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- Mon Dec 14, 2009 7:48 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Yes, that´s much better, now we are getting somewhere. I can whip up an extractor, replacer for this.
- Mon Dec 14, 2009 12:54 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Okay, so I confirmed at least where in the file the resolution of the images is stored. At 0xD000 there is this: [1] Byte (0) [1] Byte (3) // Then comes the list of slots used in the order of the textures in the file. [20] Byte : 0 means slot unused, 1 means slot used // Now comes the resolution of ...
- Sun Dec 13, 2009 7:56 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
If anyone else has got such a painttool.pt file for me, I need them to compare with what I got. The second one I have does look corrupted, to be honest.
- Fri Dec 11, 2009 7:24 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Tell me, are all 20 slots for images filled? Or only some? Is this sequential or can you leave some slots blank and fill others?
- Thu Dec 10, 2009 3:33 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Excellent plodtrew, that image is indeed in ! And congratulations!! (have a wonderful marriage and time!).
- Thu Dec 10, 2009 2:25 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
From what I've gathered so far from these painttool files is that they can have up to 20 tattoo images or so. Is this correct? Do you know how many you can create?
- Thu Dec 10, 2009 8:03 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Okk, thanks , this certainly helps. When you get the chance please also take pics from the grid. I think I know where the information on image size is stored.
- Wed Dec 09, 2009 9:59 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Okay, good, that helps. If you can confirm that these indeed are 128x128, then it makes sense. I'm trying to find a variable in the file that will tell the game that a picture is in high or low res. I will see again.
Also, please do post in-game pics, so I can compare colours.
Also, please do post in-game pics, so I can compare colours.
- Tue Dec 08, 2009 11:34 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Yes,okay, these are some I can extract:
Are they all correct?
Are they all correct?
- Tue Dec 08, 2009 1:14 am
- Forum: Holy Cow!
- Topic: Modding Results
- Replies: 110
- Views: 130791
Re: Modding Results
Nice man!
Never heard of this I M Meen before, actually, but looked it up in Moby Games. A childrens game eh? Why recreate it in ID's Doom engine? 
- Mon Dec 07, 2009 11:56 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Do you have any screenshots of the tattoos in action? It would help to compare. I have a "Hollywood" tattoo for instance, but I need to know the width + height that it has in your game.
- Sun Dec 06, 2009 8:44 am
- Forum: Code Talk
- Topic: QuickBms Syntax Notepad++
- Replies: 14
- Views: 6671
- Sat Dec 05, 2009 12:04 pm
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
well, that is odd then. bytes of 32 where 0 should be. hmm. anyway, i can get to the tattoos. I will try to create an extractor/inserter.If you've got more examples then please do upload them.
- Sat Dec 05, 2009 8:56 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Okay, but your file has bytes of 0x20 (32) in stead of 0's where 0's should be. Did you do something to the file, or had the other paintool.pt file been altered somehow? I would prefer if that could be fixed somehow.
- Sat Dec 05, 2009 12:09 am
- Forum: Graphic file formats
- Topic: smackdown vs raw 2010
- Replies: 273
- Views: 69427
Re: smackdown vs raw 2010
Okay, there are graphics in it, like two PNGs and more. Got more examples? I need those to compare general structure.
