Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Wed Jan 04, 2006 9:40 am
- Forum: Old posts
- Topic: Mechanized Assault and Exploration game archiv *.res file
- Replies: 17
- Views: 22598
MexCom will also not show file extensions as there are none. The archive is much like Doom WAD files, with filenames only 8 bytes in size, without said extension. You probably should try to figure out from the hexdata and the names what type of files these are. You could also fuck up some files and ...
- Wed Jan 04, 2006 9:37 am
- Forum: Old posts
- Topic: Snowy - Fish Frenzy - ARF
- Replies: 16
- Views: 12587
- Wed Jan 04, 2006 9:33 am
- Forum: Old posts
- Topic: Request for inclusion of TAW in the list of games
- Replies: 108
- Views: 85296
- Tue Jan 03, 2006 3:51 pm
- Forum: Old posts
- Topic: Snowy - Fish Frenzy - ARF
- Replies: 16
- Views: 12587
- Tue Jan 03, 2006 11:36 am
- Forum: Holy Cow!
- Topic: Ascendancy documentation
- Replies: 19
- Views: 11955
- Tue Jan 03, 2006 7:49 am
- Forum: Code Talk
- Topic: File Analyst
- Replies: 21
- Views: 9968
Rahly: will this tool be open source and portable to other platforms other than Win32? About the question of Strobe, making that type of program (search using xor, plus, less and other operations) is very simple but how many programs use these simple types of encoding and how we know what keyword t...
- Mon Jan 02, 2006 7:57 pm
- Forum: Old posts
- Topic: Mechanized Assault and Exploration game archiv *.res file
- Replies: 17
- Views: 22598
hey people I have it promised an here it iss a free download for the max.res file Done. Here's the script. IDString 0 RES0 ; ImpType StandardTail ; SavePos TailOffOff 0 ; Get TailOff Long 0 ; Get TailSize Long 0 ; Set FileNum Long TailSize ; Math FileNum /= 16 ; GoTo TailOff 0 ; For T = 1 To FileNu...
- Mon Jan 02, 2006 5:25 pm
- Forum: Old posts
- Topic: Playstation 2 Game Request
- Replies: 30
- Views: 23652
- Mon Jan 02, 2006 5:06 pm
- Forum: Game Archive
- Topic: Worms2 file format and Hachoir program
- Replies: 25
- Views: 17287
I'll be in touch.haypo wrote:Here my addresses:Mr.Mouse wrote:We should talk
http://www.haypocalc.com/wiki/Victor_St ... _contacter
Yep, sure, it's always possible.Mr.Mouse wrote:there might be a MultiEx script<->Hachoir conversion routine possible.
Haypo
- Mon Jan 02, 2006 5:05 pm
- Forum: Holy Cow!
- Topic: Ascendancy documentation
- Replies: 19
- Views: 11955
- Mon Jan 02, 2006 2:44 pm
- Forum: Game Archive
- Topic: Worms2 file format and Hachoir program
- Replies: 25
- Views: 17287
- Mon Jan 02, 2006 12:59 pm
- Forum: Holy Cow!
- Topic: Ascendancy documentation
- Replies: 19
- Views: 11955
Ascendancy documentation
Guys, this request I got. I don't have such material. Perhaps someoneelse can help him? Hi! I am working a little bit on Ascendancy Now I need the documentation or the tools for: - FNT font file format - some of the non-creative VOC files - HAZ, expected to be the "haze" or highlight in th...
- Mon Jan 02, 2006 9:40 am
- Forum: Game Archive
- Topic: Need for Speed - Most Wanted
- Replies: 17
- Views: 14799
- Mon Jan 02, 2006 7:54 am
- Forum: Game Archive
- Topic: Need for Speed - Most Wanted
- Replies: 17
- Views: 14799
- Mon Jan 02, 2006 1:04 am
- Forum: Old posts
- Topic: Mechanized Assault and Exploration game archiv *.res file
- Replies: 17
- Views: 22598
okay thanks!!KorNet wrote:Mr.Mouse you can download demo version15MB
http://www.gamerankings.com/htmlpages2/197809.asp
