Search found 3893 matches

by Mr.Mouse
Sun Jul 12, 2009 11:22 pm
Forum: Troubleshooting
Topic: MSINET.OCX error
Replies: 5
Views: 3916

Re: MSINET.OCX error

I'm sorry, but it was not designed for 64-bit, so you are missing some .ocx files.
by Mr.Mouse
Sat Jul 11, 2009 3:14 pm
Forum: Game Archive
Topic: Street Fighter IV .EMB .EMZ
Replies: 68
Views: 30126

Re: Street Fighter IV .EMB .EMZ

Excellent work done here! :up: :drunken:
by Mr.Mouse
Sat Jul 11, 2009 12:16 am
Forum: Game Archive
Topic: Street Fighter IV PC: Remove fight text graphics?
Replies: 19
Views: 5981

Re: Street Fighter IV PC: Remove fight text graphics?

I wouldn't know. Haven't got the game.
by Mr.Mouse
Sat Jul 11, 2009 12:11 am
Forum: Game Archive
Topic: Dead to rights 2 - PAK format 80% done
Replies: 6
Views: 2380

Re: Dead to rights 2 - PAK format 80% done

Yes, but the Polish GAME.PAK is encrypted somehow, and I was wondering if StarForce protection had something to do with it.
by Mr.Mouse
Fri Jul 10, 2009 7:47 pm
Forum: Game Archive
Topic: Street Fighter IV - Change the BGM to original songs
Replies: 2
Views: 2008

Re: Street Fighter IV - Change the BGM to original songs

Well, this is an out-of-place type of request, because you're asking us to help mod the game directly.
Second, we don't have this game, so we will need files to work with. It is a very specific request.
by Mr.Mouse
Fri Jul 10, 2009 7:42 pm
Forum: 3D/2D models
Topic: .bin file
Replies: 2
Views: 1943

Re: .bin file

This is a 3D Model request, so I've moved it.

It sure looks like all the 3D model stuff is in the BIN file you uploaded. Perhaps some of the Graphics/Modellers here can find out the format?
by Mr.Mouse
Fri Jul 10, 2009 7:27 pm
Forum: Game Archive
Topic: Dead to rights 2 - PAK format 80% done
Replies: 6
Views: 2380

Re: Dead to rights 2 - PAK format 80% done

Anyone got any experience with StarForce protection?
by Mr.Mouse
Thu Jul 09, 2009 10:30 pm
Forum: Game Archive
Topic: PC FUEL DPC ARCHIVE
Replies: 3
Views: 3156

Re: PC FUEL DPC ARCHIVE

This MexScript will extract resource chunks from the archives. IDString 0 "v1.381.67.09 - Asobo Studio - Internal Cross Technology" ; GoTo 260 0 ; Get FileNum Long 0 ; GoTo 284 0 ; Set FNS String "file" ; Set EXT String ".bin" ; Set OFF Long 2048 ; For T = 1 To FileNum ...
by Mr.Mouse
Thu Jul 09, 2009 1:33 pm
Forum: Game Archive
Topic: Tatsunoko vs Capcom (Wii)
Replies: 28
Views: 13049

Re: Tatsunoko vs Capcom (Wii)

Don't you just love this forum ? :D Another mystery solved. 8) Thanks all!
by Mr.Mouse
Thu Jul 09, 2009 12:57 pm
Forum: Game Archive
Topic: Dead to rights 2 - PAK format 80% done
Replies: 6
Views: 2380

Re: Dead to rights 2 - PAK format 80% done

Excellent! That tool did the trick. The encryption key is 16 bytes long: F3752C74 8DAA59FA 1BE7A0EF 0FDC3AF1 Of course the algorithm uses that key that will result in the XORvalues as mentioned before. Anyway, with this tool it is possible to extract the huge content/raw file. I've attached the tool...
by Mr.Mouse
Wed Jul 08, 2009 11:34 pm
Forum: Game Archive
Topic: Dead to rights 2 - PAK format 80% done
Replies: 6
Views: 2380

Dead to rights 2 - PAK format 80% done

Okay, so by request I've been working on this .PAK format from Dead to Rights 2 (PC) (actual archive files can be requested) Okay, so let's get to it. I'm talking about the English PC format PAK file. I need to know the compression method used. I've pretty much figured out the format, and encryption...
by Mr.Mouse
Fri Jul 03, 2009 8:19 am
Forum: Troubleshooting
Topic: New to Multiex... help with scripting for mw4.
Replies: 7
Views: 4255

Re: New to Multiex... help with scripting for mw4.

Good to see that even after three years, you still posted that you got the solution! 8) This is excellent!
by Mr.Mouse
Mon Jun 29, 2009 10:18 pm
Forum: Compressed files and methods
Topic: Overclocked: A History of Violence [Resource Files]
Replies: 6
Views: 2409

Re: Overclocked: A History of Violence [Resource Files]

I have been unable to decompress the .map file. I keep getting mem error (-4). They have done something fishy to that thing.