Search found 3893 matches

by Mr.Mouse
Fri Feb 26, 2010 8:32 pm
Forum: Graphic file formats
Topic: Dream Zone .DZI .MWI files
Replies: 17
Views: 6488

Re: Dream Zone .DZI .MWI files

This looks like CGA format. Do you have the complete game? Can't be that big?
by Mr.Mouse
Thu Feb 25, 2010 9:58 am
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17192

Re: [PC] Fear2 Tools

Hey Crypton, any progress?
by Mr.Mouse
Wed Feb 24, 2010 9:13 am
Forum: Game Archive
Topic: [X360] NFS Shift
Replies: 25
Views: 7177

Re: [X360] NFS Shift

The best option is to adapt the script for QuickBMS. The XBOX files are in Big Endian and have a slight change in structure. Perhaps Chrrox can help you, or Luigi.
by Mr.Mouse
Wed Feb 24, 2010 9:11 am
Forum: Troubleshooting
Topic: Multi Ex error
Replies: 3
Views: 1982

Re: Multi Ex error

This issue has been discussed before. You need any or (older?) version of COMCTL32.OCX If you simply Google the error you get : The error 35613 indicates that the COMCTL32.OCX file on your system is either not the correct version or is not registered correctly, Google is your friend, remember that.
by Mr.Mouse
Tue Feb 23, 2010 2:46 pm
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17192

Re: [PC] Fear2 Tools

Okay, that looks cool already! I would like an upload button, as users may upload their tools. Alternatively, they could provide a link somewhere else, but primarily they should upload. The games. The users should be able to select a Game from a dropdown-box. So they should first check if that game ...
by Mr.Mouse
Tue Feb 23, 2010 9:13 am
Forum: Game Archive
Topic: [X360] NFS Shift
Replies: 25
Views: 7177

Re: [X360] NFS Shift

Ok, I'll see what I can do. The encryption code for the PC version was @lLy0urRaC3ar3bE apparently.
Mind, that reads: "All Your Race Are Be(long to us)", always funny, these programmers. :P
by Mr.Mouse
Tue Feb 23, 2010 7:42 am
Forum: Game Archive
Topic: [X360] NFS Shift
Replies: 25
Views: 7177

Re: [X360] NFS Shift

Okay, yeah, I noticed that some were encrypted and some not. So does the old script work on the xbox files? Then our job is done here.
by Mr.Mouse
Mon Feb 22, 2010 10:55 pm
Forum: Game Archive
Topic: [X360] NFS Shift
Replies: 25
Views: 7177

Re: [X360] NFS Shift

IDString 0 "PAK " ; Get D Long 0 ; Get FN Long 0 ; ReverseLong FN ; Get DHigh Long 0 ; ReverseLong High ; Get DLow Long 0 ; ReverseLong Low ; Get PadSize Long 0 ; ReverseLong PadSize ; GetDString PAKNAME 256 0 ; Get EXTOffset Long 0 ; ReverseLong EXTOffset ; Get EXTSH Long 0 ; ReverseLong...
by Mr.Mouse
Mon Feb 22, 2010 8:37 pm
Forum: Game Archive
Topic: some cities xl pak expoder
Replies: 1
Views: 762

Re: some cities xl pak expoder

Thanks, why not post it at the blog? see "Tools" button up there. You have editor rights, so can upload the tool there.
by Mr.Mouse
Mon Feb 22, 2010 2:54 pm
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17192

Re: [PC] Fear2 Tools

Cool, I eagerly await your beta ;)
by Mr.Mouse
Mon Feb 22, 2010 8:11 am
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17192

Re: [PC] Fear2 Tools

I had to be pragmatic. I did not have time to build it myself, and it seems no-one else did as well. If you feel up to it, please do create something more dedicated to the task. The layout can be the same, and it should use phpbb 3.0.0's user database, with admin's and moderators have rights to modi...
by Mr.Mouse
Sat Feb 20, 2010 10:49 pm
Forum: Graphic file formats
Topic: Bowja ACTUAL SWFS
Replies: 5
Views: 1890

Re: Bowja ACTUAL SWFS

Thanks for the tip.
by Mr.Mouse
Sat Feb 20, 2010 7:54 pm
Forum: Graphic file formats
Topic: Bowja ACTUAL SWFS
Replies: 5
Views: 1890

Re: Bowja ACTUAL SWFS

Thanks, good show. Double posts are of course not allowed. Anyway, how did you get the original SWF?
by Mr.Mouse
Sat Feb 20, 2010 4:13 pm
Forum: Graphic file formats
Topic: Bowja ACTUAL SWFS
Replies: 5
Views: 1890

Re: Bowja ACTUAL SWFS

The SWF file loads resources from the website when you start it. It is 5.2 mb large. THere's not much use if it still needs to load resources from the website.
by Mr.Mouse
Sat Feb 20, 2010 1:28 pm
Forum: Game Archive
Topic: Moto Racer 1 files
Replies: 3
Views: 1366

Re: Moto Racer 1 files

Check out the info at Game File Format Central
http://wiki.xentax.com/index.php/Motoracer