Search found 3144 matches
- Fri Jul 20, 2007 10:25 pm
- Forum: Game Archive
- Topic: Puzzle Quest PSP - DATA.PAK
- Replies: 15
- Views: 13592
- Fri Jul 20, 2007 7:46 am
- Forum: Compressed files and methods
- Topic: Flat Out 2 - Filename Encryption/Compression
- Replies: 6
- Views: 2837
Here's the decompiled Java Code for anyone who's interested- code from three classes. /* BfsUnpacker - Decompiled by JODE * Visit http://jode.sourceforge.net/ */ import java.io.DataInputStream; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io....
- Fri Jul 20, 2007 6:42 am
- Forum: Compressed files and methods
- Topic: Flat Out 2 - Filename Encryption/Compression
- Replies: 6
- Views: 2837
- Thu Jul 19, 2007 11:12 pm
- Forum: Compressed files and methods
- Topic: Flat Out 2 - Filename Encryption/Compression
- Replies: 6
- Views: 2837
Flat Out 2 - Filename Encryption/Compression
Ok, I hope someone can figure this out. I have attached the headers + resource info from three Flat Out 2 BFS files. I can extract the resources, but I do not know the filename encryption method. byte{4} string bfs1 uint32 unknown uint32 Offset of resource data (size of header + info) uint32 Number ...
- Wed Jul 18, 2007 11:46 pm
- Forum: Game Archive
- Topic: Ascaron Entertainment Sacred
- Replies: 24
- Views: 9456
Well, I've come up with a ONE SCRIPT RULES ALL thing, as I took another look at those PAK files. We were idiots, those archives are not all that different from eachother. This is the full script that will open a lot of those Sacred pak files and let you edit them as well (back em up first). #Longest...
- Sun Jul 15, 2007 9:58 pm
- Forum: Graphic file formats
- Topic: HoMM 2 - .icn files
- Replies: 15
- Views: 6680
- Sat Jul 14, 2007 8:45 pm
- Forum: Game Archive
- Topic: LADA Racing Club *.BIN
- Replies: 4
- Views: 1438
For PAK format (e.g. moscow.pak) # LADA Racing .PAK format # By Mr.Mouse July 2007 # Standard imporation type (offsets and sizes are in the archive). ImpType Standard ; # --- GET HEADER --- # MAGIC word {4} # Size of tables {4} # Number of files Get MW1 Long 0; Get TSize Long 0 ; Get FNum Long 0 ; S...
- Sat Jul 14, 2007 8:29 pm
- Forum: Game Archive
- Topic: LADA Racing Club *.BIN
- Replies: 4
- Views: 1438
.PACK archives: # LADA Racing .PACK format # By Mr.Mouse July 2007 # Standard imporation type (offsets and sizes are in the archive). ImpType Standard ; # --- GET HEADER --- # MAGIC word {8} # Number of files {4} # Relative offset of Resource Tables Get MW1 Long 0; Get MW2 Long 0 ; Get FNum Long 0 ;...
- Fri Jul 13, 2007 7:54 am
- Forum: Audio file formats
- Topic: Harry Potter and the Order of Phoenix
- Replies: 71
- Views: 25694
- Fri Jul 13, 2007 7:46 am
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 6916
- Thu Jul 12, 2007 9:26 pm
- Forum: Game Archive
- Topic: Transformers *.DAT
- Replies: 21
- Views: 6916
The second uint32 is the size of the tail section. At the tail section there are a number of tables: 1. Resource offset and size table The resources are padded into blocks of 256 bytes, the offset is in blocks 2. String pointer table Points to the filenames in the next table, there's however a littl...
- Thu Jul 12, 2007 5:56 pm
- Forum: Game Archive
- Topic: Request for Joint Task Force - .pak
- Replies: 4
- Views: 1882
I believe john_doe has the answer for you, I guess he just never got round to making a plugin for MultiEx Commander.
Read it here:
viewtopic.php?t=2155
Read it here:
viewtopic.php?t=2155
- Thu Jul 12, 2007 3:15 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 4487
It's amazing what you can find on the internet these days. Found this command line driven tool on a Russian site. It's by Xplorer and will do that for which I wanted to create a new program. http://www.xentax.com/uploads/author/mrmouse/xplorers_res2zip.zip This will correct the res file and make it ...
- Thu Jul 12, 2007 1:07 pm
- Forum: Compressed files and methods
- Topic: Complete: Alpha Prime *.RES filename encryption
- Replies: 0
- Views: 1449
Complete: Alpha Prime *.RES filename encryption
[ from http://forum.xentax.com/viewtopic.php?t=2648 ] The encryption method for the filenames is as follows: // Alpha Prime *.RES - Filename Encryption // Demystified by M.W.Zuurman (Mr.Mouse/Xentax) // // General idea: // // 1. The encryption XORs the characters in the strings with a seed value //...
- Thu Jul 12, 2007 12:38 pm
- Forum: Game Archive
- Topic: Alpha Prima RES
- Replies: 15
- Views: 4487
