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- Mon Sep 26, 2022 10:06 am
- Forum: 3D/2D models
- Topic: The Force Unleashed - How to extract .lp files
- Replies: 7
- Views: 606
Re: The Force Unleashed - How to extract .lp files
So there has been a quickbms script for this game i think since it came out http://aluigi.altervista.org/bms/star_wars_lp.bms here it is and there is also a Noesis plugin that if i remember right came default with it to open the models and animations but if it's not anymore here it is.
- Sat Sep 19, 2020 5:25 am
- Forum: 3D/2D models
- Topic: Kinect Star Wars .smf
- Replies: 39
- Views: 17324
Re: Kinect Star Wars .smf
A few weeks ago someone asked for help for that format on the discord server and I ended up making a Noesis script for it, I forgot to post it on the forums (wish I knew about that thread before, would have saved me some time). It will extract all submeshes with UVs, along with the collision shapes...
- Tue Jun 19, 2018 8:47 am
- Forum: 3D/2D models
- Topic: Star Wars Battlefront 3 Pre-Alpha Animations .RAX
- Replies: 23
- Views: 7629
Re: Star Wars Battlefront 3 Pre-Alpha Animations .RAX
Here you go http://www.mediafire.com/file/9lexh24wl ... mations.raTosyk wrote:does anyone have files? I wanna see if I can pull something out off of it
thanks in advanced
- Tue Nov 14, 2017 9:47 am
- Forum: Game Archive
- Topic: Star Wars Battlefront 2 (2017) - How to extract files?
- Replies: 13
- Views: 10427
Re: Star Wars Battlefront 2 (2017) - How to extract files?
Hello everyone! I am trying to extract files from new SWBF II (it is now in Trial), but unfortunately extraction tools for SWBF 2015 (https://forum.xentax.com/viewtopic.php?f=33&t=13145) aren't working. I am especially looking for localization files. Could anyone look at it? You can download th...
- Tue Oct 03, 2017 10:33 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 39
- Views: 14074
Re: Star Wars The Force Unleashed Wii Models
Very nice do you think your tool will be able to get the rest just fine and when you do think it'll be released? Yes I think it will. If you provide a few more PS2 models, I can check it better. As for release, maybe tomorrow, or later this week. Also did you get the textures working or get them fr...
- Tue Oct 03, 2017 7:33 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 39
- Views: 14074
Re: Star Wars The Force Unleashed Wii Models
Very nice do you think your tool will be able to get the rest just fine and when you do think it'll be released?daemon1 wrote:here we go:
Also did you get the textures working or get them from Dolphin?
- Mon Oct 02, 2017 10:24 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 39
- Views: 14074
Re: Star Wars The Force Unleashed Wii Models
Sorry for the double post but didn't think you would see the models if i just edited my post.
Here is a mix of weapons,characters and vehicles so you can look at everything.
https://www.mediafire.com/file/gxpuapf1 ... Models.rar
Here is a mix of weapons,characters and vehicles so you can look at everything.
https://www.mediafire.com/file/gxpuapf1 ... Models.rar
- Mon Oct 02, 2017 5:27 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 39
- Views: 14074
Re: Star Wars The Force Unleashed Wii Models
Here is another one if you want to test it out as well with textures http://www.mediafire.com/file/olhmqoklwlg177k/BailTrooper.rar This one is completely different. This is MDG3, and commando was MDG5. Also do you have any tool to open these textures? Reason probably for that is I think the file I ...
- Sun Oct 01, 2017 11:55 pm
- Forum: 3D/2D models
- Topic: Star Wars The Force Unleashed Wii Models
- Replies: 39
- Views: 14074
Re: Star Wars The Force Unleashed Wii Models
Here's a quick test of this guy's geometry. Do you need him with bones, or static model is enough? https://i.imgur.com/L1i21l6.jpg It doesn't matter. With how you got the model working would it be possible to do the same on others? and if so would you release your method? Here is another one if you...
- Thu Jul 06, 2017 3:29 am
- Forum: Audio file formats
- Topic: Frostbite 2 sound extraction research
- Replies: 144
- Views: 54663
Re: Frostbite 2 sound extraction research
Any change someone could look at the audio stuff from battlefront 2 not sure if it's the sounds that's changed or the ebx format has changed but if anyone needs anything else like a chunk file to go along with that ebx file tell me the names...ect and i'll send it
- Thu Jun 29, 2017 5:58 am
- Forum: Game Archive
- Topic: Star Wars Battlefront II Closed Alpha
- Replies: 5
- Views: 2375
Re: Star Wars Battlefront II Closed Alpha
I can pm it to you i don't think it's allowed to post games like that, but i also found a program called FrostyToolSuite and works with the first game fully and is pretty awesome because it works a lot like the tool i posted up during the closed alpha of the first game. You can find it here with th...
- Thu Jun 29, 2017 5:52 am
- Forum: Game Archive
- Topic: Star Wars Battlefront II Closed Alpha
- Replies: 5
- Views: 2375
Re: Star Wars Battlefront II Closed Alpha
I can pm it to you i don't think it's allowed to post games like that, but i also found a program called FrostyToolSuite and works with the first game fully and is pretty awesome because it works a lot like the tool i posted up during the closed alpha of the first game. You can find it here with the...
- Thu Jun 29, 2017 12:46 am
- Forum: Game Archive
- Topic: Star Wars Battlefront II Closed Alpha
- Replies: 5
- Views: 2375
Star Wars Battlefront II Closed Alpha
So i got into the closed alpha earlier and ever since i got it downloaded i haven't been able to get any of the python scripts to extract anything but the folders and i've tried both the SWBF and battlefield 1 scripts and that's about all i get. The whole game is 7.25 gigs and the cat/cas files are ...
- Wed May 03, 2017 7:56 am
- Forum: 3D/2D models
- Topic: Star Wars First Assault Tech Demo models
- Replies: 16
- Views: 5327
Re: Star Wars First Assault Tech Demo models
How did you get umodel to extract the animations because when i try to do that the CMD Umodel opens moves really fast and nothing gets exported.Highflex wrote:Seems like UModel can extract all major animations, so if you combine it with this tool it should work perfectly fine on import
- Tue May 02, 2017 6:50 am
- Forum: 3D/2D models
- Topic: Star Wars First Assault Tech Demo models
- Replies: 16
- Views: 5327
Re: Star Wars First Assault Tech Demo models
i didn't type it right the first time anyways well you pointed out that -filter=skeletalmesh extracts models with bones but what would you put in place of skeletalmesh for animations?

