Search found 3893 matches

by Mr.Mouse
Fri Sep 22, 2006 9:10 am
Forum: Old posts
Topic: Wing Commander 3 PSX version (*.LIB files)
Replies: 10
Views: 8604

The contents of this post was deleted because of possible forum rules violation.
by Mr.Mouse
Thu Sep 21, 2006 6:24 pm
Forum: 3D/2D models
Topic: WWE RAW 2 - FML Files
Replies: 2
Views: 2984

Hmm, where's Xela when you need him :) ;)
by Mr.Mouse
Wed Sep 20, 2006 7:05 pm
Forum: News
Topic: Mike Zuurman's MultiEx .plan thread
Replies: 74
Views: 38523

The new version of MultiEx Commander, 4.3, will be released Sunday the 1st of October.
by Mr.Mouse
Tue Sep 19, 2006 10:59 am
Forum: Code Talk
Topic: Scripting Help (from Troubleshooting forum)
Replies: 27
Views: 29189

Hello again! I've downloaded MultiEx in the latest version (with the scripts included there) and it works for the question resourcefiles well. But with the bigger (and more interesting) files like intro1.srf I had problems. MultiEx quits the open command to these files with an errormessage and you ...
by Mr.Mouse
Tue Sep 19, 2006 8:39 am
Forum: Code Talk
Topic: Scripting Help (from Troubleshooting forum)
Replies: 27
Views: 29189

Hello folks and sorry for my broken english (i am from germany)! I have made it! I worked two days on hacking the soundfiles of ydkj and now i can play them under win os. I used the german version of ydkj but wikipedia says that the english version will work too. So okay, here is what i figured out...
by Mr.Mouse
Sun Sep 17, 2006 5:31 pm
Forum: Code Talk
Topic: The Secret Archives of Tunguska
Replies: 17
Views: 10786

Nice work!! 8)
by Mr.Mouse
Sat Sep 16, 2006 8:15 am
Forum: News
Topic: Forum issues with posting
Replies: 2
Views: 3073

Forum issues with posting

Yesterday, posting at our forum would cause error messages to pop up. We hope our host to have resolved this issue. If you experience more poblems, then PM us.
by Mr.Mouse
Fri Sep 15, 2006 9:25 pm
Forum: Code Talk
Topic: Help to decipher hex values in simple file
Replies: 32
Views: 14343

Are we experiencing problems with the forum??

Like when posting a new topic?
by Mr.Mouse
Fri Sep 15, 2006 9:24 pm
Forum: Miscellaneous
Topic: Forum troubles
Replies: 0
Views: 1416

Forum troubles

Hello all, am I the only one experiencing some strange behaviour in the forums? For example, each time I try and post a message, an error of the following type will appear: Code: General Error Could not insert new word DEBUG MODE SQL Error : 1016 Can't open file: 'phpbb_search_wordlist.MYI' (errno:...
by Mr.Mouse
Thu Sep 14, 2006 8:23 am
Forum: Miscellaneous
Topic: Rewiki -A centralized reverse-engineering documentation pr-
Replies: 7
Views: 2400

Rahly wrote:i like that Pitfall graphic, Mr.Mouse.
Ahhhh, a connaisseur! :D
by Mr.Mouse
Wed Sep 13, 2006 4:03 pm
Forum: Miscellaneous
Topic: Rewiki -A centralized reverse-engineering documentation pr-
Replies: 7
Views: 2400

Hehe :harry
by Mr.Mouse
Mon Sep 11, 2006 11:52 pm
Forum: Old posts
Topic: Request for inclusion of TAW in the list of games
Replies: 108
Views: 85296

I've been unravelling so much archive formats that I can't readily trace what I did in this instance. I'm sure it's all pretty nifty or straightforward, but I will have to see exactly what I did to uncover those file extensions. :/
by Mr.Mouse
Mon Sep 11, 2006 8:59 pm
Forum: Code Talk
Topic: The Secret Archives of Tunguska
Replies: 17
Views: 10786

Hi there, the LZX compression algorithm is not as uncommon today as you might think. Compiled HTML Help files (*.chm) use LZX compression to keep file size down. The brand-new Windows Imaging Format (WIM), a form in which Windows Vista will be deployed, can use a LZX algorithm for compression (amon...
by Mr.Mouse
Mon Sep 11, 2006 8:42 am
Forum: Code Talk
Topic: The Secret Archives of Tunguska
Replies: 17
Views: 10786

Re: ....

I highly doubt they are in the SLZX amiga packing format. why would a pc developer use an old amiga packer for their data? currently makes no sense from my point of view.......... but it would be fun if they really is. =) That wouldn't be the first time. In the past developers have used packing met...
by Mr.Mouse
Thu Sep 07, 2006 6:14 pm
Forum: Code Talk
Topic: What program shoul i use to see this file?
Replies: 16
Views: 9169

Re: So....

A Preliminary exporter is made for this format. remember to go into options, Enable "NIS-MK Texture" and press save. this should now export any kinds of these textures to TGA. http://jaedernaub.ath.cx/jn191t.zip There are still some other type of graphics here which i havent figured out y...