Search found 3893 matches

by Mr.Mouse
Thu Dec 24, 2009 1:31 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Please upload the one that fails.
by Mr.Mouse
Thu Dec 24, 2009 12:22 am
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Then try this one, it should fix the slot 10 import issue as well. :mrgreen:
ptexp.png
ptexplorer_0_1_5.7z
by Mr.Mouse
Wed Dec 23, 2009 3:36 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Those are all of the different palettes in the game. File is attached. Do you start counting from 0 or 1? I see more palettes in the file: slot 0 - Normal slot 1 - Normal slot 2 - Greyscale slot 3 - Cool colors slot 4 - Warm colors slot 5 - Warm colors (but slight difference in one color!) slot 6 -...
by Mr.Mouse
Wed Dec 23, 2009 12:09 am
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Here's what I'm trying to do:
progress.png
by Mr.Mouse
Wed Dec 23, 2009 12:03 am
Forum: Game Archive
Topic: Deathtrap Dungeon .BOX file
Replies: 2
Views: 1050

Re: Deathtrap Dungeon .BOX file

ImpType StandardTail ; SavePos TailOffOff 0 ; Get TailOff Long 0 ; GoTo TailOff 0 ; Get FN Long 0 ; Math FN -= 1 ; For T = 1 To FN ; SavePos FOO 0 ; Get FO Long 0 ; SavePos FSO 0 ; Get FSIZE Long 0 ; GetDString EXT 4 0 ; Set NAME String T ; String NAME += EXT ; Log NAME FO FSIZE FOO FSO ; Next T ; ...
by Mr.Mouse
Tue Dec 22, 2009 10:05 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Okay, but can anyone use up he slots and each a different palette from the PaintTool and then upload the .pt file?
by Mr.Mouse
Tue Dec 22, 2009 4:48 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Haha awesome. I don't have an XBox and not even the game, so I have no way of testing stuff in game. That sort of video is great ! So, all in all, you have the option to cycle through a number of palettes, but once chosen one, you are stuck with it for that image, that slot right? Can you save image...
by Mr.Mouse
Tue Dec 22, 2009 4:11 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Indeed. I took the palette from one of the other textures from a .pt file and replaced the one in the BrockSword of yours. Here's what I got (look familiar?) BrockSword_pal.png So it seems the game does not care about the palette (it has a standard one). Does the game first nag that there's somethin...
by Mr.Mouse
Tue Dec 22, 2009 3:25 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Okay, so maybe I got this all wrong. The number of colours in one picture is obviously limited to 256, judging from the palette. But the RGB values of the palette can be anything, right? The game does not care about that? Or will each slot have the same palette you create? Honestly I'm not sure. (I...
by Mr.Mouse
Tue Dec 22, 2009 9:39 am
Forum: Graphic file formats
Topic: Deathtrap Dungeon .TEX files
Replies: 6
Views: 2603

Re: Deathtrap Dungeon .TEX files

Use a hex editor to cut out the first 768 bytes of the pal1.pal file and save it as "palette.act". Photoshop can then load that colour table.
by Mr.Mouse
Tue Dec 22, 2009 9:12 am
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Nice, just thought to show them here. Anyway, I still need some answers to my questions. :keke:
pt01.jpg
pt02.jpg
pt05.jpg
pt07.jpg
by Mr.Mouse
Tue Dec 22, 2009 9:08 am
Forum: Graphic file formats
Topic: Deathtrap Dungeon .TEX files
Replies: 6
Views: 2603

Re: Deathtrap Dungeon .TEX files

Oh and the pal1.pal shows of the palette with different tones:
imagedatafrompal1.png
by Mr.Mouse
Tue Dec 22, 2009 8:21 am
Forum: Graphic file formats
Topic: Deathtrap Dungeon .TEX files
Replies: 6
Views: 2603

Re: Deathtrap Dungeon .TEX files

Do not use megaupload again. Check the rules. Yes it is possible to do this. 14124.png That is the texture you added. Raw bitmap data of 256x256. The palette I took from the pal1.pal file (it was at the beginning of this file , 256 x RGB values (768 bytes total). You can load up the .tex file in Pho...
by Mr.Mouse
Mon Dec 21, 2009 9:39 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Okay, so maybe I got this all wrong. The number of colours in one picture is obviously limited to 256, judging from the palette. But the RGB values of the palette can be anything, right? The game does not care about that? Or will each slot have the same palette you create?
by Mr.Mouse
Mon Dec 21, 2009 5:13 pm
Forum: Graphic file formats
Topic: smackdown vs raw 2010
Replies: 273
Views: 69427

Re: smackdown vs raw 2010

Well, which plugin do you use brienj? I'm away from home on my laptop, don't know the exact one, but I know there are many extended options for saving BMP files on my version of Photoshop, not sure if it's the extra plugins I have, or the version I have. I'll send you the package of plugins I have,...