP to convert Bump Maps. thanks! a lot! loads of info! it's code and I am unsure how to use it :P le...
- Mon Dec 15, 2014 8:05 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 5092
Pillars of Eternity BETA - Texture doubt
I have right here a couple samples of textures from Pillars of Eternity, but I don't understand what they are used for, or if they have a tint mask or something like that.
Can someone help? Why are NormalMaps so weird?
Can someone help? Why are NormalMaps so weird?
- Mon Dec 15, 2014 8:04 pm
- Forum: Game Archive
- Topic: Pillars of Eternity BETA - Archives
- Replies: 2
- Views: 1016
Re: Pillars of Eternity BETA - Archives
It didn't really work, unfortunately. Unity can be such a pain...
- Mon Dec 15, 2014 5:00 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 1 Models
- Replies: 119
- Views: 40011
Re: Kingdom Hearts 1 Models
many thanks!
