Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Tue Mar 10, 2009 7:29 pm
- Forum: Miscellaneous
- Topic: some suggestions for xentax !
- Replies: 19
- Views: 4882
Re: some suggestions for xentax !
Some nice suggestions you have there, shekofte.
It would certainly help if some web programmers would step forward to join a development team, as I can't do all that by myself. An experienced coder would take the lead in developing the site further. But for some reason they are hard to get by.
- Thu Feb 26, 2009 10:17 pm
- Forum: Holy Cow!
- Topic: Blatant spamming of Winterchip IV Compo :D
- Replies: 1
- Views: 2353
- Wed Feb 25, 2009 11:58 pm
- Forum: Miscellaneous
- Topic: User requests
- Replies: 1
- Views: 1811
Re: User requests
I agree. Now you know what I've had to deal with all these years. 
Some expect instant gratification! Which is not always possible, and nowadays it's even more difficult. It takes time. A lot of time. And not everyone realizes this, unfortunately.
I'll add it.
Some expect instant gratification! Which is not always possible, and nowadays it's even more difficult. It takes time. A lot of time. And not everyone realizes this, unfortunately.
I'll add it.
- Mon Feb 23, 2009 7:53 pm
- Forum: Troubleshooting
- Topic: Problem with BMS script or Game Extractor
- Replies: 2
- Views: 2731
Re: Problem with BMS script or Game Extractor
First of all, MultiEx will allow you to use your own scripts. Second, the script you pasted is not correct. You do not need to use it like it is used at the wiki (it was meant for automatic processing, which has been disabled and will in the future be removed.). So the header and tail tags can go. I...
- Sat Feb 21, 2009 10:45 pm
- Forum: Code Talk
- Topic: Infuser - Fileinjector
- Replies: 1
- Views: 3338
Re: Infuser - Fileinjector
Nice going, Itze! You should maye post that in the threads that discussed this
. Good job!
I've taken the liberty to upload it here as well (see attachment).
I've taken the liberty to upload it here as well (see attachment).
- Thu Feb 19, 2009 11:19 pm
- Forum: Game Archive
- Topic: Serious Request considering a 360 container file, ......
- Replies: 7
- Views: 2890
Re: Serious Request considering a 360 container file, ......
MultiEx Commander Table of Contents ----------------------------------- D:\Code\Visual Basic Programs\MexCom Plugins\plugins\bin\item.bin Number of resources: 48 TOC Created on: 19-2-2009 at 23:16:53 ----------------------------------- Filename Size Offset Type XPR_1.xpr 395276 0 xpr XBG_1.xbg 4196...
- Tue Feb 17, 2009 7:57 pm
- Forum: Troubleshooting
- Topic: multiex commander GEPlugins error
- Replies: 13
- Views: 4173
Re: multiex commander GEPlugins error
Yeah, I know, I know. 
- Sat Feb 14, 2009 10:29 am
- Forum: Troubleshooting
- Topic: multiex commander GEPlugins error
- Replies: 13
- Views: 4173
Re: multiex commander GEPlugins error
To use GE's formats, MexCom needs to find Game Extractor's .jar file in the standard installation directory of GE.
A future release will make it possible to point to the file, or even have the file in the MexCom dir.
A future release will make it possible to point to the file, or even have the file in the MexCom dir.
- Sat Feb 14, 2009 12:55 am
- Forum: Troubleshooting
- Topic: multiex commander GEPlugins error
- Replies: 13
- Views: 4173
Re: multiex commander GEPlugins error
That error happens when it can't find Game Extractor (MexCom can use it's supported formats as well). As to the message, I know, I should remove it. I will do that with the next release.
- Mon Feb 09, 2009 11:19 pm
- Forum: Miscellaneous
- Topic: devil may cry has been inspired from prince of persia ......
- Replies: 4
- Views: 2248
Re: devil may cry has been inspired from prince of persia ......
Ha! That's indeed perhaps what he meant! Not the game itself, but the files!
My bad.... lol, now I have to take a look at these files... Reading a review of that Devil May Cry revealed NO comparison to PoP.
- Mon Feb 09, 2009 11:16 pm
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 19600
Re: R2 Online models
Offtopic: Your allergies? What up? I've got all kinds, though, basically allergic to all kinds of stuff, what are yours?
- Mon Feb 09, 2009 2:26 pm
- Forum: Compressed files and methods
- Topic: usually wich tools has been used for discovering file codes
- Replies: 23
- Views: 7581
Re: usually wich tools has been used for discovering file codes
Well, there are some recompilers around, you should check the internet. You can use tools such as IDA Pro and WINDASM to check out the assembly code.
- Sun Feb 08, 2009 5:53 pm
- Forum: Miscellaneous
- Topic: Can't enter game archive forum
- Replies: 2
- Views: 2233
Re: Can't enter game archive forum
Yeah, I was managing the description text of that particular forum and things fucked up. At least everyone can access it once again, I hope.
What menu are you referring to?
What menu are you referring to?
- Sat Feb 07, 2009 9:14 am
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 19600
Re: R2 Online models
Nice going, Theran! 
- Fri Feb 06, 2009 1:01 pm
- Forum: Game Archive
- Topic: Serious Request considering a 360 container file, ......
- Replies: 7
- Views: 2890
Re: Serious Request considering a 360 container file, ......
You do realize this is a double post.SharingMind wrote:We appreciate it highly,
SharingMind
