Search found 3893 matches

by Mr.Mouse
Wed Aug 11, 2004 9:50 pm
Forum: Code Talk
Topic: PROJECT: CODENAME Eureka
Replies: 24
Views: 12979

Make that A LOT more specified :) .

The purpose of the Code Talk forum is to be able to separate the talk about code (MultiEx related) on this forum from the other subjects, and to offer a place were MultiEx related projects can be discussed. :)
by Mr.Mouse
Wed Aug 11, 2004 8:16 pm
Forum: Code Talk
Topic: PROJECT: CODENAME Eureka
Replies: 24
Views: 12979

PROJECT: CODENAME Eureka

WATTO, any others that wish to participate and me can use this thread to discuss ways to create the support program, codename Eureka, that enables the innocent user of Game Resource Archivers to figure out newly encountered GRAs. Stuff that should be discussed: - strategies of the program to identif...
by Mr.Mouse
Wed Aug 11, 2004 8:07 pm
Forum: Miscellaneous
Topic: Painkiller
Replies: 1
Views: 1444

Your best bet would be to visit the offical painkiller forum for this stuff.
by Mr.Mouse
Tue Aug 10, 2004 2:47 pm
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

"Project developers (and admins) must use :ext: authentication with SSH in order to obtain write access to the repository. Non-developers must use anonymous pserver-based authentication to access the repository. " The settings are all okay? You should have access to the mexcom module. [EDI...
by Mr.Mouse
Tue Aug 10, 2004 2:44 pm
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

You don't have that? Strange.
Let me see. By the way, don't you ever sleep? Las ttime you said it was 5:00 AM. :)
by Mr.Mouse
Tue Aug 10, 2004 12:43 pm
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

No, TortoiseCVS
by Mr.Mouse
Tue Aug 10, 2004 12:08 pm
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Added!
by Mr.Mouse
Tue Aug 10, 2004 11:35 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Yes, well, what is your username there? :)
by Mr.Mouse
Tue Aug 10, 2004 10:05 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Ok :) By the way, do you have a registration at Sourceforge yet? You've done so much now, would be best to put you in the list of programmers.

Where are you from, gives me an inidication of the times you will be online (over here in The Netherlands it's 11:00 AM at the moment, for instance).
by Mr.Mouse
Tue Aug 10, 2004 9:57 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Lol! You do know that you can attach files here? Saves cutting and pasting. :D
by Mr.Mouse
Mon Aug 09, 2004 10:23 pm
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Ok, multiex commander includes the MultiexPluginManager DLL, either through static methods or an activex control. After this connects, the DLL will go through the plugin directory (either a cfg file, or a registry entry) and attempt to load each plugin. First it attempts to loads the plugin dll as ...
by Mr.Mouse
Mon Aug 09, 2004 11:17 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Rahly, you got me all excited. :D Love this stuff. Yeah, you can't use function from non-ActiveX dlls in VB, a TRUE and UTTER pain. you have to declare them statically, which limits you no end. :mad: Another stupid thing (among may in VB) is the lack of unsigned variables, the lack of simple things ...
by Mr.Mouse
Mon Aug 09, 2004 10:11 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Well, since we are working on the plugin system to MultiEx. I had another thought, this would make plugins even more generic, and possible to use in your new program. Instead of passing filenames for the plugin to use, i was thinking of passing IStream's to it, this way, IStreams can point to a fil...
by Mr.Mouse
Mon Aug 09, 2004 7:43 am
Forum: Code Talk
Topic: Code Submissions
Replies: 79
Views: 30136

Firstly, we would need to fully understand that the program is developed for non-experienced users - not us programmers - because face it, we already know how to read archives :). With this in mind, we would have to cram as much as possible into the program, but still keep it rather simple to use. ...
by Mr.Mouse
Sun Aug 08, 2004 10:53 pm
Forum: News
Topic: Painfull Extractor (for Painkiller *.PAK files)
Replies: 19
Views: 28888

This error has been discussed before on this forum.