Search found 3144 matches

by Mr.Mouse
Tue Mar 18, 2008 3:26 pm
Forum: Holy Cow!
Topic: Amazing dog-like robot!
Replies: 2
Views: 2446

Amazing dog-like robot!

http://gizmodo.com/368651/new-video-of-bigdog-quadruped-robot-is-so-stunning-its-spooky Thanks Craptain, for the tip! That; sure is a case of HOLY COW! Check this robot go, it's amazing how it can balance itself under extreme conditions. Mount a gun and some tracking device and you've got some small...
by Mr.Mouse
Sun Mar 16, 2008 9:31 pm
Forum: Holy Cow!
Topic: Header Contest 2008 - Post your votes here!
Replies: 40
Views: 13452

Header Contest 2008 - Post your votes here!

:ninja: Header Contest 2008: The vote is on! :ninja: We have more than 30 submissions from various artists for you to eye! Check them all out right here: http://forum.xentax.com/contest/submissions/index.html Then memorize your top 3 and post your favourites in this thread: like 1. (22), 2. (17), 3...
by Mr.Mouse
Fri Mar 14, 2008 8:23 am
Forum: Holy Cow!
Topic: Forum Graphic Contest Discussion
Replies: 6
Views: 3002

Re: Forum Graphic Contest Discussion

Tomorrow's the deadline ! Then we'll put all the entries up for vote! Who will win? Tune in soon!
by Mr.Mouse
Wed Mar 12, 2008 9:28 am
Forum: Game Archive
Topic: Sun archive request
Replies: 12
Views: 4165

Re: Sun archive request

ToWav sounds like a generic sound extractor that does not have to "know" the true format of .wpk?

You'd miss other content if you use such a program.
by Mr.Mouse
Tue Mar 11, 2008 10:34 pm
Forum: Game Archive
Topic: Sun archive request
Replies: 12
Views: 4165

Re: Sun archive request

Just taking a peek at this. It seems there's a table at 9c40h. With filenames that are encoded, probably XOR encoded.

In theory it might be possible to decode it. Needs some effort.
by Mr.Mouse
Sun Mar 02, 2008 11:20 pm
Forum: Game Archive
Topic: Request to extract files from DarkEden Global
Replies: 6
Views: 2670

Re: Request to extract files from DarkEden Global

It seems to me that the dpi file is some sort of index file for the dpk file. The DPK file seems to have a header of 512 in lenght, then some part that COULD have some ZLib part, but that part did not decompress with Zlib. Then there's a huuuge part until the end. I'm using OllyDbg to look at the co...
by Mr.Mouse
Sun Mar 02, 2008 3:38 pm
Forum: Game Archive
Topic: Lotro - Lord of the Rings Online extract tool
Replies: 31
Views: 19891

Re: Lotro - Lord of the Rings Online extract tool

This does not look like an archive.
by Mr.Mouse
Sun Mar 02, 2008 3:18 pm
Forum: Holy Cow!
Topic: Forum Graphic Contest Discussion
Replies: 6
Views: 3002

Re: Forum Graphic Contest Discussion

Check out the entries up to now !

contest/index.html


Deadline approaching ! 15th of March!
by Mr.Mouse
Sat Mar 01, 2008 9:13 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 193710

Re: .wz archive

Just wanted to say you guys are doing great work on this format! Keep it up! :)
by Mr.Mouse
Sat Mar 01, 2008 9:08 pm
Forum: Game Archive
Topic: Request to extract files from DarkEden Global
Replies: 6
Views: 2670

Re: Request to extract files from DarkEden Global

Why don't you use the FIleCutter from Watto or me to cut a few pieces for us to analyse?
by Mr.Mouse
Fri Feb 29, 2008 11:31 pm
Forum: Game Archive
Topic: Driver Parallel Lines *.SP archives
Replies: 5
Views: 2487

Re: Driver Parallel Lines *.SP archives

This is the last file (or tail) at the back of the archive: Exported for PC by ADM-ART-USR on SRV-ART at 07/03/07 12:37:14 Source files: (1) Z:\D4-Resources\Vehicles\NewYork\Models\00_Challenger_flatbed_trailer\00_Challenger_Flatbed_Trailer.gck.rimodel 31/01/07 11:58:05 (2) Z:\D4-Resources\Vehicles\...
by Mr.Mouse
Sun Feb 24, 2008 10:10 pm
Forum: Audio file formats
Topic: Rogue Squadron bla bla bla_sng music file
Replies: 3
Views: 1514

Re: Rogue Squadron bla bla bla_sng music file

Yes, an example file would help. :)
by Mr.Mouse
Sun Feb 24, 2008 10:08 pm
Forum: Game Archive
Topic: Pirates of the Burning Sea .IGB files - Alchemy engine
Replies: 8
Views: 3929

Re: Pirates of the Burning Sea .IGB files - Alchemy engine

Well, from what I can see, i'd need bigger parts of the file. There's a long list of filenames in the header (front) part of the file, but that goes on BEYOND the snippet you cut out. There could be much more info there that is needed to support this one.
by Mr.Mouse
Sun Feb 24, 2008 10:01 pm
Forum: Game Archive
Topic: Plugin request for FRONT MISSION 5 (PS2)
Replies: 3
Views: 1417

Re: Plugin request for FRONT MISSION 5 (PS2)

Well, you see, we can't really help out here, as we need examples. If there's no demo, this might be a problem. Just giving a link to a program which can already do it, won't help out much, as reverse engineering that would cost too much time.
by Mr.Mouse
Sun Feb 24, 2008 9:59 pm
Forum: Game Archive
Topic: Smackdown 2008 txc and bpe files
Replies: 5
Views: 1695

Re: Smackdown 2008 txc and bpe files

Unfortunately, no. No luck with this compression format...:(