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Search found 427 matches

by Devilot
Thu Oct 22, 2015 4:28 pm
Forum: Holy Cow!
Topic: It's a miracle! Yaz0r complete tools!
Replies: 16
Views: 11259

Re: It's a miracle! Yaz0r complete tools!

Major necropost, but rather than creating a new thread... it seems stupid since this one is relevant.

Does someone know of a way to actually use the animations found with the tools, either via Noesis or other tools?
by Devilot
Sun Oct 18, 2015 10:58 pm
Forum: Graphic file formats
Topic: Kingdom Hearts Final Mixes models + animations
Replies: 5
Views: 1303

Kingdom Hearts Final Mixes models + animations

Has anyone had luck in getting off the 1.5 and 2.5 games the models and animations?
by Devilot
Sun Oct 11, 2015 10:33 pm
Forum: Audio file formats
Topic: Lara Croft Guardian of Light "Kain and Raziel" DLC
Replies: 0
Views: 372

Lara Croft Guardian of Light "Kain and Raziel" DLC

has anyone been able to get the voices of Kain and Raziel off the DLC for Guardian of Light?
by Devilot
Sun Oct 11, 2015 4:13 pm
Forum: Cool mods
Topic: Edain - Battle for Middle Earth 2 Rise of the Witch King
Replies: 3
Views: 2145

Edain - Battle for Middle Earth 2 Rise of the Witch King

Just spreading some love for the best LOTR mod for the Rise of the Witch King

Edain

Few mods can match with its quality.
by Devilot
Thu Aug 27, 2015 10:36 pm
Forum: Website
Topic: The Results are in! The Future of the Forum Poll!
Replies: 17
Views: 9050

Re: The Results are in! The Future of the Forum Poll!

I've already did some admin\newsposting for the forum. can you get into greater detail about what this involves?
by Devilot
Tue Aug 25, 2015 5:52 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27275

Re: Batman Arkham audio extractor with proper names

daemon1 wrote:Go to "SFX" folder, and drag the WAD file onto Batman_bnk.exe. You must get many files, one of them called "music".

Then run city.bat in that folder.
I always dragged it onto Cut.exe... must have been that the problem.
by Devilot
Tue Aug 25, 2015 5:41 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27275

Re: Batman Arkham audio extractor with proper names

daemon1 wrote:
Devilot wrote:Apparently I cannot use it for Arkham City GOTY music, any suggestion?
Why can't ?
because I'm too dumb to use it properly I suspect. I keep trying to adapt it to a BIN file, where there is none.
by Devilot
Tue Aug 25, 2015 5:17 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27275

Re: Batman Arkham audio extractor with proper names

Apparently I cannot use it for Arkham City GOTY music, any suggestion?
by Devilot
Thu Mar 05, 2015 6:48 pm
Forum: Game Archive
Topic: Kingdom Hearts Dream Drop Distance models/voices
Replies: 159
Views: 30345

Re: Kingdom Hearts Dream Drop Distance models/voices

again, GovanifY knows, because he's amazing. he's just super, super busy.
by Devilot
Thu Mar 05, 2015 6:18 pm
Forum: Game Archive
Topic: Kingdom Hearts Dream Drop Distance models/voices
Replies: 159
Views: 30345

Re: Kingdom Hearts Dream Drop Distance models/voices

But is there a way to "extract" music with a quickBMS Script? I thought there was a tool that is able to do something (but it was deleted or something?). If someone could write a QuickBMS Script to extract files from bcsar, there's a way to replace files inside of the bcsar. extract yes, Govan know...
by Devilot
Thu Mar 05, 2015 2:25 pm
Forum: Game Archive
Topic: Kingdom Hearts Dream Drop Distance models/voices
Replies: 159
Views: 30345

Re: Kingdom Hearts Dream Drop Distance models/voices

ChrisX930 wrote:
Is there a version of the bcsar-tool that can extract and possibly repack .bcsar-files?
A QuickBMS-Script would be okay, too.
unfortunately, there is not as you specify...
by Devilot
Mon Jan 26, 2015 3:59 pm
Forum: Audio file formats
Topic: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?
Replies: 13
Views: 1920

Re: Kingdom Hearts 1.5 et 2.5 audio (dialogue) files?

ReCoM has no dialogue files as the cutscenes are recoreded, but you can get the battle quotes. they are stored in .rnd and .rnd (why both) but as in 1.5 almost every file is twice the 'hd' sound is in _rnd and _rsd files. you can rename these file to .mp3 the dialogue sound of kh2 is easier to get ...
by Devilot
Sat Jan 24, 2015 12:31 am
Forum: Game Archive
Topic: Kingdom Hearts Dream Drop Distance models/voices
Replies: 159
Views: 30345

Re: Kingdom Hearts Dream Drop Distance models/voices

To answer to Devilot: Yeah I've been busy, a lot of HDD fials, KH2FM_Toolkit update, works everywhere and such. About you MayBeePah: Wow! Pretty cool work! Would you wish to share iure shit) but always good to have some kind of viewer!ed textt? Not like it's really different from BBS (except for th...
by Devilot
Mon Jan 19, 2015 11:36 am
Forum: Game Archive
Topic: Kingdom Hearts Dream Drop Distance models/voices
Replies: 159
Views: 30345

Re: Kingdom Hearts Dream Drop Distance models/voices

all this awesome is killing me :P