Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Fri Sep 22, 2006 9:10 am
- Forum: Old posts
- Topic: Wing Commander 3 PSX version (*.LIB files)
- Replies: 10
- Views: 8604
- Thu Sep 21, 2006 6:24 pm
- Forum: 3D/2D models
- Topic: WWE RAW 2 - FML Files
- Replies: 2
- Views: 2984
- Wed Sep 20, 2006 7:05 pm
- Forum: News
- Topic: Mike Zuurman's MultiEx .plan thread
- Replies: 74
- Views: 38523
- Tue Sep 19, 2006 10:59 am
- Forum: Code Talk
- Topic: Scripting Help (from Troubleshooting forum)
- Replies: 27
- Views: 29189
Hello again! I've downloaded MultiEx in the latest version (with the scripts included there) and it works for the question resourcefiles well. But with the bigger (and more interesting) files like intro1.srf I had problems. MultiEx quits the open command to these files with an errormessage and you ...
- Tue Sep 19, 2006 8:39 am
- Forum: Code Talk
- Topic: Scripting Help (from Troubleshooting forum)
- Replies: 27
- Views: 29189
Hello folks and sorry for my broken english (i am from germany)! I have made it! I worked two days on hacking the soundfiles of ydkj and now i can play them under win os. I used the german version of ydkj but wikipedia says that the english version will work too. So okay, here is what i figured out...
- Sun Sep 17, 2006 5:31 pm
- Forum: Code Talk
- Topic: The Secret Archives of Tunguska
- Replies: 17
- Views: 10786
- Sat Sep 16, 2006 8:15 am
- Forum: News
- Topic: Forum issues with posting
- Replies: 2
- Views: 3073
Forum issues with posting
Yesterday, posting at our forum would cause error messages to pop up. We hope our host to have resolved this issue. If you experience more poblems, then PM us.
- Fri Sep 15, 2006 9:25 pm
- Forum: Code Talk
- Topic: Help to decipher hex values in simple file
- Replies: 32
- Views: 14343
- Fri Sep 15, 2006 9:24 pm
- Forum: Miscellaneous
- Topic: Forum troubles
- Replies: 0
- Views: 1416
Forum troubles
Hello all, am I the only one experiencing some strange behaviour in the forums? For example, each time I try and post a message, an error of the following type will appear: Code: General Error Could not insert new word DEBUG MODE SQL Error : 1016 Can't open file: 'phpbb_search_wordlist.MYI' (errno:...
- Thu Sep 14, 2006 8:23 am
- Forum: Miscellaneous
- Topic: Rewiki -A centralized reverse-engineering documentation pr-
- Replies: 7
- Views: 2400
- Wed Sep 13, 2006 4:03 pm
- Forum: Miscellaneous
- Topic: Rewiki -A centralized reverse-engineering documentation pr-
- Replies: 7
- Views: 2400
- Mon Sep 11, 2006 11:52 pm
- Forum: Old posts
- Topic: Request for inclusion of TAW in the list of games
- Replies: 108
- Views: 85296
- Mon Sep 11, 2006 8:59 pm
- Forum: Code Talk
- Topic: The Secret Archives of Tunguska
- Replies: 17
- Views: 10786
Hi there, the LZX compression algorithm is not as uncommon today as you might think. Compiled HTML Help files (*.chm) use LZX compression to keep file size down. The brand-new Windows Imaging Format (WIM), a form in which Windows Vista will be deployed, can use a LZX algorithm for compression (amon...
- Mon Sep 11, 2006 8:42 am
- Forum: Code Talk
- Topic: The Secret Archives of Tunguska
- Replies: 17
- Views: 10786
Re: ....
I highly doubt they are in the SLZX amiga packing format. why would a pc developer use an old amiga packer for their data? currently makes no sense from my point of view.......... but it would be fun if they really is. =) That wouldn't be the first time. In the past developers have used packing met...
- Thu Sep 07, 2006 6:14 pm
- Forum: Code Talk
- Topic: What program shoul i use to see this file?
- Replies: 16
- Views: 9169
Re: So....
A Preliminary exporter is made for this format. remember to go into options, Enable "NIS-MK Texture" and press save. this should now export any kinds of these textures to TGA. http://jaedernaub.ath.cx/jn191t.zip There are still some other type of graphics here which i havent figured out y...
