Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Sun Jan 09, 2005 11:12 pm
- Forum: Game Archive
- Topic: MTX MotoTrax
- Replies: 5
- Views: 2694
- Sun Jan 09, 2005 10:15 pm
- Forum: Game Archive
- Topic: New Game Request...
- Replies: 1
- Views: 1472
- Sun Jan 09, 2005 10:11 pm
- Forum: Game Archive
- Topic: The Chronicles of Riddick - Escape From Butcher Bay
- Replies: 19
- Views: 9545
- Sun Jan 09, 2005 9:59 pm
- Forum: Code Talk
- Topic: PROJECT: MultiEx Plugin Support
- Replies: 291
- Views: 86504
which part Manager->Plugin interface or Mexcom -> Manager interface? The latter. What I can do to call the manager to open a certain file and how mexcom will know what files are in there. Also, I noticed in the PluginInfo that you have not reserved space for file extensions (archive extensions). Pe...
- Sun Jan 09, 2005 9:52 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12389
Can I ask you not to include my script just yet - I've been studying the actual sound format, and it appears that I may need to keep all the snd stuff together, rather than split it apart to make it works as it was in the original application. If that's the case, I'll have to send a corrected scrip...
- Sun Jan 09, 2005 8:25 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12389
Okay, well, please back up the ocx and do the following: (from http://www.ascentive.com/support/new/support_dll.phtml?dllname=RICHTX32.OCX) Download RICHTX32.OCX (right click the text on the left and save to your Desktop). Back up your current copy of RICHTX32.OCX and copy the new version to the sam...
- Sun Jan 09, 2005 8:03 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12389
- Sun Jan 09, 2005 7:21 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12389
- Sun Jan 09, 2005 5:02 pm
- Forum: Code Talk
- Topic: PROJECT: MultiEx Plugin Support
- Replies: 291
- Views: 86504
- Sun Jan 09, 2005 2:43 pm
- Forum: Game Archive
- Topic: Need for speed Underground2 HELP ME
- Replies: 2
- Views: 1845
The format is indeed the same as big, just different ID strings, see also two posts in the News section ( viewtopic.php?t=1033 ); he already figured it out for himself and the scripts have been implemented for the next release.
- Sun Jan 09, 2005 11:04 am
- Forum: Troubleshooting
- Topic: Crash using search tool
- Replies: 11
- Views: 3224
- Sat Jan 08, 2005 11:56 pm
- Forum: Troubleshooting
- Topic: Crash using search tool
- Replies: 11
- Views: 3224
- Sat Jan 08, 2005 10:57 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12389
Well, I do think you are one of those right persons to do this, as you created a script that worked so you have experienced possible pitfalls that others trying to create a script may also fall into. Although I created the script, it still shows some of MY way of thinking at the time of creation, an...
- Sat Jan 08, 2005 10:51 pm
- Forum: Code Talk
- Topic: Scripting Help (from Troubleshooting forum)
- Replies: 27
- Views: 29189
- Sat Jan 08, 2005 10:47 pm
- Forum: Troubleshooting
- Topic: Crash using search tool
- Replies: 11
- Views: 3224
