I have reason to believe the textures are in DXT5 format, not DXT4.
Brien, how did you come to the conclusion they are in DXT4 format? Am I missing something?
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- Thu May 05, 2005 5:05 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Thu May 05, 2005 4:10 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Thu May 05, 2005 3:44 pm
- Forum: Game Archive
- Topic: MSH file from SWG
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- Views: 1919
- Thu May 05, 2005 3:44 pm
- Forum: Game Archive
- Topic: Second Sight
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- Views: 6957
- Wed May 04, 2005 11:22 pm
- Forum: Game Archive
- Topic: Counter Strike on XBOX
- Replies: 22
- Views: 8953
- Wed May 04, 2005 10:53 pm
- Forum: Game Archive
- Topic: Counter Strike on XBOX
- Replies: 22
- Views: 8953
- Wed May 04, 2005 8:43 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Wed May 04, 2005 6:16 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Wed May 04, 2005 3:54 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
Well, anyway. I have done enough to support modding on this game I think. I'll try to post some specifications of the .k and .res files in the future, although I don't think it will be a problem for Brien or anyone else to figure it out. This project is too time consuming. And I don't have so much f...
- Wed May 04, 2005 12:29 pm
- Forum: Game Archive
- Topic: Second Sight
- Replies: 19
- Views: 6957
I've taken a look at the Scripts file: [HEADER] IDstring P4CK uint32 Absolute offset of tail uint32 Size of file info tail (divide by 16 and you have the number of files) uint32 Size of Filename string tail [FILEINFO TAIL] (file info entries are 16 bytes per file:) uint32 Relative offset of filename...
- Wed May 04, 2005 10:01 am
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
Yeah thats why I did what Ive been asking you 2 do for the last week in about 1 hour. You didnt have 2 make it sound all technical either it was pretty simple. But its pretty much random which texture come out perfect. Its like a 1 in 25 chance. Sounds good brienj hope you can make importing possib...
- Wed May 04, 2005 7:58 am
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Tue May 03, 2005 11:34 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
- Tue May 03, 2005 11:23 pm
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
So your saying you dont need a modded xbox, because Ive heard you cant get on live with a modded xbox. No, but you have to be able to obtain your HD Key. When I finally finish my program I'll be distributing it to everyone. ;) Well, you do not want to work together then, you wish to get all the cre...
- Tue May 03, 2005 7:06 am
- Forum: Game Archive
- Topic: Help again! WWE WMXXI
- Replies: 159
- Views: 42290
