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If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 3907 matches
- Sat Feb 07, 2015 10:29 pm
- Forum: Graphic file formats
- Topic: [REL] Sleeping Dogs Definitive Edition Texture Extractor
- Replies: 3
- Views: 3395
Re: [REL] Sleeping Dogs Definitive Edition Texture Extractor
Now this, people, is how you share your work here! Good job! 
- Sat Feb 07, 2015 10:27 pm
- Forum: Graphic file formats
- Topic: Any idea what format is this?
- Replies: 3
- Views: 1578
Re: Any idea what format is this?
That's all very interesting, but what game is this ?
- Fri Feb 06, 2015 10:24 pm
- Forum: Holy Cow!
- Topic: XeNTaX YouTube vids
- Replies: 27
- Views: 261444
XeNTaX YouTube vids
Mayhaps a thread about new YouTube posts? The channel to subscribe to: https://www.youtube.com/user/MrMousefromXeNTaX How about these first: Ye olde XeNTaX Minecraft server world from 2010, strolling through it after years. https://www.youtube.com/watch?v=7lwgOejnuZo Captain Corny's 3D engine protot...
- Fri Feb 06, 2015 8:04 am
- Forum: Troubleshooting
- Topic: September 2014 Giveaway Key Not Working
- Replies: 3
- Views: 733
Re: Monty Oum
Very sad indeed. I applaud also his work on GBHSB, that he never admitted to publically, as our intelligence services pointed to him as the man behind the Girl Battle cut-scenes (the spicey ones).
viewtopic.php?f=16&t=11040
He will be missed.
viewtopic.php?f=16&t=11040
He will be missed.
- Sun Feb 01, 2015 12:58 am
- Forum: Troubleshooting
- Topic: won't open arf file! help!!!
- Replies: 3
- Views: 759
Re: won't open arf file! help!!!
Okay, we are a few months further in time. You have a link to the game ?
- Fri Jan 30, 2015 10:33 pm
- Forum: 3D/2D models
- Topic: MiniFighter SPR format
- Replies: 1
- Views: 1371
MiniFighter SPR format
I got a request via email for SPR format analysis, of this game http://www.gamershell.com/download_49622.shtml I took a quick look at the SPR files and they seem to have a header of 0x50 in size, the last 8 bytes being the width and size. This is followed by a bitmap of 16-bit colourcoded pixels. Of...
- Fri Jan 23, 2015 12:11 am
- Forum: Game Archive
- Topic: MEXSCRIPT: Flatout 1 *.BFS
- Replies: 0
- Views: 913
MEXSCRIPT: Flatout 1 *.BFS
#Flatout *.BFS #Importing #For MultiEx Commander ImpType Standard ; ComType ZLib1 ; Get Date Long 0 ; Get D1 Long 0 ; Get DOFF Long 0 ; Get FNUM Long 0 ; SavePos F 0 ; For T = 1 To FNUM ; GoTo F 0 ; Get DOO Long 0 ; SavePos F 0 ; GoTo DOO 0 ; Get FType Long 0 ; SavePos DO 0 ; Get DataOff Long 0 ; S...
- Tue Jan 06, 2015 6:19 pm
- Forum: Website
- Topic: Username Change Request?
- Replies: 21
- Views: 20983
- Mon Jan 05, 2015 8:45 pm
- Forum: Website
- Topic: Username Change Request?
- Replies: 21
- Views: 20983
Re: Username Change Request?
Which name do you prefer?
- Thu Jan 01, 2015 10:38 pm
- Forum: Troubleshooting
- Topic: Subscript out of range error
- Replies: 2
- Views: 684
Re: Subscript out of range error
More information needed.
- Thu Jan 01, 2015 10:44 am
- Forum: Holy Cow!
- Topic: Happy new year!
- Replies: 8
- Views: 6339
Re: Happy new year!
Happy new year!!
- Thu Jan 01, 2015 10:43 am
- Forum: Holy Cow!
- Topic: XeNTaX 25th Anniversary!
- Replies: 79
- Views: 62194
Re: XeNTaX 25th Anniversary!
- Tue Dec 30, 2014 9:26 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 456812
Re: Ninja Ripper
Excellent, thanks for letting us know!
![hero [bruce]](./images/smilies/bruceleeanim.gif)
- Tue Dec 09, 2014 10:09 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 256
- Views: 192871
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
Actually, I would say the op owns the right in this case to stop posting in this thread or continue, not us.
Back open.
Back open.
