Search found 3144 matches

by Mr.Mouse
Tue Jan 09, 2007 2:31 pm
Forum: Holy Cow!
Topic: Speaking of games...
Replies: 68
Views: 31777

Currently playing Flat Out 2 (derby racing game that was much to play against friends at our annual LAN party last december: hilarious crashes) and Dark Messiah Of Might and Magic. Oh and Zelda on the Wii.
:harry
by Mr.Mouse
Tue Jan 09, 2007 2:09 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 50701

Greetings from rainy center of Europe from Slovak Republic. :) sidenote: one week is not enough. I can imagine users going to internet once in a month. Raise the limit. You've got a point. We have raised it to two weeks. We will send another notice next sunday, indicating the raised limit. Then a f...
by Mr.Mouse
Tue Jan 09, 2007 11:00 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 50701

Intimidated wrote:Please, don't spam my inbox because you're not getting enough traffic. It's not cool.
BLASPHEMY! We are on a CRUSADE to PURGE this forum from the minions controlled by the Dark Lord of SPAM! Now YOU have ACCUSED us to belong to those FOUL UNWORTHY CREATURES. This will NOT do! GUARDS!
by Mr.Mouse
Tue Jan 09, 2007 9:56 am
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 50701

Purge Forum Alert: Greet or die

:siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: :siren: Two weeks from now , we will clean the forum memberlist and all those that have survived, but never posted once, will be slain as dictated by the rituals. Therefore, we invite anyone with 0 posts that wis...
by Mr.Mouse
Tue Jan 09, 2007 8:45 am
Forum: Game Archive
Topic: Runaway
Replies: 5
Views: 1995

Nice going, Deniz!
by Mr.Mouse
Wed Jan 03, 2007 9:48 am
Forum: Old posts
Topic: Request for inclusion of TAW in the list of games
Replies: 108
Views: 60434

Mr. Mouse, I guess you never came back to this thread. I just sent another $15.00 donation for a new registration code (it's for a good cause anyway). :) -- Cheers, Mark Ah yes, sorry about that, my daily job has sucked up almost all of my time these days. :( Thumbs up for the donation, though! Man...
by Mr.Mouse
Mon Nov 27, 2006 10:30 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 10946

ImpType: Tells MexCom what kind of structure to expect in terms of resource replacement in the archive. Standard means that Resource Offsets and Sizes are all there, and there's no tail. StdSize , only sizes are saved, and StdTail (or something) notifies that there's a tail with the file info in it,...
by Mr.Mouse
Thu Nov 23, 2006 1:31 pm
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 10946

Yeah, I was talking about MexScript. ;)
by Mr.Mouse
Thu Nov 23, 2006 8:35 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 10946

Is there already a working version / interface that I can test to use with MexCom? Or do you have any idea when you'b more or less complete the MexScript core?
by Mr.Mouse
Tue Nov 21, 2006 9:32 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 10946

Just back from San Diego. Yes, Rahly has done some extensive work on rewriting a "MexScriptor", at least the core code. A new IDE should still be written, if needed. The other idea Rahly has, a new way to approach format interpreting/handling, is really rather cool. But its still very early.
by Mr.Mouse
Tue Nov 14, 2006 8:38 pm
Forum: Code Talk
Topic: Recoding my ripper engine totally.
Replies: 39
Views: 15998

Re: Argghh

Strobe wrote:Now i feel the pressure =O .....!!!

what if i give up?!! . then people will get my phonenumber and
address and send some "guys" over here :(((
I certainly will, as I will start telling people to expect a brand new JN in the new MexCom release!!! :P :harry :harry :harry
by Mr.Mouse
Mon Nov 13, 2006 12:26 pm
Forum: Code Talk
Topic: Recoding my ripper engine totally.
Replies: 39
Views: 15998

Still, that's good news!! I wish you a swift conversion! :D
by Mr.Mouse
Sun Nov 12, 2006 9:37 pm
Forum: Game Archive
Topic: Lunentia ( PC )
Replies: 8
Views: 2245

Well, what I did was very low level, and guesswork. There are still unknowns here. You should post this question also in the Graphics forum perhaps.
by Mr.Mouse
Sun Nov 12, 2006 8:19 pm
Forum: Game Archive
Topic: Lunentia ( PC )
Replies: 8
Views: 2245

CharacterMake.MCK is a TIFF file, without the header. The file starts with Width and Height and some unknown variable. // MCK format uint32 Width uint32 Heigth uint32 Unknown // byte[n] Image data, in CMYK format, size = Width * Heigth * 4 (CMYK) uncompressed I copied the data into a TIFF template h...
by Mr.Mouse
Wed Nov 08, 2006 7:47 am
Forum: Old posts
Topic: Just Cause game .arc archives
Replies: 75
Views: 55521

I've looked briefly at the file, can't identify it, sorry.