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- Sat Jul 14, 2007 8:29 pm
- Forum: Game Archive
- Topic: LADA Racing Club *.BIN
- Replies: 4
- Views: 1822
.PACK archives: # LADA Racing .PACK format # By Mr.Mouse July 2007 # Standard imporation type (offsets and sizes are in the archive). ImpType Standard ; # --- GET HEADER --- # MAGIC word {8} # Number of files {4} # Relative offset of Resource Tables Get MW1 Long 0; Get MW2 Long 0 ; Get FNum Long 0 ;...
- Fri Jul 13, 2007 7:54 am
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 30780
- Fri Jul 13, 2007 7:46 am
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 8417
- Thu Jul 12, 2007 9:26 pm
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 8417
The second uint32 is the size of the tail section. At the tail section there are a number of tables: 1. Resource offset and size table The resources are padded into blocks of 256 bytes, the offset is in blocks 2. String pointer table Points to the filenames in the next table, there's however a littl...
- Thu Jul 12, 2007 5:56 pm
- Forum: Game Archive
- Topic: Request for Joint Task Force - .pak
- Replies: 4
- Views: 2251
I believe john_doe has the answer for you, I guess he just never got round to making a plugin for MultiEx Commander.
Read it here:
viewtopic.php?t=2155
Read it here:
viewtopic.php?t=2155
- Thu Jul 12, 2007 3:15 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
It's amazing what you can find on the internet these days. Found this command line driven tool on a Russian site. It's by Xplorer and will do that for which I wanted to create a new program. http://www.xentax.com/uploads/author/mrmouse/xplorers_res2zip.zip This will correct the res file and make it ...
- Thu Jul 12, 2007 1:07 pm
- Forum: Compressed files and methods
- Topic: Complete: Alpha Prime *.RES filename encryption
- Replies: 0
- Views: 1594
Complete: Alpha Prime *.RES filename encryption
[ from http://forum.xentax.com/viewtopic.php?t=2648 ] The encryption method for the filenames is as follows: // Alpha Prime *.RES - Filename Encryption // Demystified by M.W.Zuurman (Mr.Mouse/Xentax) // // General idea: // // 1. The encryption XORs the characters in the strings with a seed value //...
- Thu Jul 12, 2007 12:38 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
- Thu Jul 12, 2007 11:52 am
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
The encryption method for the filenames is as follows: // Alpha Prime *.RES - Filename Encryption // Demystified by M.W.Zuurman (Mr.Mouse/Xentax) // // General idea: // // 1. The encryption XORs the characters in the strings with a seed value // 2. The seed value is the ascii-code of a letter picked...
- Thu Jul 12, 2007 10:44 am
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
ok, here's a list of the files in the dat02.res, I wrote a little lister to test the decryption method. Decrypt RES: d:\data\tools\data02.res SCRIPTS/ SCRIPTS/animset.h SCRIPTS/class_creature/ SCRIPTS/class_creature/ai.h SCRIPTS/class_creature/ai2.h SCRIPTS/class_creature/boss.h SCRIPTS/class_creatu...
- Thu Jul 12, 2007 12:08 am
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
- Wed Jul 11, 2007 10:49 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
- Wed Jul 11, 2007 2:43 pm
- Forum: Audio file formats
- Topic: .mad videos
- Replies: 2
- Views: 2788
- Wed Jul 11, 2007 12:36 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 35454
- Tue Jul 10, 2007 11:52 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 5345
