Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Thu Dec 15, 2005 8:14 am
- Forum: Code Talk
- Topic: help request P o Persia - Two Thrones music sb0 conversion
- Replies: 15
- Views: 19566
- Wed Dec 14, 2005 8:54 pm
- Forum: Code Talk
- Topic: help request P o Persia - Two Thrones music sb0 conversion
- Replies: 15
- Views: 19566
- Mon Dec 12, 2005 9:28 am
- Forum: Compressed files and methods
- Topic: Encrypted/compressed formats
- Replies: 30
- Views: 17633
The good news is that I'm able to uncompress the data. The less good news is that I still don't know what is the original algorithm. So how we can implement the decompression in your program? It requires at least an external dll containing the ripped code. If for you is too much problematic I can w...
- Sun Dec 11, 2005 10:52 pm
- Forum: Old posts
- Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
- Replies: 19
- Views: 14744
- Sun Dec 11, 2005 10:48 pm
- Forum: Compressed files and methods
- Topic: Encrypted/compressed formats
- Replies: 30
- Views: 17633
- Sun Dec 11, 2005 10:39 pm
- Forum: Old posts
- Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
- Replies: 19
- Views: 14744
- Sun Dec 11, 2005 10:34 pm
- Forum: Old posts
- Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
- Replies: 19
- Views: 14744
- Sun Dec 11, 2005 10:20 pm
- Forum: Old posts
- Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
- Replies: 19
- Views: 14744
- Sun Dec 11, 2005 9:58 pm
- Forum: Compressed files and methods
- Topic: Encrypted/compressed formats
- Replies: 30
- Views: 17633
Okay, another one. What type of compression is used in the balance.pak file in this thread? viewtopic.php?t=1612 I've written MultiEx Commander support, but it will only extract the resources still compressed.
- Sun Dec 11, 2005 5:12 pm
- Forum: Old posts
- Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
- Replies: 19
- Views: 14744
Okay,I've written a script for it. Unfortunately, it will extract the files in compressed state. I have not figured out what type of compression they used, might be an altered zip method. Here's what MultiEx Com gives as specifications: // MexCom - Recreation of pak.bms // THIS IS AN AUTOMATED SPECI...
- Sun Dec 11, 2005 9:42 am
- Forum: Game Archive
- Topic: Jack Orlando (Directors Cut) Music & Video
- Replies: 11
- Views: 3584
- Sat Dec 10, 2005 9:15 pm
- Forum: Code Talk
- Topic: GRAF for Fantastic Four
- Replies: 5
- Views: 3224
- Sat Dec 10, 2005 9:13 pm
- Forum: Game Archive
- Topic: Vietcong Support
- Replies: 10
- Views: 3393
- Sat Dec 10, 2005 5:14 pm
- Forum: Game Archive
- Topic: Vietcong Support
- Replies: 10
- Views: 3393
Indeed, why not sign up and contribute to the Game Resource Archive WIKI?
http://wiki.xentax.com
You're more than welcome!
http://wiki.xentax.com
You're more than welcome!
- Sat Dec 03, 2005 10:06 am
- Forum: Code Talk
- Topic: Metal Heart, .pkg format, and file table encoding?
- Replies: 6
- Views: 3354
