Search found 3144 matches
- Tue Jan 09, 2007 2:31 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31777
- Tue Jan 09, 2007 2:09 pm
- Forum: Website
- Topic: Purge Forum Alert: Greet or die
- Replies: 153
- Views: 50701
Greetings from rainy center of Europe from Slovak Republic. :) sidenote: one week is not enough. I can imagine users going to internet once in a month. Raise the limit. You've got a point. We have raised it to two weeks. We will send another notice next sunday, indicating the raised limit. Then a f...
- Tue Jan 09, 2007 11:00 am
- Forum: Website
- Topic: Purge Forum Alert: Greet or die
- Replies: 153
- Views: 50701
BLASPHEMY! We are on a CRUSADE to PURGE this forum from the minions controlled by the Dark Lord of SPAM! Now YOU have ACCUSED us to belong to those FOUL UNWORTHY CREATURES. This will NOT do! GUARDS!Intimidated wrote:Please, don't spam my inbox because you're not getting enough traffic. It's not cool.
- Tue Jan 09, 2007 9:56 am
- Forum: Website
- Topic: Purge Forum Alert: Greet or die
- Replies: 153
- Views: 50701
Purge Forum Alert: Greet or die
:siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: Two weeks from now , we will clean the forum memberlist and all those that have survived, but never posted once, will be slain as dictated by the rituals. Therefore, we invite anyone with 0 posts that wis...
- Tue Jan 09, 2007 8:45 am
- Forum: Game Archive
- Topic: Runaway
- Replies: 5
- Views: 1995
- Wed Jan 03, 2007 9:48 am
- Forum: Old posts
- Topic: Request for inclusion of TAW in the list of games
- Replies: 108
- Views: 60434
Mr. Mouse, I guess you never came back to this thread. I just sent another $15.00 donation for a new registration code (it's for a good cause anyway). :) -- Cheers, Mark Ah yes, sorry about that, my daily job has sucked up almost all of my time these days. :( Thumbs up for the donation, though! Man...
ImpType: Tells MexCom what kind of structure to expect in terms of resource replacement in the archive. Standard means that Resource Offsets and Sizes are all there, and there's no tail. StdSize , only sizes are saved, and StdTail (or something) notifies that there's a tail with the file info in it,...
- Tue Nov 14, 2006 8:38 pm
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
Re: Argghh
I certainly will, as I will start telling people to expect a brand new JN in the new MexCom release!!!Strobe wrote:Now i feel the pressure =O .....!!!
what if i give up?!! . then people will get my phonenumber and
address and send some "guys" over here((
- Mon Nov 13, 2006 12:26 pm
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
- Sun Nov 12, 2006 9:37 pm
- Forum: Game Archive
- Topic: Lunentia ( PC )
- Replies: 8
- Views: 2245
- Sun Nov 12, 2006 8:19 pm
- Forum: Game Archive
- Topic: Lunentia ( PC )
- Replies: 8
- Views: 2245
CharacterMake.MCK is a TIFF file, without the header. The file starts with Width and Height and some unknown variable. // MCK format uint32 Width uint32 Heigth uint32 Unknown // byte[n] Image data, in CMYK format, size = Width * Heigth * 4 (CMYK) uncompressed I copied the data into a TIFF template h...
- Wed Nov 08, 2006 7:47 am
- Forum: Old posts
- Topic: Just Cause game .arc archives
- Replies: 75
- Views: 55521
