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- Mon Apr 17, 2006 6:36 pm
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
Done. I created a plugin for MexCom that will extract from the XBOX .RES files. Just extract, but I think that's exactly what you guys needed anyway. here's an example from the nat14.res file. Also, scrolll down to download the plugin. Create a 'res' dir in MexCom's plugin folder and copy it there. ...
- Sun Apr 16, 2006 6:00 pm
- Forum: Troubleshooting
- Topic: How do I delete old BMS scripts?
- Replies: 4
- Views: 2711
- Sun Apr 16, 2006 3:34 pm
- Forum: Troubleshooting
- Topic: How do I delete old BMS scripts?
- Replies: 4
- Views: 2711
- Sun Apr 16, 2006 2:57 pm
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
- Sun Apr 16, 2006 1:43 pm
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
Ok, in the file I attached above , the files were originally truncated in 0x6000 block that were individually compressed. With this BMS one can uncompress all chunks, with those files that originally were larger than 0x6000 having more uncompressed chunks (they are numbered 0, 1, 2 etc). To get the ...
- Sun Apr 16, 2006 10:58 am
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
Okay, I confirmed my original suspicion that it is ZLib compressed. I have a problem with the ZLib dll. That returned error -5 each time I told it to use the original size of each file. Error code -5 is a buffer error. When I told it to reserve a lot more buffer it worked. This is odd. The dll then ...
- Sun Apr 16, 2006 10:04 am
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
Well, I noticed the ZLib tag immediately, but when I tried to unpack chunks using ZLib the decompression failed consistently. :( I will read your notes carefully. [EDIT] What you say is rather alike to what I thought. I must now see why I can't decompress it with ZLib. Perhaps my ZLib tool is faulty...
- Sun Apr 16, 2006 8:32 am
- Forum: Troubleshooting
- Topic: A Question
- Replies: 8
- Views: 3835
Hi Mr.Mouse, Very Good ... I want to make a plugin for a DAT extension that when I use MultiEx Commander to Open It , In some Cases program ready for view contact of this file but in progress, my system hang and CPU Usage Go to %100 ... This DAT Extension isn't a Game File and it has a different st...
- Sun Apr 16, 2006 8:29 am
- Forum: Old posts
- Topic: MX Unleashed on XBOX/PS2 .RES format
- Replies: 12
- Views: 17486
MX Unleashed on XBOX/PS2 .RES format
Hi guys, We need your help here. There's this .RES format (XBox/PS2) that contains DXG, DXT files and the like, just like the MX vs ATV Unleashed PAK files for the PC. However, in the .RES files these are compressed/encrypted, and I'd like to ask you to investigate this along with us, cause it's not...
- Sat Apr 15, 2006 6:48 am
- Forum: Graphic file formats
- Topic: MX vs ATV Unleashed Textures
- Replies: 100
- Views: 56980
Kam, How many non-dxt files to you have lying around with a dxt extension? Mr. Mouse, I ran it on a directory of 601 DXT files and it successfully converted 552 of them. 49 files it did not create a DDS file for. Bruce That's interesting. Can you attach a few examples of those that were not convert...
- Fri Apr 14, 2006 3:58 pm
- Forum: Graphic file formats
- Topic: MX vs ATV Unleashed Textures
- Replies: 100
- Views: 56980
- Fri Apr 14, 2006 7:10 am
- Forum: Graphic file formats
- Topic: MX vs ATV Unleashed Textures
- Replies: 100
- Views: 56980
- Thu Apr 13, 2006 8:30 pm
- Forum: Troubleshooting
- Topic: A Question
- Replies: 8
- Views: 3835
- Thu Apr 13, 2006 6:46 pm
- Forum: Graphic file formats
- Topic: MX vs ATV Unleashed Textures
- Replies: 100
- Views: 56980
- Thu Apr 13, 2006 5:57 pm
- Forum: Graphic file formats
- Topic: MX vs ATV Unleashed Textures
- Replies: 100
- Views: 56980
Re: DDS2DXT Bug
That's because it's not a dxt file, but a dxg file!Kamshaft wrote:I found a bug with the DDS2DXT program.
It's crashes when it tries to conver this file.
