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- Sat Feb 26, 2011 8:32 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts Birth By Sleep models
- Replies: 528
- Views: 159684
Re: [Request] Kingdom Hearts Birth By Sleep models
can you provide links for ChrisSquareFan?
- Fri Feb 25, 2011 11:34 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts Birth By Sleep models
- Replies: 528
- Views: 159684
Re: [Request] Kingdom Hearts Birth By Sleep models
I don't think there's a dumper for BBS/358-2 days yet!
- Fri Feb 25, 2011 11:33 pm
- Forum: 3D/2D models
- Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Replies: 130
- Views: 67034
Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
to saint seya?
- Fri Feb 25, 2011 11:32 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
the spell looks more vibrant and the background more detailed. however, FF8's Odin is still the winner for awesomeness 
- Fri Feb 25, 2011 9:52 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
I meant both, but more about spells than summons
impossible to implement FF8's Apocalypse in FFVII, correct?
- Fri Feb 25, 2011 7:38 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
a bit off-topic but somewhat related: if we want better-looking (even drastically) spells we have to go to texture editing or model editing? or both?
- Wed Feb 23, 2011 11:20 am
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
not even from other in-game subjects?ultimaespio wrote:Can't port animations. If you want new ones, you'll have to manually edit them yourself.
- Tue Feb 22, 2011 11:00 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
it looks good right now 
- Tue Feb 22, 2011 8:33 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
it's also worth to know how to CHANGE/ADD some anims. We've been waiting for a full sephiroth patch, with limit breaks, for too long lol
- Tue Feb 22, 2011 5:37 pm
- Forum: 3D/2D models
- Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Replies: 130
- Views: 67034
Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
using a viewer (like for KH, if an updated version ever comes out) with the animation file available would not help?
- Tue Feb 22, 2011 3:53 pm
- Forum: 3D/2D models
- Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Replies: 130
- Views: 67034
Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
this method can be used also to get animations?
too bad it does not work on Vista
too bad it does not work on Vista
- Tue Feb 22, 2011 3:46 pm
- Forum: 3D/2D models
- Topic: Replacing models in FFVII PC - Help, please.
- Replies: 90
- Views: 21606
Re: Replacing models in FFVII PC - Help, please.
I wanted to do that too, you know about animations either? importing them from other games?
- Mon Nov 22, 2010 10:15 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 1 Models
- Replies: 119
- Views: 51678
Re: Kingdom Hearts 1 Models
it is? how come?
- Mon Nov 22, 2010 8:51 pm
- Forum: Game Archive
- Topic: [X360] marvel ultimate alliance 2 .PAK archives
- Replies: 3
- Views: 1731
Re: [X360] marvel ultimate alliance 2 .PAK archives
were you successful in ripping Green Goblin textures? also the pumpkin bombs?
- Mon Nov 22, 2010 8:48 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 1 Models
- Replies: 119
- Views: 51678
Re: Kingdom Hearts 1 Models
a plugin that allowed anims to be imported into 3ds max would be awesome 
