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Search found 387 matches
- Wed Jul 15, 2015 7:25 pm
- Forum: Audio file formats
- Topic: Batman Arkham audio extractor with proper names
- Replies: 185
- Views: 59175
Re: Batman Arkham audio extractor with proper names
Use Revorb on those OGGs to fix the timecode.
- Tue Jul 14, 2015 7:15 am
- Forum: Audio file formats
- Topic: Metal Gear Solid V:Ground Zeroes, ".wav" in .sbp
- Replies: 3
- Views: 2253
Re: Metal Gear Solid V:Ground Zeroes, ".wav" in .sbp
Post samples of the work.
- Sun Jul 12, 2015 6:56 pm
- Forum: Audio file formats
- Topic: Guitar Hero 3 DLC ?
- Replies: 1
- Views: 1272
Re: Guitar Hero 3 DLC ?
Try using Alpha23's XMA Transform BMS script on the XMA files then run them through ToWAV.
You will also need HCS's XMA Parse tool (You will need to rename it from xma_test to xma_parse for the BMS script to find it and work properly)
You will also need HCS's XMA Parse tool (You will need to rename it from xma_test to xma_parse for the BMS script to find it and work properly)
- Fri Jun 26, 2015 11:37 am
- Forum: Audio file formats
- Topic: Naruto: The Broken Bond .sra file help
- Replies: 3
- Views: 1602
Re: Naruto: The Broken Bond .sra file help
Post some examples so people can take a look at them 
- Fri Jun 26, 2015 3:10 am
- Forum: Audio file formats
- Topic: Ubisoft .wav RIFF header
- Replies: 18
- Views: 6022
Re: Ubisoft .wav RIFF header
Rename from .wav to .sns and vgmstream will play/convert them just fine 
- Fri Jun 26, 2015 2:16 am
- Forum: Audio file formats
- Topic: Ubisoft .wav RIFF header
- Replies: 18
- Views: 6022
Re: Ubisoft .wav RIFF header
What is the game and platform are these files from?
- Thu Jun 25, 2015 7:25 pm
- Forum: Audio file formats
- Topic: Ubisoft .wav RIFF header
- Replies: 18
- Views: 6022
Re: Ubisoft .wav RIFF header
Download this zip file It contains the tools necessary to decode the file. Special thanks goes out to Aluigi, Alpha23, HCS and Xplorer. 1. Copy all the .RAK files you have to the QuickBMS folder 2. Run QuickBMS 3. Select the XMA Transform BMS Script first 4. Choose the .RAK files you wish to conver...
- Tue Jun 16, 2015 10:48 am
- Forum: Audio file formats
- Topic: SoundNodeWaveEx files (Deadpool the game)
- Replies: 8
- Views: 4539
Re: SoundNodeWaveEx files (Deadpool the game)
Download VGMToolbox Extract it to a folder. Download my XML preset in the post above and put it inside the advanced cutter folder. e.g. "C:\VGM Toolbox\plugins\AdvancedCutter" Run VGM Toolbox and navigate through the menu tree as follows: VGMToolbox > Misc. Tools > Extraction Tools > Gene...
- Tue Jun 02, 2015 6:36 pm
- Forum: Game Archive
- Topic: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
- Replies: 73
- Views: 22299
Re: Magicka 2/Wizard Wars, Showdown Effect, Gauntlet files
Is there a way to make a compiled list of audio events and group them by sound file ID?
- Fri May 08, 2015 5:25 pm
- Forum: Audio file formats
- Topic: Telltale Games Game Of Thrones - How do i extract .bank file
- Replies: 7
- Views: 2385
Re: Telltale Games Game Of Thrones - How do i extract .bank
I checked the file, there's no FSB header :/
The file might be compressed/encrypted.
The file might be compressed/encrypted.
- Thu May 07, 2015 1:56 am
- Forum: Audio file formats
- Topic: Telltale Games Game Of Thrones - How do i extract .bank file
- Replies: 7
- Views: 2385
Re: Telltale Games Game Of Thrones - How do i extract .bank
You probably need to update the FMOD DLLs
http://www19.zippyshare.com/v/vk2Btc8Q/file.html
Put these in the lib folder of MusicPlayerEX
http://www19.zippyshare.com/v/vk2Btc8Q/file.html
Put these in the lib folder of MusicPlayerEX
- Wed May 06, 2015 3:15 pm
- Forum: Audio file formats
- Topic: Telltale Games Game Of Thrones - How do i extract .bank file
- Replies: 7
- Views: 2385
Re: Telltale Games Game Of Thrones - How do i extract .bank
You'll have to either rebuild them as PCM in FMOD Designer or use MusicPlayerEX to convert them.
- Tue May 05, 2015 10:09 pm
- Forum: Audio file formats
- Topic: Telltale Games Game Of Thrones - How do i extract .bank file
- Replies: 7
- Views: 2385
Re: Telltale Games Game Of Thrones - How do i extract .bank
Try this 
aluigi wrote:The easiest solution is dumping the FSB5 archive from it or using directly fsbext -o -1 with the BANK archive (it's the option that forces fsbext to scan the file for FSB archives).
- Sat Apr 18, 2015 7:36 pm
- Forum: Compressed files and methods
- Topic: So I'm taking a crack at Sly 3's great big .WAD file...
- Replies: 3
- Views: 1763
Re: So I'm taking a crack at Sly 3's great big .WAD file...
Aluigi wrote a BMS script not too long ago that handles all of the .WAD files from each of the three games on both PS2 and even the HD Collection games. The thread about it can be found here The BMS script can be found here If your goal is to understand the format of the archive, this should help :)
- Fri Apr 03, 2015 7:34 pm
- Forum: Game Archive
- Topic: 24: The Game - Audio Extraction?
- Replies: 2
- Views: 1410
Re: 24: The Game - Audio Extraction?
The 989SND.IRX makes me think that it uses the 989 sound driver. The same one that Jak & Daxter and Sly Cooper and the Thievius Raccoonus used which is an audio bank with instrument samples and a midi file of some description. If it is using this sound driver as a sequencer like those other two ...
