Search found 3144 matches
- Thu Mar 15, 2007 8:50 am
- Forum: Code Talk
- Topic: Excel in Hex hunt.
- Replies: 10
- Views: 5494
Nah, it's in Excel: You can do this : http://j-walk.com/ss/excel/usertips/tip011.htm Or you can do this: Round to a Chosen Multiple There is another round function in Excel that will round a number to the multiple we specify. This function is called MROUND. It is not available by default, so you nee...
- Tue Mar 13, 2007 8:29 pm
- Forum: Compressed files and methods
- Topic: First thread
- Replies: 9
- Views: 3742
- Tue Mar 13, 2007 8:10 pm
- Forum: Compressed files and methods
- Topic: First thread
- Replies: 9
- Views: 3742
First thread
Allright, I thought it might be appropriate to have a new category dedicated to Compression, Compressed (Game) Files, Encryption and the like.
Post away!
Post away!
- Mon Mar 12, 2007 12:45 pm
- Forum: Website
- Topic: Purge Forum Alert: Greet or die
- Replies: 153
- Views: 50701
- Mon Mar 12, 2007 10:07 am
- Forum: Graphic file formats
- Topic: Command and Conquer 3 - TGA files
- Replies: 7
- Views: 3307
Yes, well, of course, in my case, I wish to KNOW what's going on, instead of using someone else's tool. If I ever want to implement new decompression routines in MultiEx Commander, I must know what the compression method is. In any event, your tips pointed me in the right direction and I attach a to...
- Sun Mar 11, 2007 2:20 pm
- Forum: Graphic file formats
- Topic: Command and Conquer 3 - TGA files
- Replies: 7
- Views: 3307
Command and Conquer 3 - TGA files
Ok, so I downloaded the C&C3 demo and opened the *.BIG archives as "Lord of the Rings: BFME" BIG files in MultiEx Commander.
I noticed some TGA files in there, but they don't show in Photoshop and others.
I've attached two of them, perhaps someone can take a look.

I noticed some TGA files in there, but they don't show in Photoshop and others.
I've attached two of them, perhaps someone can take a look.
- Fri Mar 09, 2007 10:47 am
- Forum: Game Archive
- Topic: Guild Wars .DAT File
- Replies: 207
- Views: 99106
Welcome!
If you have some code or tools, we'd also be ready to host them. In any event, code/tools and documents are highly welcome at the Game File wiki :
http://wiki.xentax.com
Please do add those if they are not in there!
If you have some code or tools, we'd also be ready to host them. In any event, code/tools and documents are highly welcome at the Game File wiki :
http://wiki.xentax.com
Please do add those if they are not in there!
- Wed Mar 07, 2007 6:11 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31777
- Tue Feb 27, 2007 3:16 pm
- Forum: Old posts
- Topic: ahhhhhhhgh help repacking rcf file and decoding p3d files
- Replies: 5
- Views: 6214
Re: ahhhhhhhgh help repacking rcf file and decoding p3d file
hi i'm tring to mod this game and have made some progress with the rcf and rsd and cso and repack files i'm trying to to make new player skins and car models with 3ds but i am having trouble repack my rcf files and one here agot and suggestion of a good app to do this ??/// :?: Well, you might want...
- Fri Feb 23, 2007 7:11 am
- Forum: Website
- Topic: Purge Forum Alert: Greet or die
- Replies: 153
- Views: 50701
Hmm... he may not want us to be here for him like my family... We're one of those "functionally dysfunctional" families... it's a hoot! :D Welcome to the Xentax family: :D :disturbed: :rcain: :largegrin: :wtf: (: :owned2: :frizzy: :largegrin: :tard: :drunken: :? :scaredy: :rock: :largegrin: :rcain:...
- Wed Feb 21, 2007 12:03 pm
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
Re: =D
Please mail me your login information, so I can check if this is somehow related to your account.Strobe wrote:Correct!
it does work if i flush everything from the browser temp folders
but as soon as i try to log in again, the error is back ;D
- Wed Feb 21, 2007 11:52 am
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
- Wed Feb 21, 2007 11:45 am
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
- Wed Feb 21, 2007 11:39 am
- Forum: Code Talk
- Topic: Recoding my ripper engine totally.
- Replies: 39
- Views: 15998
That's indeed interesting. It pornolizes forum.xentax.com normally, and also another wiki site I own. It seems then that there's something going on with the Xentax wiki, or the region where this Pornolize server is based at, perhaps the Wiki version that we are running. Or some other problem. Still ...
