Search found 3893 matches

by Mr.Mouse
Thu Jun 23, 2005 1:19 pm
Forum: Game Archive
Topic: Rainbow Six 3
Replies: 18
Views: 6895

You have become a father??
by Mr.Mouse
Thu Jun 23, 2005 11:48 am
Forum: Game Archive
Topic: Rainbow Six 3
Replies: 18
Views: 6895

KorNet wrote: Mr. Mouse and what support Unreal's of files is already done?
:D
:frizzy:
by Mr.Mouse
Thu Jun 23, 2005 9:17 am
Forum: Graphic file formats
Topic: Has anyone got any info about .cdds files?
Replies: 14
Views: 8821

The link works. The cdds files are compressed/encrypted. Can't do anything without further information.
by Mr.Mouse
Thu Jun 23, 2005 7:23 am
Forum: Game Archive
Topic: Rainbow Six 3
Replies: 18
Views: 6895

Please read

viewtopic.php?t=1295

:)

@KorNet: :P
by Mr.Mouse
Thu Jun 23, 2005 7:21 am
Forum: Game Archive
Topic: Howto: Add a BMS script to MultiEx Commander 4.01
Replies: 7
Views: 6131

Ahh..yes. I know I know. I promised you guys to release a version that would work with the new mc.mrf format. I will make it my top priority to release a version that can open them. It will however not be backward compatible with earlier MRF files, and it will require registration of MexCom. I'm sur...
by Mr.Mouse
Thu Jun 23, 2005 7:18 am
Forum: Troubleshooting
Topic: Forums Trouble
Replies: 3
Views: 1746

Ok, Captain will take a look at it, I think. I tmay be necessary that we reset your template back to subSilver first.
by Mr.Mouse
Wed Jun 22, 2005 7:48 am
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

If it checks the compressed sizes, surely it must have some table somewhere where to compare them with?
by Mr.Mouse
Wed Jun 22, 2005 7:46 am
Forum: Graphic file formats
Topic: Has anyone got any info about .cdds files?
Replies: 14
Views: 8821

Sure! Send 'em up!
by Mr.Mouse
Tue Jun 21, 2005 11:25 pm
Forum: Game Archive
Topic: Boiling Point Road To Hell GRP file
Replies: 13
Views: 6313

It seems there's a header,but its compressed, I don't know how. :(
by Mr.Mouse
Tue Jun 21, 2005 7:55 am
Forum: Plugins
Topic: ALL CURRENT MEXCOM SCRIPTS!
Replies: 111
Views: 48001

Haha! And KorNet is BACK. Good work! I already included your previous list (registered users can use the web update function to get them). :D There were some already supported though. And I do not believe Doom 2 has PK3 files? So I did not include them. :P I will credit you in the next release for a...
by Mr.Mouse
Mon Jun 20, 2005 9:54 pm
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

Well, I did say it was only a small update. I did not try to fix anything related to the dvd3.wad file.

I wanted to take away any problems that people had with the zlibtool.

Does importing work for all the other wads? 100%?
by Mr.Mouse
Mon Jun 20, 2005 8:09 pm
Forum: Game Archive
Topic: Sivers Studio FRR Archive
Replies: 12
Views: 3796

Well, I actually said it will NOT be easy. :P
by Mr.Mouse
Mon Jun 20, 2005 7:42 pm
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

Small update: I removed the code using the Zlibtool.ocx. It now uses zlib.dll (which should be in your windows/system32 dir already if you ever installed MultiEx Commander).



[EDIT] I have changed the file. Please download again, if you already did.
by Mr.Mouse
Mon Jun 20, 2005 6:36 pm
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

Okay, so , but the Explorer extracts fine from the DVD3.WAD but import fails? Is the DVD3.wad also the biggest file?
by Mr.Mouse
Mon Jun 20, 2005 3:26 pm
Forum: Game Archive
Topic: XXI File Explorer
Replies: 151
Views: 44034

I'll take a look at it. I should have a DVD3.WAD file then ... :) Sorry but I cant send you a DVD3.WAD file because its 207MB big. I see, but you could use the Filecutter tool and send the first and last 1 mb of the file, plus the exact size of the original? The Filecutter tool you can find at the ...