http://wiki.xentax.com/index.php/WWE_Day_of_Reckoning
Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Sun Jul 03, 2005 11:13 pm
- Forum: Game Archive
- Topic: WWE Day of Reckoning - .TEX
- Replies: 10
- Views: 3833
- Sun Jul 03, 2005 9:43 pm
- Forum: Code Talk
- Topic: PROJECT: MultiEx Plugin Support
- Replies: 291
- Views: 86504
- Sun Jul 03, 2005 12:32 pm
- Forum: Code Talk
- Topic: PROJECT: MultiEx Plugin Support
- Replies: 291
- Views: 86504
- Thu Jun 30, 2005 8:52 pm
- Forum: Game Archive
- Topic: WWE Raw 2 .FPK
- Replies: 58
- Views: 20691
- Thu Jun 30, 2005 8:51 pm
- Forum: Game Archive
- Topic: Half Life: Dreamcast WAD & PAK Files
- Replies: 12
- Views: 4745
- Thu Jun 30, 2005 5:54 am
- Forum: Game Archive
- Topic: WWE Raw 2 .FPK
- Replies: 58
- Views: 20691
Uploading the FPK File would be possible, but since the smallest with Textures is 50mb id prefer not to I think i figured out the problem I tried the non-texture FPKs and there was no problem, then I tried the .bmp files inside the Tex-FPKs and no problem the DDS files seem to be the problem, and i...
- Thu Jun 30, 2005 5:52 am
- Forum: Game Archive
- Topic: WWE Raw 2 .FPK
- Replies: 58
- Views: 20691
Uploading now for you. Having issues connecting to my server use this link for now: http://lukereeve.co.uk/WWE%20RAW%2.rar Pass:rawpcheaven I never encountered the problem as I didnt reimport the files, just extracted them. Also Gameextractor plugin is included as that was the first extracting plug...
- Wed Jun 29, 2005 7:10 pm
- Forum: Game Archive
- Topic: WWE Raw 2 .FPK
- Replies: 58
- Views: 20691
- Wed Jun 29, 2005 3:31 pm
- Forum: Game Archive
- Topic: WWE Raw 2 .FPK
- Replies: 58
- Views: 20691
- Wed Jun 29, 2005 11:19 am
- Forum: Miscellaneous
- Topic: Modding CONSOLE games???
- Replies: 1
- Views: 1224
- Wed Jun 29, 2005 11:12 am
- Forum: Old posts
- Topic: WWE SmackDown vs RAW (PS2) .PAC
- Replies: 45
- Views: 42612
- Sat Jun 25, 2005 11:14 pm
- Forum: Game Archive
- Topic: Half Life: Dreamcast WAD & PAK Files
- Replies: 12
- Views: 4745
Thanks. I've fixed the WAD problem. They were actually yet another WAD format (WAD3+ or something, not standard WAD3 or IWAD). Here's the MultiEx Commander script ImpType Standard ; IDString 0 WAD3 ; Get FC Long 0 ; SavePos TailOffOff 0 ; Get TO Long 0 ; GoTo TO 0 ; For TE = 1 To FC ; SavePos FOO 0 ...
