Search found 3893 matches

by Mr.Mouse
Sat Jan 08, 2005 3:36 pm
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

Hmm, mine is 41. Could you post your TPluginManager structure, with datatypes and all?
by Mr.Mouse
Sat Jan 08, 2005 10:54 am
Forum: Troubleshooting
Topic: Crash using search tool
Replies: 11
Views: 3224

Well, this is really weird, as I have just repeated the process and MC neatly highlighted my matching files in a zip file with more than 10 or less than 10 files.

Could you state exactly what you do before the crash?

Thanks.
by Mr.Mouse
Fri Jan 07, 2005 11:12 pm
Forum: Code Talk
Topic: Scripting Help (from Troubleshooting forum)
Replies: 27
Views: 29189

First, thanks for the script, I'm sure going to try it and then add it to the next release! (crediting you of course). ;) As to that other format, you can actually copy the text right out of Mex3Scriptor. Just select it all (ctrl+a) and copy it (ctrl+c). Voila. In the script you make the engine sear...
by Mr.Mouse
Thu Jan 06, 2005 4:43 pm
Forum: Troubleshooting
Topic: If this isn't the right place, please move (scripting bug?)
Replies: 14
Views: 4264

Yeah, or Mex Scripting Help

Hey, "Guest", will you also share that script you created with us? :D
by Mr.Mouse
Wed Jan 05, 2005 11:24 pm
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

This is how it is declared and called: Type TManagerPluginInfo ' Version 1.0 Size As Long PluginName As String PluginAuthor As String PluginURL As String PluginEmail As String PluginFullPath As String VersionMajor As Long VersionMinor As Long InterfaceMajor As Long InterfaceMinor As Long Supported A...
by Mr.Mouse
Wed Jan 05, 2005 7:06 pm
Forum: Troubleshooting
Topic: If this isn't the right place, please move (scripting bug?)
Replies: 14
Views: 4264

That's a good idea! :)
by Mr.Mouse
Wed Jan 05, 2005 9:35 am
Forum: Game Archive
Topic: World of Warcraft file formats
Replies: 30
Views: 19097

Yes, I would love to support theMPQ format, but it will be something for a plug-in, and Rahly and I are working on implementing a new Pluginmanager (which Rahly has completed). If that is all up and running, we can go create plugins for it. A plugin will enable us to work with more sophisticated arc...
by Mr.Mouse
Wed Jan 05, 2005 9:33 am
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

I believe I got a 1. That's what it did with the old version as well;
the BF Extractor.
by Mr.Mouse
Wed Jan 05, 2005 12:23 am
Forum: Troubleshooting
Topic: If this isn't the right place, please move (scripting bug?)
Replies: 14
Views: 4264

Nice of you to help him out, also please post the script here a well then, so I can implement it into the next release! :)
by Mr.Mouse
Wed Jan 05, 2005 12:21 am
Forum: Game Archive
Topic: World of Warcraft file formats
Replies: 30
Views: 19097

Nice work, man! :)
by Mr.Mouse
Tue Jan 04, 2005 10:19 pm
Forum: Tutorials
Topic: The Definitive Guide To Exploring File Formats released!
Replies: 10
Views: 11462

It didn't make it.

But please submit the formats at the forum (Game Requests)!

That'll be great!

8)
by Mr.Mouse
Tue Jan 04, 2005 10:27 am
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

I guess I mean TPluginInfo (that will give you information on loaded plugin number xxx). The struct I send (the size) may not be correct or something. It just returns "False".
by Mr.Mouse
Tue Jan 04, 2005 9:05 am
Forum: Miscellaneous
Topic: Have a look...
Replies: 2
Views: 1274

Yes, I know of that one, but thanks anyway!
by Mr.Mouse
Tue Jan 04, 2005 8:25 am
Forum: Troubleshooting
Topic: If this isn't the right place, please move (scripting bug?)
Replies: 14
Views: 4264

You should create the script using MexBinderPlus (start the scriptor) and then import it into mc.mrf (in the data/config dir of MultiEx Commander) using the binder (open mc.mrf, add single format, give it a name and resave the mc.mrf, overwrite the old mc.mrf in the config dir). The Use Custom BMS o...
by Mr.Mouse
Mon Jan 03, 2005 12:42 pm
Forum: News
Topic: Mike Zuurman's MultiEx .plan thread
Replies: 74
Views: 38523

As of January 2005 the plan is: - New version (with registration code needed for some features of MultiEx Commander) - New Pluginsystem by Rahly - New games supported - Improved usage of editing features of MultiEx Commander (MultiEx Editor) - Inclusion of the "New archive" option as acces...