Search found 3893 matches

by Mr.Mouse
Sun Jun 19, 2005 8:54 am
Forum: Miscellaneous
Topic: Linked you to the CSX website!
Replies: 1
Views: 1069

Thanks pal! Much appreciated! 8)
by Mr.Mouse
Sun Jun 19, 2005 12:37 am
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

I'll take a look at it. I should have a DVD3.WAD file then ... :)
by Mr.Mouse
Sat Jun 18, 2005 9:22 pm
Forum: Plugins
Topic: ALL CURRENT MEXCOM SCRIPTS!
Replies: 111
Views: 48001

:D Good work at the WIKI!
by Mr.Mouse
Sat Jun 18, 2005 9:17 pm
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

Well, I appreciate your concern, but I assure you we don't mind you talking about this stuff here. We used to have a forum called MexMod Central for topics like this one, actually.
:)
by Mr.Mouse
Fri Jun 17, 2005 2:56 pm
Forum: Plugins
Topic: ALL CURRENT MEXCOM SCRIPTS!
Replies: 111
Views: 48001

:eek: :D Awesome!
by Mr.Mouse
Fri Jun 17, 2005 1:38 pm
Forum: Game Archive
Topic: Sivers Studio FRR Archive
Replies: 12
Views: 3796

I dont't think it will be easy to figure this one out. It's compressed/encrypted.
by Mr.Mouse
Fri Jun 17, 2005 12:01 pm
Forum: Game Archive
Topic: Sivers Studio FRR Archive
Replies: 12
Views: 3796

Try again
by Mr.Mouse
Fri Jun 17, 2005 11:41 am
Forum: Game Archive
Topic: Sivers Studio FRR Archive
Replies: 12
Views: 3796

The FileCutter doesn't work?
by Mr.Mouse
Fri Jun 17, 2005 11:29 am
Forum: Game Archive
Topic: Sivers Studio FRR Archive
Replies: 12
Views: 3796

No links there seem to work!
by Mr.Mouse
Fri Jun 17, 2005 9:45 am
Forum: Game Archive
Topic: Grand Theft Auto San andreas packer and unpacker
Replies: 2
Views: 1749

Actually, I was an idiot and the script is not correct. Here's the new one. Get FileNum Long 0 ; Set Start Long 12 ; Math Start *= FileNum ; Set D Long 480 ; Set DD Long Start ; Math DD /= D ; Math DD *= 480 ; If DD < Start ; Math DD += 480 ; Set Start Long DD ; EndIf ; Math FileNum -= 1 ; SavePos S...
by Mr.Mouse
Thu Jun 16, 2005 9:34 pm
Forum: Old posts
Topic: Survival project
Replies: 17
Views: 14964

Here's the updated plugin.

Should fix the incomplete filenames issue.

Enjoy! :)
by Mr.Mouse
Thu Jun 16, 2005 1:50 pm
Forum: Game Archive
Topic: Grand Theft Auto San andreas packer and unpacker
Replies: 2
Views: 1749

Get FileNum Long 0 ; Math FileNum -= 1 ; For T = 1 To FileNum ; Get Offset Long 0 ; Get D Long 0 ; Get D Long 0 ; SavePos J 0 ; Get Size Long 0 ; Math Size -= Offset ; Log "" Offset Size 0 0 ; GoTo J 0 ; Next T ; Get Offset Long 0 ; GoTo EOF 0 ; SavePos Size 0 ; Math Size -= Offset ; Log ...
by Mr.Mouse
Thu Jun 16, 2005 8:46 am
Forum: Old posts
Topic: Survival project
Replies: 17
Views: 14964

Hmm, it's slightly off with the filenames. I will update the plugin soon.

Meanwhile, you can view the format discovered up to now at the WIKI.

http://wiki.xentax.com/index.php/Survival_Project
by Mr.Mouse
Wed Jun 15, 2005 9:43 pm
Forum: Old posts
Topic: Survival project
Replies: 17
Views: 14964

Here's a plugin for MultiEx COmmander... Unzip in the data/plugins directory. (You should get an IDX folder in there). Make sure you open a .IDX file when a .PAK file that belongs to it has the same name. So : image.idx image.pak should be in the same folder. You can now extract the contents. Choose...
by Mr.Mouse
Tue Jun 14, 2005 11:12 pm
Forum: Old posts
Topic: Survival project
Replies: 17
Views: 14964

Just in crunch mode at work for a deadline. Get back to you soon. :wink: