Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Mon Apr 27, 2009 7:05 am
- Forum: 3D/2D models
- Topic: Runes of Magic ROS Format
- Replies: 26
- Views: 9893
Re: Runes of Magic ROS Format
Thanks, now someone will hopefully be able to help you out. 
- Sun Apr 26, 2009 1:54 pm
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
Well, apart from the UNICODE string handling, the scripts are comparible. My script loads up a few more variables from the archive (I do this so I remember what I thought the format was like at the time I worked on it). Bugtest's script is straight to the point of extracting. 
- Sat Apr 25, 2009 12:19 pm
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
the 8 bytes are not at the end of the file block but at its beginning (so before Get Offset Long), indeed the last file is not catched. Ah yes, I had forgotten that they were at the beginning of the file. I've adapted the above script accordingly. The last file WAS catched, by the way, but not corr...
- Sat Apr 25, 2009 11:04 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
# Mexscript for Husky Express .PAK files # By Mr.Mouse 2009 IDString 0 "BPFS" ; Get U1 Long 0 ; Get LastOffset Long 0 ; Get U2 Long 0 ; Set Start Long 140 ; GoTo Start 0 ; Do ; Get Dummy Long 0 ; Get Dummy Long 0 ; SavePos FOO 0 ; Get Offset Long 0 ; SavePos FSO 0 ; Get Size Long 0 ; Get ...
- Sat Apr 25, 2009 8:34 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
These are UNICODE strings.
- Fri Apr 24, 2009 10:11 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
I like the XOR feature. It's simple yet effective. If you go on like this, I'll have to update my own multiex.dll !!
- Sun Apr 19, 2009 8:12 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 52778
Re: Files extractors scripting
I personally think it's a great idea to 'fork' away from my original BMS script. I know that some people have implemented BMS as a way to increase the number of supported games (e.g. Watto has build in a nice BMS editor in his Java-built Game Extractor and there are also some linux implementations)....
- Fri Mar 27, 2009 8:47 pm
- Forum: Game Archive
- Topic: Gobread GUI program
- Replies: 3
- Views: 3770
- Sat Mar 21, 2009 10:09 am
- Forum: 3D/2D models
- Topic: Railroad Tycoon 3 3dp models
- Replies: 5
- Views: 2491
Re: Railroad Tycoon 3 3dp models
Great work, Karpati ! 
- Fri Mar 13, 2009 9:06 pm
- Forum: Troubleshooting
- Topic: TRE Archiver Requires Registration (but is registered)
- Replies: 5
- Views: 2188
- Fri Mar 13, 2009 8:33 pm
- Forum: Game Archive
- Topic: Guild Wars .DAT File
- Replies: 207
- Views: 112692
Re: Guild Wars .DAT File
Nice find, Dinoguy!!!!! I'm glad to see he now credits our work on the format.
Thanks for sticking up for us, pal 
- Fri Mar 13, 2009 11:13 am
- Forum: Website
- Topic: Webbuilders needed!
- Replies: 15
- Views: 17366
Re: Webbuilders needed!
Nice. That sounds good and appropriate. :) Does it lie in your ability to create a content management system where people could upload/add their (game specific) tools and give descriptions, update it when needed etc? We need admins that have full rights, but anyone should be able to upload their too...
- Fri Mar 13, 2009 10:22 am
- Forum: Website
- Topic: Webbuilders needed!
- Replies: 15
- Views: 17366
Webbuilders needed!
Hiya all, The Xentax Foundation is looking for volunteers to join our team as webbuilders/coders. There are some interesting things to add and further enhance the site functionality wiith respect to content management, game research etc. However, current core members are swamped in other work and re...
- Thu Mar 12, 2009 8:51 am
- Forum: Troubleshooting
- Topic: TRE Archiver Requires Registration (but is registered)
- Replies: 5
- Views: 2188
Re: TRE Archiver Requires Registration (but is registered)
Dinoguy is right. This has to do with something that has changed between the two versions of MexCom. I'll see if I can dig up the code to the TRE Archiver and then update the program. 
