Poll & Discussion: We wish the site to continue (Y/N)
Search found 3893 matches
- Sun Oct 18, 2009 7:23 pm
- Forum: Holy Cow!
- Topic: avoid rapidshare
- Replies: 21
- Views: 10623
Re: avoid rapidshare
Very well. I will make a global thread for everyone to add his or her comments about file sharing hosts. We should be able to list a number of them that we can recommend. Sendspace is good indeed.
- Sun Oct 18, 2009 7:08 pm
- Forum: Game Archive
- Topic: [Request] World Racing 2 - PS2 / *.nob Files
- Replies: 11
- Views: 2918
Re: [Request] World Racing 2 - PS2 / *.nob Files
Could you use another upload service perhaps? Rapidshare is difficult nowadays, as they more or less banned the free users.
- Sun Oct 18, 2009 5:19 pm
- Forum: Holy Cow!
- Topic: avoid rapidshare
- Replies: 21
- Views: 10623
Re: avoid rapidshare
I could not agree more with your post. I too have noticed that Rapidshare is no longer a good option. The idea to list "approved" hosts is excellent. Can you start a thread on that? I can make you mod if you like, so you can make the thread a sticky one.
- Sun Oct 18, 2009 4:40 pm
- Forum: Game Archive
- Topic: [Request] World Racing 2 - PS2 / *.nob Files
- Replies: 11
- Views: 2918
Re: [Request] World Racing 2 - PS2 / *.nob Files
No, because the first file that is opened ("targeted") will automatically be file 0. The problem is that the Log command does not take a file number: 0 is assumed. When you choose *.fat as the first file, it will be file 0. MultiEx will then assume it needs the *.fat to find the resources....
- Sun Oct 18, 2009 2:33 pm
- Forum: Graphic file formats
- Topic: Good place to see a spamming bitch
- Replies: 3
- Views: 1592
Re: Good place to see a spamming bitch
Well, I back you completely. I think all such spammers should be shot dead.
No trial needed. Instant execution.
- Sat Oct 17, 2009 11:03 pm
- Forum: Game Archive
- Topic: [Request] World Racing 2 - PS2 / *.nob Files
- Replies: 11
- Views: 2918
Re: [Request] World Racing 2 - PS2 / *.nob Files
Never mind, I've got the format figured out. Here's a script you may use in MultiEx Commander: # This has an external file allocation table *.FAT! Open FDDE FAT 1 ; # In the fat, get the archive size Get ArchiveSize Long 1 ; # Now get the number of entries Get FileNum Long 1 ; # Calculate offset of ...
- Sat Oct 17, 2009 4:45 pm
- Forum: Game Archive
- Topic: [Request] World Racing 2 - PS2 / *.nob Files
- Replies: 11
- Views: 2918
Re: [Request] World Racing 2 - PS2 / *.nob Files
The PC version does not have these .nob files. Can you cut out a larger part? And upload it somewhere?
- Thu Oct 15, 2009 7:30 pm
- Forum: Troubleshooting
- Topic: Post in this topic if you have registration key troubles.
- Replies: 28
- Views: 10001
Re: Post in this topic if you have registration key troubles.
This is a known issue and will not be solved in the official download until a new release. Here's a fixed Scriptor.
viewtopic.php?f=10&t=3293&p=28001&hilit=scriptor#p28001
viewtopic.php?f=10&t=3293&p=28001&hilit=scriptor#p28001
- Thu Oct 15, 2009 7:15 am
- Forum: Game Archive
- Topic: [Request] World Racing 2 - PS2 / *.nob Files
- Replies: 11
- Views: 2918
Re: [Request] World Racing 2 - PS2 / *.nob Files
Ok, this one seems pretty straightforward. You already attached the .fat file, which is of course the file allocation table. It holds the information on the files that are in the nob files.
- Wed Oct 14, 2009 11:27 pm
- Forum: Old posts
- Topic: MX ATV unleashed - PSP
- Replies: 4
- Views: 8921
Re: MX ATV unleashed - PSP
Read the rules.You must offer an example for us to check out.
- Wed Oct 14, 2009 8:31 pm
- Forum: Troubleshooting
- Topic: multiex commander GEPlugins error
- Replies: 13
- Views: 4173
Re: multiex commander GEPlugins error
Interesting. Well, I did not write the plugin, though. We should see where this comes from.
- Wed Oct 14, 2009 8:28 pm
- Forum: Graphic file formats
- Topic: Smth wrong with these DDS files
- Replies: 4
- Views: 1718
Re: Smth wrong with these DDS files
Very good, Corwin. 
- Wed Oct 14, 2009 8:27 pm
- Forum: Compressed files and methods
- Topic: Algorithm is found... How to use it?
- Replies: 12
- Views: 4137
Re: Algorithm is found... How to use it?
Nice going, Corwin and others! 
- Wed Oct 14, 2009 8:23 pm
- Forum: Game Archive
- Topic: Im New!
- Replies: 3
- Views: 1273
Re: Im New!
Ok, banned.
- Wed Oct 14, 2009 8:19 pm
- Forum: Game Archive
- Topic: G-Force "bin" & "000" files
- Replies: 3
- Views: 2001
Re: G-Force "bin" & "000" files
Nice work. I didn't take that look. 
