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by Simguy
Wed Dec 03, 2014 2:15 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 799
Views: 131515

Re: Telltale Almost-All-In-One Model Importer

Game of Thrones support?

Tyrion
by Simguy
Thu Nov 20, 2014 11:45 pm
Forum: Audio file formats
Topic: Dragon Age Inqusution audio
Replies: 10
Views: 3763

Re: Dragon Age Inqusution audio

Thanks, the script runs now. But all of the ebx files are empty, I don't imagine that that is normal.
by Simguy
Thu Nov 20, 2014 5:13 am
Forum: Audio file formats
Topic: Dragon Age Inqusution audio
Replies: 10
Views: 3763

Re: Dragon Age Inqusution audio

Hi! I'm hoping someone could help me with extracting DAI audio files. I was able to extract them with BF4 tools, but have a little problem. It seems these files contain more than one stream and EA Layer 3 Extractor only extracts the first one. I've tried to use "ealayer3.exe -s all", but it doesn't...
by Simguy
Thu Sep 04, 2014 11:26 pm
Forum: 3D/2D models
Topic: Help with Brutal Legend Noesis Script?
Replies: 10
Views: 2152

Re: Help with Brutal Legend Noesis Script?

In case anyone is interested, the Rig file seems to be a mutated version of a Havok skeleton. Brutal Legend uses Havok as its physics engine anyway. The first offset in the header points to some nonsense I don't understand but the second offset points to something that resembles the "parentIndices" ...
by Simguy
Mon Sep 01, 2014 5:34 am
Forum: 3D/2D models
Topic: Help with Brutal Legend Noesis Script?
Replies: 10
Views: 2152

Re: Help with Brutal Legend Noesis Script?

Going well so far. Could I get some help with the Rigs? https://www.dropbox.com/s/0afwqfvywtpma3g/spine2.zip?dl=0 As far as I can see there are 7 offsets listed at the bottom of the header. The second and third one seem to be some kind of parenting information. But I can't tell which one contains po...
by Simguy
Sun Aug 24, 2014 1:17 am
Forum: 3D/2D models
Topic: Help with Brutal Legend Noesis Script?
Replies: 10
Views: 2152

Re: Help with Brutal Legend Noesis Script?

Got it, I think. https://dl.dropboxusercontent.com/u/59935276/OphHeart2.PNG #Noesis Python model import+export test module, imports/exports some data from/to a made-up format from inc_noesis import * import noesis #rapi methods should only be used during handler callbacks import rapi #registerNoesis...
by Simguy
Sun Aug 17, 2014 8:55 pm
Forum: 3D/2D models
Topic: Help with Brutal Legend Noesis Script?
Replies: 10
Views: 2152

Re: Help with Brutal Legend Noesis Script?

Appreciate the input! I'll certainly look into this (as far as the script is concerned) when I'm back at my regular computer. In the mean time I tried that program on a more complected model than the Box and I changed from WordAll to HF_all and pushed the strip button and it came out perfect-ish, no...
by Simguy
Sun Aug 17, 2014 5:52 am
Forum: 3D/2D models
Topic: Help with Brutal Legend Noesis Script?
Replies: 10
Views: 2152

Help with Brutal Legend Noesis Script?

I'm trying to write a Noesis plugin to load Brutal Legend meshes. I think I figured most of the header out, and I figured out that meshes are in the order of the materials listed. I think I found the vert and face count and found the face buffer which is a the bottom of the file. So everything else ...
by Simguy
Wed Nov 16, 2011 1:39 am
Forum: Game Archive
Topic: FSB archive with folder structure
Replies: 1
Views: 449

Re: FSB archive with folder structure

This is a shot in the dark so… If it’s what I think it is the FSB archive does not have a folder structure, the file you provided is referring to categories in FEV files like so http://i100.photobucket.com/albums/m17/mrdude_01/Hmm-3.png If you come across any FEV files in this game open them with Fm...
by Simguy
Fri Sep 09, 2011 2:28 am
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 139658

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Flib- you can use vgmtoolbox to extract the audio and video from the usm’s but the video looks like crap don’t know what to do about that.
by Simguy
Mon Sep 05, 2011 4:23 am
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 139658

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Can’t seem to find anything that extracts the USM videos properly, usm_deinterleave does not work and vgmtoolbox exports a mess of an m2v file.
by Simguy
Thu Sep 02, 2010 5:27 pm
Forum: Game Archive
Topic: Brutal Legend .~h and .~p files format ( Xbox360 )
Replies: 25
Views: 5863

Re: Brutal Legend .~h and .~p files format ( Xbox360 )

The contents of this post was deleted because of possible forum rules violation.
by Simguy
Tue Nov 17, 2009 3:18 am
Forum: Game Archive
Topic: Brutal Legend .~h and .~p files format ( Xbox360 )
Replies: 25
Views: 5863

Re: Brutal Legend .~h and .~p files format ( Xbox360 )

I get this error with a 14MB file:
Image
Here is the file, if you want to look at it. http://www.sendspace.com/file/y466qs