Search found 3893 matches

by Mr.Mouse
Fri Jan 14, 2005 1:51 pm
Forum: Game Archive
Topic: The Chronicles of Riddick - Escape From Butcher Bay
Replies: 19
Views: 9545

Ok, great! Thanks a bundle, have been to busy with other stuff. :D
by Mr.Mouse
Fri Jan 14, 2005 10:50 am
Forum: Game Archive
Topic: SXWad format - Counterstrike Xbox
Replies: 19
Views: 11889

Okay, please backup your old MC.MRF file in the MultiEx Commander data/config dir, and replace with attached. You can now open xpr files and extract the stuff, EXCEPT for the last file in there. I haven't found a way yet to overcome the format for the last one. Will release anyway in the next versio...
by Mr.Mouse
Fri Jan 14, 2005 12:23 am
Forum: Game Archive
Topic: SXWad format - Counterstrike Xbox
Replies: 19
Views: 11889

Well, 1. I've fixed MultiEx Commander and the next release will open the files 2. I've hastily created SeXWAD, a tool you can use NOW to extract all files in these SXWAD archives. Just point to an archive and select a directory to extract into using "Extract to...". See attachment! Oh, mak...
by Mr.Mouse
Wed Jan 12, 2005 12:23 pm
Forum: Game Archive
Topic: The Chronicles of Riddick - Escape From Butcher Bay
Replies: 19
Views: 9545

Thanks ! :D
by Mr.Mouse
Wed Jan 12, 2005 12:34 am
Forum: Code Talk
Topic: Mex Scripting Tutorial
Replies: 28
Views: 12389

I'm not exactly sure what you mean. The script doesn't 'know' what the files are you want to extract. That's all up to MultiEx Commander to decide. The script is just there to extract (and provide information needed to import) files. Also, the 0 ; you will see after a lot of commands just means &quo...
by Mr.Mouse
Tue Jan 11, 2005 11:29 pm
Forum: Game Archive
Topic: SXWad format - Counterstrike Xbox
Replies: 19
Views: 11889

Okay, I figured it out. Yet, I can't implement it yet in MultiEx Commander, as my script has a bug i had not detected before that prevents certain variables to be treated the way I want them. I will see if I can write a quick extractor to help you out first. Priority has the new release of MultiEx C...
by Mr.Mouse
Tue Jan 11, 2005 5:29 pm
Forum: Game Archive
Topic: MTX MotoTrax
Replies: 5
Views: 2694

I'm sorry, but there are no filenames saved in the archive you attached. All the BIK files are in there without filenames.
by Mr.Mouse
Tue Jan 11, 2005 3:41 pm
Forum: Code Talk
Topic: Scripting Help (from Troubleshooting forum)
Replies: 27
Views: 29189

Okay thanks, I will download them and take a good look at them!
by Mr.Mouse
Tue Jan 11, 2005 3:01 pm
Forum: Code Talk
Topic: Mex Scripting Tutorial
Replies: 28
Views: 12389

Indeed, and each time you GET something the file pointer is reset to the new position in the file. SET will do nothing to the file. So to get the filename and then skip 8 bytes: Set DUMMYL Long 8 ; GetDString FILENAME 24 0 ; SavePos JUMP 0 ; Math JUMP += DUMMYL 8 ; GoTo JUMP 0 ; # explanation : Set ...
by Mr.Mouse
Tue Jan 11, 2005 8:41 am
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

I think I'm okay for nowwill try to work on it a.s.a.p. If I run into trouble, I'll come crying.. :wink:
by Mr.Mouse
Mon Jan 10, 2005 11:59 pm
Forum: News
Topic: New games supported - Notification thread
Replies: 0
Views: 3352

New games supported - Notification thread

Everyone, you can use the online update function in MultiEx Commander to download some new game-scripts. - added fixed script for Ascendancy - added new script Imperium Galactica II .DAT files - added NFS Hot Persuit 2 VIV script (by Jomasaco Aveiro) - added NFS Underground 2 VIV script (by Jomasaco...
by Mr.Mouse
Mon Jan 10, 2005 11:46 pm
Forum: Game Archive
Topic: SXWad format - Counterstrike Xbox
Replies: 19
Views: 11889

Thanks, I 've downloaded them and I can say after a quick glance, that it may be possible to add a script to MultiEx Commander that will extract the files in there. Will have to have a better look to confirm. :)
by Mr.Mouse
Mon Jan 10, 2005 4:35 pm
Forum: News
Topic: onlijn
Replies: 1
Views: 3057

Ja, maar dit forum (news) is van MultiEx Commander en in het Engels. "Het Forum"-forum is de plaats voor de vrienden. :)

Hier dus:
viewforum.php?f=2

Hier gaat het alleen over MultiEx Commander.
This is only about MultiEx Commander. Thanks.
by Mr.Mouse
Mon Jan 10, 2005 9:14 am
Forum: Game Archive
Topic: YDKJ srf format?
Replies: 1
Views: 2160

Just a reply in this thread, to say that El Condor already created a script for this! Well, for one SRF format anyway! See MexScript tutorial ! :D
by Mr.Mouse
Mon Jan 10, 2005 9:10 am
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

Rahly wrote: is this confusing?
:P :P :P