Search found 3893 matches

by Mr.Mouse
Sat Dec 31, 2005 7:48 am
Forum: Game Archive
Topic: PS2 game request-Momotarou Dentetsu USA
Replies: 2
Views: 1414

Please upload an example file somewhere
by Mr.Mouse
Sat Dec 31, 2005 7:35 am
Forum: Old posts
Topic: Mechanized Assault and Exploration game archiv *.res file
Replies: 17
Views: 22598

Yes, please upload a file.
by Mr.Mouse
Sat Dec 31, 2005 7:33 am
Forum: Game Archive
Topic: Star Trek: Deep Space Nine-Dominion Wars
Replies: 22
Views: 7572

Like I said, there's more to this archive format.
by Mr.Mouse
Sat Dec 31, 2005 7:32 am
Forum: Old posts
Topic: Backyard Games (Atari) - Backyard Football etc.. .Met files
Replies: 9
Views: 7060

Are there more examples of MET files?
by Mr.Mouse
Sat Dec 31, 2005 7:22 am
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 112692

Be our guest, if you find one, let us know! :)
by Mr.Mouse
Sat Dec 31, 2005 7:17 am
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 86504

Yep, they work fine in the new release. :)
by Mr.Mouse
Fri Dec 30, 2005 4:22 pm
Forum: Code Talk
Topic: File Analyst
Replies: 21
Views: 9968

Indeed. Looking good :D
by Mr.Mouse
Thu Dec 29, 2005 12:08 pm
Forum: Code Talk
Topic: How to extracting files play archive?
Replies: 26
Views: 12009

Small explanation for those interested: ImpType Standard; (This tells MultiEx Commander (MexCom) that we can support replacement of resources in archives of this type as well. Standard means we can provide the offset of the resource offsets and resource sizes). IDString 0 PXMDY ; (this archive (fil...
by Mr.Mouse
Tue Dec 27, 2005 9:07 am
Forum: News
Topic: Mike Zuurman's MultiEx .plan thread
Replies: 74
Views: 38523

Watto, as you well know, I really like GE, so there's no problem with that. As a matter of fact, I do not have any problems with you or the program, instead I think we have a very fruitful thing going on with this active forum, the WIKI and let's not forget the DGTEFF. I really like what you do and ...
by Mr.Mouse
Mon Dec 26, 2005 11:51 pm
Forum: News
Topic: Mike Zuurman's MultiEx .plan thread
Replies: 74
Views: 38523

Okay, so a small update. It has been long, but you know that I have become a father now, as my daughter Anna was born on sept 12 2005. So that took a lot of my time naturally. I am, however, working on a new version of MexCom, one that will also include the new language option, and a lot of new game...
by Mr.Mouse
Mon Dec 26, 2005 11:32 pm
Forum: Compressed files and methods
Topic: Encrypted/compressed formats
Replies: 30
Views: 17633

No, I haven't. So I added it here, to be investigated. ;) Hopefully we can figure out this method.

Offtopic: Did you have a good Christmas? I had! ;)
by Mr.Mouse
Mon Dec 26, 2005 9:44 pm
Forum: Plugins
Topic: ALL CURRENT MEXCOM SCRIPTS!
Replies: 111
Views: 48001

Thanks KorNet and PXR for your excellent work!
by Mr.Mouse
Mon Dec 26, 2005 8:13 pm
Forum: Old posts
Topic: Train Driver 2005 - .ja files (Complete archive attached)
Replies: 30
Views: 31765

Sly, I ask you once again. Will you explain the algorithm used to compress in the .JA archives?

If not, why not? If you come here to bloat about your achievements only, we'd rather have you leave. The purpose of this forum is to openly share knowledge, not keep them to ourselves.
by Mr.Mouse
Mon Dec 26, 2005 7:44 pm
Forum: Game Archive
Topic: .v - Hinter Gittern Vol2
Replies: 10
Views: 4380

What he says it that it is a normal .zip file,with each byte XORed with 55. SO, if you XOR each byte with 55 again, you will end up with the ZIP file.you can then open it and alter it like you want. Then,XOR it with 55 again. ;)
by Mr.Mouse
Mon Dec 26, 2005 5:46 pm
Forum: Compressed files and methods
Topic: Encrypted/compressed formats
Replies: 30
Views: 17633

I would also like to add

Mercedes Benz World Racing
Mercedes Benz Truck Racing

SYN files to the list. The resources are compressed.

See for examples:

viewtopic.php?t=1637