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- Mon Oct 16, 2006 5:52 pm
- Forum: Old posts
- Topic: Nippon Ichi game (PS2)
- Replies: 16
- Views: 13709
Thank you Mr.Mouse the script can open Disgaea, Disgaea 2 and Makai data.dat But i kind a confuse with file inside this, i dont know how see the pic Can you help me with this Mr.Mouse? The file inside is .chr .dat .mda .pos .tx2 Questions about specific file formats such as graphics and sounds go i...
- Mon Oct 16, 2006 8:58 am
- Forum: Old posts
- Topic: Nippon Ichi game (PS2)
- Replies: 16
- Views: 13709
# MexScript for Nippon Ichi DAT files (PS2) # By Mr.Mouse # Note that this needs the right SECTOR.H file in the same # folder as the DAT file! # -------- # Open the file sector.h in the same folder as the archive (FileDir) as file 1 Open FileDir sector.h 1 ; # Calculate the size of the sector.h fil...
- Mon Oct 16, 2006 7:17 am
- Forum: Old posts
- Topic: Nippon Ichi game (PS2)
- Replies: 16
- Views: 13709
- Mon Oct 16, 2006 7:11 am
- Forum: Troubleshooting
- Topic: .WAV FILES DON'T PLAY FOR MECHWARRIOR 4
- Replies: 25
- Views: 9575
- Sun Oct 15, 2006 9:37 pm
- Forum: Old posts
- Topic: Nippon Ichi game (PS2)
- Replies: 16
- Views: 13709
After taking the peek in the sector.h file this is clear: // For each entry (0x28 bytes in lenght) byte {0x20} - Filename (null-terminated) uint32 - Offset block (blocks are 0x800 in size) uint32 - Actual size in bytes The file lists 822 files. However, at first sight they do not seem to refer to th...
- Sun Oct 15, 2006 9:02 pm
- Forum: Old posts
- Topic: Nippon Ichi game (PS2)
- Replies: 16
- Views: 13709
- Sun Oct 15, 2006 8:59 pm
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 61661
- Sun Oct 15, 2006 7:24 pm
- Forum: Troubleshooting
- Topic: .WAV FILES DON'T PLAY FOR MECHWARRIOR 4
- Replies: 25
- Views: 9575
- Sun Oct 15, 2006 4:38 pm
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 61661
- Sun Oct 15, 2006 2:52 pm
- Forum: Troubleshooting
- Topic: .WAV FILES DON'T PLAY FOR MECHWARRIOR 4
- Replies: 25
- Views: 9575
The ones that don't play are missing a header, which is what that line of code is. Try opening a file that does play and one that doesn't side by side in a hex editor, and copy the line that you posted from the file that does play and paste it at the beginning of the file that doesn't, then save an...
- Sat Oct 14, 2006 10:23 pm
- Forum: Old posts
- Topic: Requesting: Scarface support
- Replies: 51
- Views: 88109
- Sat Oct 14, 2006 9:33 pm
- Forum: Old posts
- Topic: Requesting: Scarface support
- Replies: 51
- Views: 88109
Care to enlighten us as to the specs or do I have to reinvent the wheel?john_doe wrote:I've made yet another archive explorer
This time for Scarface, of course.
You can download it from http://gamefileformats.the-underdogs.in ... orer10.zip
- Sat Oct 14, 2006 9:30 pm
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 61661
Also, the file PCLIST.TXT is EMPTY. Is this the case normally? If so, then this will be the problem. The plugin needs the file to name the resources in the archive. If its empty, then the plugin will tell you the ARC was not valid. yes, the pclist.txt is empty. i forgot to install the plugin, here ...
- Sat Oct 14, 2006 6:24 pm
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 61661
- Sat Oct 14, 2006 6:21 pm
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 61661
