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- Tue Jan 13, 2015 8:38 am
- Forum: 3D/2D models
- Topic: Warhammer online extract models/textures
- Replies: 4
- Views: 3143
Re: Warhammer online extract models/textures
one answer after all these years yay!
- Mon Jan 05, 2015 1:20 pm
- Forum: Audio file formats
- Topic: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
- Replies: 13
- Views: 4761
Re: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
Oh, many thanks then!Vosvoy wrote:He said: "I will looking for it"Devilot wrote:Forgive me, but my french is non-existant and Google isn't helpingMygoshi wrote:Je vais chercher
- Sun Jan 04, 2015 2:52 pm
- Forum: Audio file formats
- Topic: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
- Replies: 13
- Views: 4761
Re: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
Forgive me, but my french is non-existant and Google isn't helpingMygoshi wrote:Je vais chercher
- Sat Jan 03, 2015 8:27 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 1 Models
- Replies: 119
- Views: 51678
Re: Kingdom Hearts 1 Models
can we decrypt\import animations from both games now? or KH1 is still out of bounds?
- Sat Jan 03, 2015 8:26 pm
- Forum: Audio file formats
- Topic: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
- Replies: 13
- Views: 4761
Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
Has someone managed to extract KH 1.5 and 2.5 dialogues? I'd love to get my hands on them 
Re: Skywind
Are they the same people doing Skyblivion?
- Mon Dec 29, 2014 10:52 am
- Forum: Game Archive
- Topic: Kingdom Hearts Dream Drop Distance models/voices
- Replies: 161
- Views: 59374
Re: Kingdom Hearts Dream Drop Distance models/voices
it's Christmas\New Year and I'm pretty sure Govani, the KH master, has been busy 
I myself am away from my system, so I can't really test\understand anything!
I myself am away from my system, so I can't really test\understand anything!
- Sat Dec 20, 2014 11:27 am
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
Well, I can always try to ask if DDS works on the official forums...
- Sat Dec 20, 2014 10:18 am
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
Well you said those are Tex\DDS right?
- Fri Dec 19, 2014 9:32 am
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
GIMP cannot do it?
- Wed Dec 17, 2014 6:42 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
I did? but that's not what I mean..
- Wed Dec 17, 2014 5:52 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
the tutorial for making DDS -> TEX.
I have the engine... it is still not what I expected, but better than nothing
I have the engine... it is still not what I expected, but better than nothing
- Wed Dec 17, 2014 4:56 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
I see. Unless or until the developer releases modding tools...
Can I still have the tutorial?
Can I still have the tutorial?
- Tue Dec 16, 2014 10:00 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
But UAE can make tex from dds, and also it can inject it back to archive, It wont overwrite it, it just change some data, no need to worry, game will go smooth as original. Look, Im not an Unity modder and probably never be, but something tells me you want to make some skins from thore textures and...
- Tue Dec 16, 2014 9:38 pm
- Forum: Graphic file formats
- Topic: Pillars of Eternity BETA - Texture doubt
- Replies: 30
- Views: 7251
Re: Pillars of Eternity BETA - Texture doubt
I'd still like a method to change them manually, if you have the time and desire to write one 
This is because, more likely than not, to create entirely new content an override-like method will be used, I am sure, we won't get to fiddle with the archives.
This is because, more likely than not, to create entirely new content an override-like method will be used, I am sure, we won't get to fiddle with the archives.
