Search found 3893 matches

by Mr.Mouse
Sun Mar 05, 2006 9:19 pm
Forum: Code Talk
Topic: Scripting Help (from Troubleshooting forum)
Replies: 27
Views: 29189

Ah thanks! ;)
by Mr.Mouse
Sun Mar 05, 2006 12:41 pm
Forum: Graphic file formats
Topic: Graphics formats rules
Replies: 0
Views: 2632

Graphics formats rules

By request, we have started this Modding category at the XeNTaX forums. This will have a test period to see if it will be succesful.

You can use this forum to discuss any game graphics format-related issues you may have. Have fun! :D
by Mr.Mouse
Sun Mar 05, 2006 12:40 pm
Forum: Audio file formats
Topic: Audio formats rules
Replies: 0
Views: 16682

Audio formats rules

By request, we have started this Modding category at the XeNTaX forums. This will have a test period to see if it will be succesful.

You can use this forum to discuss any game audio format-related issues you may have. Have fun! :D
by Mr.Mouse
Sun Mar 05, 2006 12:38 pm
Forum: 3D/2D models
Topic: 3D/2d Models rules
Replies: 0
Views: 3377

3D/2d Models rules

By request, we have started this Modding category at the XeNTaX forums. This will have a test period to see if it will be succesful. You can ask Xela (Polak) requests if you need someone to create some models for your game! Be nice to him, and he may help you out! :) Also, you can use this forum to ...
by Mr.Mouse
Sat Mar 04, 2006 2:58 pm
Forum: Game Archive
Topic: Dungeon Keeper 2
Replies: 9
Views: 4876

There are various MP2 encoders around, to convert from wav to mp2 to mp3 etc. That will work. You chould check what type of MP2 the game uses and then make sure your mp2s are like that.
by Mr.Mouse
Fri Mar 03, 2006 7:30 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221203

Good work! Did you also find some kind of table in there pointing to the location of the individual files in the archive?
by Mr.Mouse
Thu Mar 02, 2006 11:42 pm
Forum: Troubleshooting
Topic: Forza plug in does not work!
Replies: 4
Views: 2770

Well, XPR files should also be extracted using a MexCom script, I believe.

And sure, why not make it an even $10? :D All support is most welcome.
by Mr.Mouse
Thu Mar 02, 2006 8:31 pm
Forum: Game Archive
Topic: Jacked PS2
Replies: 5
Views: 2279

Ah, yes. I forgot to mention I couldn't find anything. :(
by Mr.Mouse
Thu Mar 02, 2006 6:18 pm
Forum: Troubleshooting
Topic: XeNTaX TRE Archiver 1.0.3
Replies: 7
Views: 4073

BlahBlahBlah wrote:wow this is a big step up from 0.7.0 :P
Hey, I only recently picked it up (last version was 2003 or something), because people kept asking to support the new type of TRE files. I then thought: let's do them a favor. 's all. :|
by Mr.Mouse
Thu Mar 02, 2006 6:13 pm
Forum: News
Topic: Star Wars Galaxies TRE Archiver released
Replies: 83
Views: 67359

TRE has been developed already and time and work has been spend on it. The donation is what it is : a donation. The MultiEx key is a return favor. There are numerous threads on the TRE Archiver. You should find all info there. What it does is extract stuff from TRE files (referred to by TOC files ye...
by Mr.Mouse
Thu Mar 02, 2006 3:38 pm
Forum: Troubleshooting
Topic: XeNTaX TRE Archiver 1.0.3
Replies: 7
Views: 4073

No, I'm fine. Will check soon.
by Mr.Mouse
Thu Mar 02, 2006 9:43 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 221203

No, I just think the extractor looks for signatures that identify a mp3 file.

anyway, will take a look. :D
by Mr.Mouse
Wed Mar 01, 2006 7:40 pm
Forum: Game Archive
Topic: SWG MultiEx?
Replies: 1
Views: 1339

you should read this

viewtopic.php?t=1361
by Mr.Mouse
Sun Feb 26, 2006 5:40 pm
Forum: Code Talk
Topic: Files extracted from Magic:The Gathering (.cat) archive
Replies: 1
Views: 2227

I'll take a look.
by Mr.Mouse
Sun Feb 26, 2006 9:57 am
Forum: Old posts
Topic: Request for inclusion of TAW in the list of games
Replies: 108
Views: 85296

The contents of this post was deleted because of possible forum rules violation.