Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Tue Mar 25, 2008 12:54 am
- Forum: Game Archive
- Topic: Call Of Duty Roads To Victory PSP .RES Text file!!
- Replies: 6
- Views: 1820
Re: Call Of Duty Roads To Victory PSP .RES Text file!!
Can i extract the .txt file translate it to my language an reinsert it into the .res file? will the translate works? Thanxk for help me! Sorry my english! Well, you can do that, if you know how to handle stuff like this. It is not automated yet. I just posted the format of the file. You can do it m...
- Tue Mar 25, 2008 12:39 am
- Forum: Holy Cow!
- Topic: Header Contest 2008 - Post your votes here!
- Replies: 40
- Views: 16099
Re: Header Contest 2008 - Post your votes here!
Very well, with our votes, this was closed. The scoring system: 1. We'll count 3 points for 1st, 2 for 2nd and 1 for third, to get the points distributed per header. 2. The number of 'gold' medals is however of influence, thus there is a bonus score: The total number of first places per entry times ...
- Mon Mar 24, 2008 8:33 pm
- Forum: Troubleshooting
- Topic: Help with Multiex Settings/Plugins?
- Replies: 3
- Views: 2410
Re: Help with Multiex Settings/Plugins?
Yes, it remembers that you registered this version before, when you reinstall it.
In any event, which files do you need to "ignore" when installing?
Also, please post the debug.log file (press CTRL-L) when multiex commander is running.
In any event, which files do you need to "ignore" when installing?
Also, please post the debug.log file (press CTRL-L) when multiex commander is running.
- Mon Mar 24, 2008 7:19 pm
- Forum: Holy Cow!
- Topic: Header Contest 2008 - Post your votes here!
- Replies: 40
- Views: 16099
Re: Header Contest 2008 - Post your votes here!
1. 4
2. 23
3. 27
2. 23
3. 27
- Sun Mar 23, 2008 9:44 pm
- Forum: Game Archive
- Topic: Monopoly's huge .GCF file.
- Replies: 28
- Views: 13749
Re: Monopoly's huge .GCF file.
Okay, so this is the format // Main Header uint16 Uncompressed size of File info Header uint16 Compressed size of File info Header [data] ZLib compressed file info header // Data Zlib compressed files Uncompress the File info header and you will get a list of resources in this archive // File info h...
- Sun Mar 23, 2008 7:55 am
- Forum: Game Archive
- Topic: Monopoly's huge .GCF file.
- Replies: 28
- Views: 13749
Re: Monopoly's huge .GCF file.
The archive has an index table that is ZLib compressed.
- Thu Mar 20, 2008 11:23 pm
- Forum: Game Archive
- Topic: Call Of Duty Roads To Victory PSP .RES Text file!!
- Replies: 6
- Views: 1820
Re: Call Of Duty Roads To Victory PSP .RES Text file!!
This MexScript can at least extract the text stuff using MultiEx Commander. It is a crude script and not really covers the actual format of the archive (GRAF). IDString 0 res ; Set F String "text" ; Set Ba String ".txt" ; Get B Byte 0 ; Get U1 Int 0 ; Get U2 Int 0 ; Get U3 Long 0...
- Thu Mar 20, 2008 10:31 pm
- Forum: Game Archive
- Topic: Monopoly's huge .GCF file.
- Replies: 28
- Views: 13749
Re: Monopoly's huge .GCF file.
Can you use the FileCutter to cut some samples of this large file ?
http://www.xentax.com/downloads/tools/filecutter.zip
http://www.xentax.com/downloads/tools/filecutter.zip
- Tue Mar 18, 2008 3:26 pm
- Forum: Holy Cow!
- Topic: Amazing dog-like robot!
- Replies: 2
- Views: 2665
Amazing dog-like robot!
http://gizmodo.com/368651/new-video-of-bigdog-quadruped-robot-is-so-stunning-its-spooky Thanks Craptain, for the tip! That; sure is a case of HOLY COW! Check this robot go, it's amazing how it can balance itself under extreme conditions. Mount a gun and some tracking device and you've got some small...
- Sun Mar 16, 2008 9:31 pm
- Forum: Holy Cow!
- Topic: Header Contest 2008 - Post your votes here!
- Replies: 40
- Views: 16099
Header Contest 2008 - Post your votes here!
:ninja: Header Contest 2008: The vote is on! :ninja: We have more than 30 submissions from various artists for you to eye! Check them all out right here: http://forum.xentax.com/contest/submissions/index.html Then memorize your top 3 and post your favourites in this thread: like 1. (22), 2. (17), 3...
- Fri Mar 14, 2008 8:23 am
- Forum: Holy Cow!
- Topic: Forum Graphic Contest Discussion
- Replies: 6
- Views: 3321
Re: Forum Graphic Contest Discussion
Tomorrow's the deadline ! Then we'll put all the entries up for vote! Who will win? Tune in soon!
- Wed Mar 12, 2008 9:28 am
- Forum: Game Archive
- Topic: Sun archive request
- Replies: 12
- Views: 4895
Re: Sun archive request
ToWav sounds like a generic sound extractor that does not have to "know" the true format of .wpk?
You'd miss other content if you use such a program.
You'd miss other content if you use such a program.
- Tue Mar 11, 2008 10:34 pm
- Forum: Game Archive
- Topic: Sun archive request
- Replies: 12
- Views: 4895
Re: Sun archive request
Just taking a peek at this. It seems there's a table at 9c40h. With filenames that are encoded, probably XOR encoded.
In theory it might be possible to decode it. Needs some effort.
In theory it might be possible to decode it. Needs some effort.
- Sun Mar 02, 2008 11:20 pm
- Forum: Game Archive
- Topic: Request to extract files from DarkEden Global
- Replies: 6
- Views: 3128
Re: Request to extract files from DarkEden Global
It seems to me that the dpi file is some sort of index file for the dpk file. The DPK file seems to have a header of 512 in lenght, then some part that COULD have some ZLib part, but that part did not decompress with Zlib. Then there's a huuuge part until the end. I'm using OllyDbg to look at the co...
- Sun Mar 02, 2008 3:38 pm
- Forum: Game Archive
- Topic: Lotro - Lord of the Rings Online extract tool
- Replies: 32
- Views: 23495
Re: Lotro - Lord of the Rings Online extract tool
This does not look like an archive.
