That is easy.
1. Select the FileCutter:
2. Select 1024K:
3. Select the xxz.vfs file and then give a name for the new file (that you must upload)
4. Click Go! to start.
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Search found 3893 matches
- Tue Nov 24, 2009 1:32 pm
- Forum: Game Archive
- Topic: [req].vfs bms script?
- Replies: 39
- Views: 8966
- Tue Nov 24, 2009 12:50 pm
- Forum: Game Archive
- Topic: [req].vfs bms script?
- Replies: 39
- Views: 8966
Re: [req].vfs bms script?
Ok, well the updated extractor does not change anything in the extraction process. Just a debug.txt. Anyway, I'm glad it works on the original xxz.vfs file. This means that the updating process alters the file table. I suspect there will now be empty spaces in the table (files of 0 length), which wi...
- Mon Nov 23, 2009 8:34 pm
- Forum: Game Archive
- Topic: [req].vfs bms script?
- Replies: 39
- Views: 8966
Re: [req].vfs bms script?
Hmm, that is odd. It works on my xxz.vfs file. Try this dll, overwrite the other in tools/vfsextractor. It will create a debug.txt file there. please attach that here after it crashed.
- Sun Nov 22, 2009 10:57 pm
- Forum: Website
- Topic: Frontpage updates
- Replies: 13
- Views: 10821
Re: Frontpage updates
http://www.xentax.com/?p=223 The first edition of the XeNTaX not-idiot proof and undocumented tools pack + loader. 
- Sun Nov 22, 2009 10:54 pm
- Forum: Website
- Topic: XeNTaX Forum DB crash - explanation
- Replies: 3
- Views: 4473
Re: XeNTaX Forum DB crash - explanation
Thanks for your kindness. 
- Sun Nov 22, 2009 10:52 pm
- Forum: Game Archive
- Topic: [req].vfs bms script?
- Replies: 39
- Views: 8966
Re: [req].vfs bms script?
http://www.xentax.com/?p=223 There's an update.
- Sun Nov 22, 2009 1:14 pm
- Forum: Game Archive
- Topic: [req].vfs bms script?
- Replies: 39
- Views: 8966
Re: [req].vfs bms script?
Okay, I've got a rough tool for you. Just start the loader and select vfsExtractor. Now open that xxz.vfs archive. Wait for the analysis and then select the arrow to extract all files into a folder of your choice. Mind, the tool is NOT idiot proof, like most tools in that loader of mine ;) [EDIT]upd...
- Sun Nov 22, 2009 9:00 am
- Forum: Website
- Topic: XeNTaX Forum DB crash - explanation
- Replies: 3
- Views: 4473
XeNTaX Forum DB crash - explanation
Hi all, Yesterday we've experienced a crash in code that addressed the Forum user database. Some accounts were lost and there was no telling what the further impact was. Therefore we decided to roll-back the database for one day, to make sure everything was back in order. We are very sorry for any l...
- Fri Nov 20, 2009 12:06 am
- Forum: Game Archive
- Topic: WWE SmackDown vs RAW 2010 - directory of ch.pac files
- Replies: 4
- Views: 2665
- Thu Nov 19, 2009 11:53 pm
- Forum: Game Archive
- Topic: Thanks
- Replies: 2
- Views: 1019
Re: Thanks
Hmm. Okay.
- Thu Nov 19, 2009 9:42 pm
- Forum: Game Archive
- Topic: Def Jam Fight FOr New York .big
- Replies: 14
- Views: 4638
Re: Def Jam Fight FOr New York .big
IDString 0 "SHPS"; Get AS Long 0 ; Get FN Long 0 ; GetDString FNP 4 0 ; Set EXT1 String ".bitmap" ; Set EXT2 String ".colours" ; For T = 1 To FN ; GetDString LNP 4 0 ; Get OFF Long 0 ; SavePos N 0 ; GoTo OFF 0 ; Get ID Byte 0 ; Get BMS Byte 0 ; Get B Byte 0 ; Math B *=...
- Thu Nov 19, 2009 8:38 pm
- Forum: Game Archive
- Topic: Def Jam Fight FOr New York .big
- Replies: 14
- Views: 4638
Re: Def Jam Fight FOr New York .big
Look the format of the files is as follows: // Header [4] Magic word "SHPS" uint32 Archive size (total size of .ssh file) uint32 Number of resources [4] Filename (first part) // Resource entry (repeated 'number of resources' times) [4] Filename (second part) utin32 Offset of resource data ...
- Tue Nov 17, 2009 10:35 pm
- Forum: Game Archive
- Topic: Def Jam Fight FOr New York .big
- Replies: 14
- Views: 4638
Re: Def Jam Fight FOr New York .big
The ssh contains 8-bit images of 512 x 92 (some) followed each by a palette (0x400 in size, BMP style).
- Mon Nov 16, 2009 11:32 pm
- Forum: Game Archive
- Topic: Def Jam Fight FOr New York .big
- Replies: 14
- Views: 4638
Re: Def Jam Fight FOr New York .big
Ok, well can you upload an example .BIG file somewhere? See our list.
- Sat Nov 14, 2009 8:45 pm
- Forum: Plugins
- Topic: Creating MultiEx ActiveX Plugins
- Replies: 2
- Views: 4740
Re: Creating MultiEx ActiveX Plugins
Hmm you are right. LEt me see...
