Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Sun Jul 12, 2009 11:22 pm
- Forum: Troubleshooting
- Topic: MSINET.OCX error
- Replies: 5
- Views: 3916
Re: MSINET.OCX error
I'm sorry, but it was not designed for 64-bit, so you are missing some .ocx files.
- Sat Jul 11, 2009 3:14 pm
- Forum: Game Archive
- Topic: Street Fighter IV .EMB .EMZ
- Replies: 68
- Views: 30126
Re: Street Fighter IV .EMB .EMZ
Excellent work done here!

- Sat Jul 11, 2009 12:16 am
- Forum: Game Archive
- Topic: Street Fighter IV PC: Remove fight text graphics?
- Replies: 19
- Views: 5981
Re: Street Fighter IV PC: Remove fight text graphics?
I wouldn't know. Haven't got the game.
- Sat Jul 11, 2009 12:11 am
- Forum: Game Archive
- Topic: Dead to rights 2 - PAK format 80% done
- Replies: 6
- Views: 2380
Re: Dead to rights 2 - PAK format 80% done
Yes, but the Polish GAME.PAK is encrypted somehow, and I was wondering if StarForce protection had something to do with it.
- Fri Jul 10, 2009 7:47 pm
- Forum: Game Archive
- Topic: Street Fighter IV - Change the BGM to original songs
- Replies: 2
- Views: 2008
Re: Street Fighter IV - Change the BGM to original songs
Well, this is an out-of-place type of request, because you're asking us to help mod the game directly.
Second, we don't have this game, so we will need files to work with. It is a very specific request.
Second, we don't have this game, so we will need files to work with. It is a very specific request.
- Fri Jul 10, 2009 7:42 pm
- Forum: 3D/2D models
- Topic: .bin file
- Replies: 2
- Views: 1943
Re: .bin file
This is a 3D Model request, so I've moved it.
It sure looks like all the 3D model stuff is in the BIN file you uploaded. Perhaps some of the Graphics/Modellers here can find out the format?
It sure looks like all the 3D model stuff is in the BIN file you uploaded. Perhaps some of the Graphics/Modellers here can find out the format?
- Fri Jul 10, 2009 7:27 pm
- Forum: Game Archive
- Topic: Dead to rights 2 - PAK format 80% done
- Replies: 6
- Views: 2380
Re: Dead to rights 2 - PAK format 80% done
Anyone got any experience with StarForce protection?
- Thu Jul 09, 2009 10:30 pm
- Forum: Game Archive
- Topic: PC FUEL DPC ARCHIVE
- Replies: 3
- Views: 3156
Re: PC FUEL DPC ARCHIVE
This MexScript will extract resource chunks from the archives. IDString 0 "v1.381.67.09 - Asobo Studio - Internal Cross Technology" ; GoTo 260 0 ; Get FileNum Long 0 ; GoTo 284 0 ; Set FNS String "file" ; Set EXT String ".bin" ; Set OFF Long 2048 ; For T = 1 To FileNum ...
- Thu Jul 09, 2009 1:33 pm
- Forum: Game Archive
- Topic: Tatsunoko vs Capcom (Wii)
- Replies: 28
- Views: 13049
Re: Tatsunoko vs Capcom (Wii)
Don't you just love this forum ?
Another mystery solved.
Thanks all!
- Thu Jul 09, 2009 1:11 pm
- Forum: Compressed files and methods
- Topic: Dead to rights 2 - PAK format 80% done - Compression?
- Replies: 1
- Views: 1046
Re: Dead to rights 2 - PAK format 80% done - Compression?
Completed, see that thread. 
- Thu Jul 09, 2009 12:57 pm
- Forum: Game Archive
- Topic: Dead to rights 2 - PAK format 80% done
- Replies: 6
- Views: 2380
Re: Dead to rights 2 - PAK format 80% done
Excellent! That tool did the trick. The encryption key is 16 bytes long: F3752C74 8DAA59FA 1BE7A0EF 0FDC3AF1 Of course the algorithm uses that key that will result in the XORvalues as mentioned before. Anyway, with this tool it is possible to extract the huge content/raw file. I've attached the tool...
- Wed Jul 08, 2009 11:48 pm
- Forum: Compressed files and methods
- Topic: Dead to rights 2 - PAK format 80% done - Compression?
- Replies: 1
- Views: 1046
- Wed Jul 08, 2009 11:34 pm
- Forum: Game Archive
- Topic: Dead to rights 2 - PAK format 80% done
- Replies: 6
- Views: 2380
Dead to rights 2 - PAK format 80% done
Okay, so by request I've been working on this .PAK format from Dead to Rights 2 (PC) (actual archive files can be requested) Okay, so let's get to it. I'm talking about the English PC format PAK file. I need to know the compression method used. I've pretty much figured out the format, and encryption...
- Fri Jul 03, 2009 8:19 am
- Forum: Troubleshooting
- Topic: New to Multiex... help with scripting for mw4.
- Replies: 7
- Views: 4255
Re: New to Multiex... help with scripting for mw4.
Good to see that even after three years, you still posted that you got the solution!
This is excellent!
- Mon Jun 29, 2009 10:18 pm
- Forum: Compressed files and methods
- Topic: Overclocked: A History of Violence [Resource Files]
- Replies: 6
- Views: 2409
Re: Overclocked: A History of Violence [Resource Files]
I have been unable to decompress the .map file. I keep getting mem error (-4). They have done something fishy to that thing.
