Search found 3893 matches

by Mr.Mouse
Thu Jan 11, 2007 11:17 pm
Forum: 3D/2D models
Topic: Textures. Graphics. And the like --> Wiki
Replies: 9
Views: 6259

... Perhaps a project can be started that functions along the lines of MexCom/Game Extractor, except for the opening/conversion of image formats? For example a general-purpose image viewer that could open up the VTF format and save me the time of booting up Photoshop/using one of the loads of incon...
by Mr.Mouse
Thu Jan 11, 2007 9:08 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

this ritual sacrifice is to delete posts or just accounts O.o? The rituals dictate that all those creatures that swarm and multiply like microbes in a drop of water, but never show signs of intelligent life, be slain, cleansed of their foul souls. Governed by the urge to spam these Tainted Accounts...
by Mr.Mouse
Thu Jan 11, 2007 7:34 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

Dinoguy1000 wrote:Hmm... I have to ask, what about banned accounts? Will they be purged, or just ignored?
At this time, they will continue to be banned. If we can't see 'em, they don't exist, right? ;)
by Mr.Mouse
Thu Jan 11, 2007 7:32 am
Forum: Old posts
Topic: WARHAMMER 40 000 : CHAOS GATE *.DS File (Sounds archive!)
Replies: 12
Views: 30673

Hmm, I can have a look, but I should tell you that some wavs are actually saved in the wav folder in the demo, and NOT stored in the ds file, even though they are listed in the header of the ds file. It's not a very difficult algorithm, but it's not straightforward. The "data" part of each...
by Mr.Mouse
Wed Jan 10, 2007 10:46 pm
Forum: Old posts
Topic: WARHAMMER 40 000 : CHAOS GATE *.DS File (Sounds archive!)
Replies: 12
Views: 30673

Allright, I've cocked up a simple extractor for ya.

Run it in command line:

Code: Select all

dsex <sourcefile> <destination folder>
Worked on the demo .DS file in the sounds dir.
by Mr.Mouse
Wed Jan 10, 2007 8:26 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

MrLee wrote:Not wanna be kicked :D
My God, it's Mr.Lee! :harry
by Mr.Mouse
Wed Jan 10, 2007 4:43 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

Re: Purge Forum Alert: Greet or die

Supermann wrote:I'm not idling, but I really need a good proxy to surf in Xentax since it's blocked in China. Please understand that it's not my intention to be idle and never post.
What? huh?
by Mr.Mouse
Tue Jan 09, 2007 2:31 pm
Forum: Holy Cow!
Topic: Speaking of games...
Replies: 68
Views: 35454

Currently playing Flat Out 2 (derby racing game that was much to play against friends at our annual LAN party last december: hilarious crashes) and Dark Messiah Of Might and Magic. Oh and Zelda on the Wii.
:harry
by Mr.Mouse
Tue Jan 09, 2007 2:09 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

Greetings from rainy center of Europe from Slovak Republic. :) sidenote: one week is not enough. I can imagine users going to internet once in a month. Raise the limit. You've got a point. We have raised it to two weeks. We will send another notice next sunday, indicating the raised limit. Then a f...
by Mr.Mouse
Tue Jan 09, 2007 11:00 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

Intimidated wrote:Please, don't spam my inbox because you're not getting enough traffic. It's not cool.
BLASPHEMY! We are on a CRUSADE to PURGE this forum from the minions controlled by the Dark Lord of SPAM! Now YOU have ACCUSED us to belong to those FOUL UNWORTHY CREATURES. This will NOT do! GUARDS!
by Mr.Mouse
Tue Jan 09, 2007 9:56 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 59648

Purge Forum Alert: Greet or die

:siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: Two weeks from now , we will clean the forum memberlist and all those that have survived, but never posted once, will be slain as dictated by the rituals. Therefore, we invite anyone with 0 posts that wis...
by Mr.Mouse
Tue Jan 09, 2007 8:45 am
Forum: Game Archive
Topic: Runaway
Replies: 5
Views: 2347

Nice going, Deniz!
by Mr.Mouse
Wed Jan 03, 2007 8:37 pm
Forum: Troubleshooting
Topic: MXvsATVUnleashed *.PAK Plugin problem !
Replies: 4
Views: 2651

What version of MultiEx Commander are you running? Can you attach here the debug.log file after you start ? It's in the data directory.

Thanks.
by Mr.Mouse
Wed Jan 03, 2007 9:48 am
Forum: Old posts
Topic: Request for inclusion of TAW in the list of games
Replies: 108
Views: 85296

Mr. Mouse, I guess you never came back to this thread. I just sent another $15.00 donation for a new registration code (it's for a good cause anyway). :) -- Cheers, Mark Ah yes, sorry about that, my daily job has sucked up almost all of my time these days. :( Thumbs up for the donation, though! Man...
by Mr.Mouse
Fri Dec 29, 2006 2:49 pm
Forum: Troubleshooting
Topic: Data TRE files from BETA
Replies: 5
Views: 3290

Netan wrote:...

Guess that is a no!

I will keep trying, thanks anyway.

Hey, it's the holiday season.

I think this stuff has already been discussed in other threads about TRE files.