Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 3907 matches
- Thu May 13, 2004 7:05 pm
- Forum: Troubleshooting
- Topic: Well crap.....
- Replies: 14
- Views: 3493
- Thu May 13, 2004 12:55 pm
- Forum: Troubleshooting
- Topic: MultiEx site down, new version soon.
- Replies: 0
- Views: 1334
MultiEx site down, new version soon.
[EDIT: FIXED] The site for MultiEx processing is down, so you can't run the program. :( I will release a new version soon, that will not need to operate from a site anymore. Please have patience. All will be well in a couple of days. Bare with me. :wink: You may have seen this error : MODMAIN: Initi...
- Thu May 13, 2004 6:31 am
- Forum: Troubleshooting
- Topic: BOTF: half are working for Birth of the federation
- Replies: 4
- Views: 1545
Yes, this problem you describe is due to the MultiEx 2 legacy, the old 16-bit DOS program that is run from the Commander on some old formats. It just does not run stable on the new operating systems, especially the latest. The new version of MultiEx Commander will have no more 16-bit support, and al...
- Thu May 13, 2004 6:25 am
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
- Wed May 12, 2004 6:59 pm
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
- Wed May 12, 2004 8:58 am
- Forum: Troubleshooting
- Topic: HELP ME PLEASE! Problem with starting MultiEx Commander!!!
- Replies: 21
- Views: 5929
- Tue May 11, 2004 11:52 pm
- Forum: Game Archive
- Topic: WXD files used in Homeworld ?
- Replies: 1
- Views: 2204
- Tue May 11, 2004 11:49 pm
- Forum: Game Archive
- Topic: Cyclones
- Replies: 2
- Views: 2082
- Tue May 11, 2004 11:48 pm
- Forum: Game Archive
- Topic: 2 requests
- Replies: 1
- Views: 1938
- Tue May 11, 2004 11:47 pm
- Forum: Game Archive
- Topic: Question about one new game and two not that new.
- Replies: 11
- Views: 9025
- Tue May 11, 2004 1:54 pm
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
- Mon May 10, 2004 11:30 am
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
- Sat May 08, 2004 3:27 pm
- Forum: Holy Cow!
- Topic: Modding Results
- Replies: 110
- Views: 142461
Modding Results
This thread was formerly known as "PAINKiller - 1st experiences Let me be the first to post some small modding experience here then. Game: Painkiller - Using the DDS plugin for Adobe Photoshop (available here: ttp://developer.nvidia.com/object/nv_texture_tools.html ) - Using Painfull (extracto...
- Sat May 08, 2004 2:45 pm
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
Re: New pak files?
How much trouble would it be to add the functionality to create a new pak file from a directory structure? Or at least insert new files? If that is asking to much, would it be possible to easily change the filenames? Thanks I'll see that I can do. I had already planned a "Create From Directory...
- Fri May 07, 2004 7:44 pm
- Forum: Game Archive
- Topic: painkiller .pak files
- Replies: 117
- Views: 51491
