The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 442 matches
- Fri Apr 15, 2011 2:35 pm
- Forum: Website
- Topic: Issues accessing website
- Replies: 3
- Views: 2871
Issues accessing website
Since yesterday I can't enter the website properly, wheter from Google or my favourite. it always directs me to "Default parallels Plesk Panel Page", even if I type http://forum.xentax.com/ In order to access it, I have to enter from "cached" and then navigate from there, and it ...
- Wed Apr 13, 2011 6:24 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
ah ok thanks! at least I did not do any major mistake.
- Wed Apr 13, 2011 1:17 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
browsing a bit with Noesis... mm, is it normal that when you export as .obj the actual model is blank? even if you ask to export the textures?
also, when I import in 3ds max 2009, it says that "matlib" is not found. the material library. how could I fix that?
also, when I import in 3ds max 2009, it says that "matlib" is not found. the material library. how could I fix that?
- Tue Apr 12, 2011 6:27 pm
- Forum: 3D/2D models
- Topic: Dissidia 012 doubts
- Replies: 0
- Views: 737
Dissidia 012 doubts
I have a few questions about the modeling of 012: I see that many models have several clones with different animations. which ones can I recognize as being the best ones? -do DLC chars have this distinction as well? how big are the Dissidia textures supposed to be? I know that being a psp game they ...
- Tue Apr 12, 2011 9:29 am
- Forum: 3D/2D models
- Topic: 3d models from PS2 Game
- Replies: 9
- Views: 5566
Re: 3d models from PS2 Game
have you tried 3d ripper DX while running the game on an emulator? it's a kind of desperation method, but if your hardware allows it to work (mine doesn't
) it could save you a lot of trouble.
- Tue Apr 12, 2011 9:27 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 2 how-to?
- Replies: 5
- Views: 2245
Re: Kingdom Hearts 2 how-to?
Or you could try Noesis with the Kh2 plugin. it works even for the majority of the Final Mix+ models I heard. but, unless I'm mistaken, it will not allow you to view animations, unlike the other model viewers.
- Mon Apr 11, 2011 9:35 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
I would blame lack of resources from the requester. If I were writing scripts to hack games I'm not going to DL 10 gigs of data I don't need. If you're looking for FF8 tools try qhimm. qhimm is a bit unhelpful regarding ffviii AND extremely unfriendly to beginners. 10Gigs? Vagrant Story is, at wors...
- Mon Apr 11, 2011 9:05 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
see? it was not that difficult to answer properly, no need of all that bitterness. :? And no need to be so haughty. None of this would be happening if you had at least acknowledged the FF8 half of your question had been answered. For that matter if you could provide some sample files (SEQ, SHP, WEP...
- Mon Apr 11, 2011 12:08 am
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
see? it was not that difficult to answer properly, no need of all that bitterness.
- Sun Apr 10, 2011 11:19 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
ah, that's the problem. I knew about propietary formats but guessed most of the models were the same for all games.
- Sun Apr 10, 2011 10:34 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
-my language skills are nothing short of exceptional. It is not my concern if your mood is powerful enough to affect your capacity to understand what I want to express. I fart in your general direction alas, how sad that someone so capable has forgotten what it means to start from the beginning. Suc...
- Sun Apr 10, 2011 9:23 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
It is not I who will denigrate a work (yours) that deserves merit and credit, even if from your POW it might look like a little thing. It is not my fault if the propositive style of a question at the beginning of the topic was ignored. Lack of interest can drown even the best interest to start a dis...
- Sun Apr 10, 2011 11:53 am
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
Maybe you were. And maybe I was completely serious, and have genuine concern for the longevity of your index finger. Just maybe. I don't know of any VS viewers/importers, though I do know at least one other person who's shown interest in it, and I have a mild to moderate interest in it myself, so t...
- Sun Apr 10, 2011 8:17 am
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
maybe I am talking about Vagrant Story. less sarcasm.
- Sat Apr 09, 2011 6:31 pm
- Forum: 3D/2D models
- Topic: Vista 32 - Vagrant Story + FFVIII models/textures/anims
- Replies: 25
- Views: 7313
Re: Vista 32 - Vagrant Story + FFVIII models/textures/anims
argh, no insight at all?
